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			| TrouserDemon 
					Joined: Fri Dec 29, 2006 7:42 pm
 Posts: 1871
 Location: UK
   |   Gold DensityHow can I adjust the gold density of a scene in build 14!?!?! 
 
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			| Sun Jun 17, 2007 11:39 am | 
					
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			| Alenth Eneil 
					Joined: Mon Dec 04, 2006 3:34 am
 Posts: 2378
   | Code: AddTerrainDebris = TerrainDebrisInstanceName = Gold
 DebrisFile = ContentFile
 // When loading, 000-001-002 etc is added automatically before .bmp
 Path = Base.rte/Scenes/Objects/Gold/Gold.bmp
 DebrisPieceCount = 26
 DebrisMaterial = Material
 CopyOf = Gold
 TargetMaterial = Material
 CopyOf = Earth
 OnlyOnSurface = 0
 MinDepth = 25
 MaxDepth = 350
 DensityPerMeter = 2.0
 
In there.  It's in Scenes.ini to change for only one scene make a new thing like this for that scene.
 
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			| Sun Jun 17, 2007 11:58 am | 
					
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			| GrimResistance 
					Joined: Fri Apr 27, 2007 3:40 pm
 Posts: 26
 Location: Here <---
   | Just change densitypermeter. I changed it to 10 on my test map, it rocks 
 
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			| Sun Jun 17, 2007 4:23 pm | 
					
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			| MaximDude 
					Joined: Wed Nov 22, 2006 3:19 pm
 Posts: 2073
   | Dude, you dont have DensityPerMeter in build 14 maps
Its different now
 
 
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			| Sun Jun 17, 2007 4:25 pm | 
					
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			| Alenth Eneil 
					Joined: Mon Dec 04, 2006 3:34 am
 Posts: 2378
   | Yes you do, it's in the code I posted. 
 
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			| Sun Jun 17, 2007 7:12 pm | 
					
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			| MaximDude 
					Joined: Wed Nov 22, 2006 3:19 pm
 Posts: 2073
   | Yes, but its different!
Its not like it was before, look the the plant code
 Now you have "MaxDensity" and "MinDensity" (Something like that)
 
 
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			| Mon Jun 18, 2007 7:37 am | 
					
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			| cliftut 
					Joined: Mon Dec 04, 2006 3:50 am
 Posts: 93
 Location: pinned under a wrinkle in time.
   | Look in the build 14 scene .inis It's there. Whether it serves a purpose I don't know, but Data doesn't strike me as the type that would leave outdated variables floating around in his code...
 Also, plants work differently from gold, from what I understand... I'm probably wrong on this. I have noticed some differences in the scene files, though. For intance the "frosting" stuff? So now he's made it so that adding grass isn't so annoying. makes sense to me. We should start calling plants "sprinkles", just to toy with him a little.
 
 
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			| Mon Jun 18, 2007 9:01 am | 
					
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