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 (BLARG) 

Should you controll lots of guys or just one.
one 25%  25%  [ 40 ]
one 25%  25%  [ 40 ]
just like normal CC 24%  24%  [ 39 ]
lots 26%  26%  [ 41 ]
Total votes : 160

 (BLARG) 
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Joined: Sat Apr 07, 2007 7:30 am
Posts: 335
Location: Delicious food place
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it says: ZOMBIE MOD in big red paint spraycan letters, and it only has three buttons.

Its so much a beta, its not worth downloading.


Mon May 21, 2007 9:48 am
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Joined: Wed Mar 21, 2007 10:15 pm
Posts: 440
Location: Dublin, Ireland
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Is mod dead?


Tue May 22, 2007 7:50 pm
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Joined: Fri Jan 05, 2007 5:51 pm
Posts: 371
Location: Sector ZZ9PuralZAlpha
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No, most definitely not

Just a lot of work happening that doesn't work half way through

Elpo reckons 1 month


Tue May 22, 2007 8:03 pm
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Joined: Sat Dec 23, 2006 12:37 pm
Posts: 406
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Will trade souls for a map maker.
(up to 20 souls)






Progress = good

Actors -------------- 90%
Needs one more zombie and some more survivors. (solider, commando, nemesis)

Weapons ----------- 75%
Needs more special weapons (lazors, ak with explosive rounds, chain saw and a machine gun)

Maps ---------------- 20%
LOTS OF WORK NEEDED!!!!! I GOT A SINGLE (unfinished) TEST MAP.

Gui ------------------ 40%
Looks good but need now text thing.

Music --------------- 99%
Very good. Unless you have something better.


Wed May 23, 2007 7:04 am
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Joined: Fri Jan 05, 2007 5:51 pm
Posts: 371
Location: Sector ZZ9PuralZAlpha
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Elpolodiablo wrote:
Will trade souls for a map maker.
(up to 20 souls)






Progress = good

Actors -------------- 90%
Needs one more zombie and some more survivors. (solider, commando, nemesis)

Weapons ----------- 75%
Needs more special weapons (lazors, ak with explosive rounds, chain saw and a machine gun)

Maps ---------------- 20%
LOTS OF WORK NEEDED!!!!! I GOT A SINGLE (unfinished) TEST MAP.

Gui ------------------ 40%
Looks good but need now text thing.

Music --------------- 99%
Very good. Unless you have something better.


text thing?


Wed May 23, 2007 7:06 am
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Joined: Sat Dec 23, 2006 12:37 pm
Posts: 406
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one of these.


Wed May 23, 2007 7:10 am
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Joined: Fri Jan 05, 2007 5:51 pm
Posts: 371
Location: Sector ZZ9PuralZAlpha
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I'm sure I could rustle one of them up
not now though


Wed May 23, 2007 7:12 am
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Joined: Sat Dec 23, 2006 12:37 pm
Posts: 406
Post 
And the win lose thing as well
(hell anything you thing in the gui folder.)


Wed May 23, 2007 7:19 am
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Joined: Sun Apr 01, 2007 2:15 am
Posts: 86
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Elpolodiablo wrote:
one of these.


hehe, it says "butt"!


Wed May 23, 2007 7:35 am
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Joined: Fri Mar 23, 2007 2:05 pm
Posts: 88
Location: Tampere
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Quote:
lazors, ak with explosive rounds, chain saw and a machine gun


Can do lazer and machine gun, wait for 1-2 hours or days.

Posted after 2 hours 44 minutes 23 seconds:

Here they are! But there isnt pics so if someone wants to make make.


Wed May 23, 2007 12:50 pm
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Joined: Fri Mar 23, 2007 2:05 pm
Posts: 88
Location: Tampere
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Oh and btw cant u use the Chainsword from 40K mod As the chainsawzor?


Thu May 24, 2007 7:27 am
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Joined: Sat Dec 23, 2006 12:37 pm
Posts: 406
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With different sprites.


Fri May 25, 2007 6:59 am
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Joined: Fri Mar 23, 2007 2:05 pm
Posts: 88
Location: Tampere
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OK. BUt what about my mods? THey suck, Dont they? =(


Fri May 25, 2007 7:55 pm
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Joined: Sat Dec 23, 2006 12:37 pm
Posts: 406
Post 
I sorta like the sprites and the machine gun (but not the sounds). But for the Lazor I was thinking some kind of super beam weapon.


Sat May 26, 2007 2:04 am
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Joined: Sat Mar 10, 2007 2:44 am
Posts: 175
Location: Ja...umm...I forgot.
Post 
Elpolodiablo wrote:
Will trade souls for a map maker.
(up to 20 souls)






Progress = good

Actors -------------- 90%
Needs one more zombie and some more survivors. (solider, commando, nemesis)

Weapons ----------- 75%
Needs more special weapons (lazors, ak with explosive rounds, chain saw and a machine gun)

Maps ---------------- 20%
LOTS OF WORK NEEDED!!!!! I GOT A SINGLE (unfinished) TEST MAP.

Gui ------------------ 40%
Looks good but need now text thing.

Music --------------- 99%
Very good. Unless you have something better.


I can do your GUI text... unless you mean the one for the intro.


Sat May 26, 2007 3:12 am
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