Fearful_Ferret wrote:
It's almost always one variable. That's why you test often and don't change tons of variables at once, because when the game freezes, it's impossible to tell exactly which line it froze on, because that particular display goes in increments of 10. Look around the "Count = 1" line for a variable that you changed and change it back. This error has happened many times, and you just have to memorize every variable you changed around that point since you last tried to run the program.
Fixed it, thanks for the help.
Stupid woundlimit won't let me set it to 99999999999999999999999999...