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Exeakiel
Joined: Fri Mar 23, 2007 4:02 am Posts: 6
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Dropship standing platform?
Dropships are mobile, and they can be quickly deployed these are all obvious facts; what I'm wondering is, is it possible to have them stay in one spot and put clones on it? I can't seem to get one to stay in one spot to put clones on it. So I was wondering if there is a way to get one to stay put and stable?
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Sun May 06, 2007 11:06 pm |
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Arctic71
Joined: Sun Jan 14, 2007 11:41 pm Posts: 40 Location: Canada
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ya thats the same thing i was thinking im pretty sure if u go that attachable sheild idea from the dropblock and make a dropblock that has a big attached platform on the top
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Sun May 06, 2007 11:17 pm |
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Exeakiel
Joined: Fri Mar 23, 2007 4:02 am Posts: 6
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Arctic71 wrote: ya thats the same thing i was thinking im pretty sure if u go that attachable sheild idea from the dropblock and make a dropblock that has a big attached platform on the top
I tried that, but my clone fell right through the Dropblock.
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Sun May 06, 2007 11:20 pm |
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Charmless
Joined: Sun Apr 01, 2007 2:15 am Posts: 86
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I experimented with the idea of a giant ship that actors could ride on top of, but they either get their legs torn off or fall through.
The actor on actor collision is kind of wonky so far (ooh, my clone walked past my robot and tore off his leg, awesome!), if it is possible, then it'd probably require some clever tricks.
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Sun May 06, 2007 11:24 pm |
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Exeakiel
Joined: Fri Mar 23, 2007 4:02 am Posts: 6
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Well since Data is supposed to be making some modifications to the collision algorithm it will be possible in the next build, but maybe we can create a little trick to prevent falling.
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Sun May 06, 2007 11:29 pm |
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zalo
Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
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Like i always used to say:
Restitution.
Restitution of 5 and something hits it, it bounces back 5 times as hard.
Restitution of 1...
It like an equalibreum.
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Sun May 06, 2007 11:39 pm |
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Alenth Eneil
Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
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The restitutution of both mats is considered I think.
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Sun May 06, 2007 11:47 pm |
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Exeakiel
Joined: Fri Mar 23, 2007 4:02 am Posts: 6
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Can someone explain what restitution is, and what Alenth be talkin' 'bout?
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Sun May 06, 2007 11:50 pm |
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CherryT
Joined: Thu Jan 18, 2007 5:16 am Posts: 397 Location: Back at DRL for a while?
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Four words:
Wait till next build.
Whole new physics system with collisions improved.
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Mon May 07, 2007 12:39 am |
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3 solid
Joined: Wed Mar 28, 2007 9:02 pm Posts: 1639 Location: Somewhere. Nowhere.
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Charmless wrote: ooh, my clone walked past my robot and tore off his leg, awesome!
Tore off his leg? They always implode for me.
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Mon May 07, 2007 7:40 am |
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