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 how to crouch or go prone 
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Joined: Sat Feb 03, 2007 7:11 pm
Posts: 1496
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It's just negative mass particles or positive
mass negative velocity (not healthy for the head though).

It's not mind boggleing.

But what happens when you increase the lifetime of bullets on a heavy digger?

Or set the walking speed of a clone to negative?

There are way more things to ponder in the code.


Wed May 02, 2007 11:05 pm
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Joined: Tue Mar 27, 2007 11:02 pm
Posts: 32
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That first one you asked was my first attempt at modding ^_^

"Hmm... Wonder if you can make the stuff more powerful.
Sharpness up a bit, add a couple of 0's...
Same with lifetime...
And fire! Oops, there goes my player...
Buy another one...
YOU LOSE"

Fun... Good times.


Fri May 04, 2007 10:26 am
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Joined: Tue Oct 31, 2006 6:10 pm
Posts: 358
Location: at ze kopta!
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numgun wrote:
Someone came from soldat :p

Who doesn't come from soldat. I like soldat. I make mods for soldat. :)
Um, but yeah. It's all good. Crouch is probably coming next build, but either than that it's not really important.


Fri May 04, 2007 6:07 pm
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Joined: Wed Mar 28, 2007 9:02 pm
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Location: Somewhere. Nowhere.
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I found out about Soldat from here, so I'm sort of reversed.


Fri May 04, 2007 10:43 pm
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Joined: Fri Jan 05, 2007 5:51 pm
Posts: 371
Location: Sector ZZ9PuralZAlpha
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I've never played Soldat at all
I feel left out


Sat May 05, 2007 9:25 am
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Joined: Wed Nov 22, 2006 3:19 pm
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3 solid wrote:
I found out about Soldat from here, so I'm sort of reversed.


Same here

But I prefer cc, Soldat sux imo


Sat May 05, 2007 9:28 am
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Joined: Wed Mar 28, 2007 9:02 pm
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Location: Somewhere. Nowhere.
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I play Soldat sometimes, CC more, Solat if I want to go online. Though there are way too many hackers online on Soldat.


Sat May 05, 2007 9:30 am
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