| Author | Message | 
        
			| The Mushroom Man 
					Joined: Sat Jan 27, 2007 4:47 am
 Posts: 221
 Location: In a box
   | Its coming along nicely!  Did you mean to use the tower from the desert strike level cause its in there...  Also it needs to be a little bigger, have more buildings, And take out the billboard it looks stupid.  It takes away from the zombie city feel.  Zombies cant make billboards 
 
 | 
		
			| Sat Apr 21, 2007 10:01 pm | 
					
					   | 
	
	
		|  | 
	
			| muffinmonkey 
					Joined: Fri Jan 05, 2007 5:51 pm
 Posts: 371
 Location: Sector ZZ9PuralZAlpha
   | No... 
 Zombies can't build Billboards
 
 But
 They
 Can
 
 BUMP
 
 
 | 
		
			| Mon Apr 23, 2007 8:53 pm | 
					
					   | 
	
	
		|  | 
	
			| muffinmonkey 
					Joined: Fri Jan 05, 2007 5:51 pm
 Posts: 371
 Location: Sector ZZ9PuralZAlpha
   | Why is this mod dieing? 
 
 | 
		
			| Wed Apr 25, 2007 4:16 pm | 
					
					   | 
	
	
		|  | 
	
			| couchcaboose 
					Joined: Tue Oct 31, 2006 6:10 pm
 Posts: 358
 Location: at ze kopta!
   | Because it seems as if no progress is going on. 
 
 | 
		
			| Wed Apr 25, 2007 4:19 pm | 
					
					   | 
	
	
		|  | 
	
			| Elpolodiablo 
					Joined: Sat Dec 23, 2006 12:37 pm
 Posts: 406
   | NOT DEAD! 
 Ok im back on it.
 
 what do you people think should this be a squad shooter where you have multiple guys or should you only have the one guy?
 
 ok this is a civilian i made. changes??
 
 its a modified snow trooper.
 
 Posted after 23 minutes 32 seconds:
 
 dammm i need some one to make a cops head plz.
 
 
 | 
		
			| Thu Apr 26, 2007 8:42 am | 
					
					   | 
	
	
		|  | 
	
			| BreenedandScrooned 
					Joined: Tue Dec 26, 2006 9:35 am
 Posts: 481
   | I might be able to make a cop actor. I'll probably try it tomorrow, it's too late to do it now.
 Edit: Actually, I might be able to make the sprites tonight.
 
 Edit 2: Here's all of the sprites.
 
 
 | 
		
			| Thu Apr 26, 2007 8:44 am | 
					
					   | 
	
	
		|  | 
	
			| Elpolodiablo 
					Joined: Sat Dec 23, 2006 12:37 pm
 Posts: 406
   | Thank you its now in the game. 
 
 | 
		
			| Thu Apr 26, 2007 12:50 pm | 
					
					   | 
	
	
		|  | 
	
			| muffinmonkey 
					Joined: Fri Jan 05, 2007 5:51 pm
 Posts: 371
 Location: Sector ZZ9PuralZAlpha
   | I reckon there should be 4 or 5 peeps
 But they're the last ones alive
 
 Makes it more epic
 
 Anything I can do?
 
 
 | 
		
			| Thu Apr 26, 2007 6:29 pm | 
					
					   | 
	
	
		|  | 
	
			| Elpolodiablo 
					Joined: Sat Dec 23, 2006 12:37 pm
 Posts: 406
   | Make the soilder actor. 
 
 | 
		
			| Thu Apr 26, 2007 11:46 pm | 
					
					   | 
	
	
		|  | 
	
			| lokomotivet 
					Joined: Fri Feb 16, 2007 1:06 am
 Posts: 8
 Location: [Loko-Labs]
   | You should make throwable/grenadelike wooden crates which you can throw and they will gib instantly when they hit the ground(or something) so you can build barricades etc. 
 
 | 
		
			| Fri Apr 27, 2007 1:17 am | 
					
					     | 
	
	
		|  | 
	
			| BreenedandScrooned 
					Joined: Tue Dec 26, 2006 9:35 am
 Posts: 481
   | I'm working on the sprites for the S.W.A.T. guy. 
 
 | 
		
			| Fri Apr 27, 2007 4:42 am | 
					
					   | 
	
	
		|  | 
	
			| Elpolodiablo 
					Joined: Sat Dec 23, 2006 12:37 pm
 Posts: 406
   | I got some swat sprites based on your cop dud. but your ones are probly better. 
 
 | 
		
			| Fri Apr 27, 2007 4:48 am | 
					
					   | 
	
	
		|  | 
	
			| The Mushroom Man 
					Joined: Sat Jan 27, 2007 4:47 am
 Posts: 221
 Location: In a box
   | since this isnt dead ill get to work on the Nemesis actor. 
 
 | 
		
			| Fri Apr 27, 2007 5:29 am | 
					
					   | 
	
	
		|  | 
	
			| BreenedandScrooned 
					Joined: Tue Dec 26, 2006 9:35 am
 Posts: 481
   | I'm almost done, I'll post them in a little bit.
 Edit: Here they are.
 
 
 | 
		
			| Fri Apr 27, 2007 5:30 am | 
					
					   | 
	
	
		|  | 
	
			| Kirby teh Pink 
					Joined: Sat Apr 07, 2007 7:30 am
 Posts: 335
 Location: Delicious food place
   | why dont you make something like an engineer guy? who can build barriers and has a concreate gun? 
 
 | 
		
			| Fri Apr 27, 2007 6:55 am | 
					
					   | 
	
	
		|  | 
	
	
		|  |