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Alechs
Joined: Sat Dec 09, 2006 9:37 pm Posts: 55
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Today-
Today Would be a great day if there was a release or maybe even a new picture or something . Even more info, We're all dangling from a string here.
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Tue Apr 24, 2007 8:39 pm |
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purple
Joined: Sat Dec 02, 2006 4:00 am Posts: 343 Location: Devil's Advocate
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Speak for yourself. Build 14 will come out. You will like it. A few months later you will be "dangling on a string" for build 15.
Currently, I am not.
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Tue Apr 24, 2007 9:22 pm |
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Cayne
Joined: Fri Mar 23, 2007 9:22 pm Posts: 35 Location: Denial, California
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I just entertain myself by turning up the gore and making ridiculously overpowered weapons that gib clones in one hit that usually distracts me when I'm thinking about new builds. besides, what are ya gonna do when the final build is released and there isnt any more cortex command to look forward to besides mods?
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Tue Apr 24, 2007 11:16 pm |
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zalo
Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
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How do you know that the final build is the last one...
I mean the version 1.
There is almost always a version 1.1
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Tue Apr 24, 2007 11:19 pm |
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Alechs
Joined: Sat Dec 09, 2006 9:37 pm Posts: 55
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well hoefully the final build includes internet multiplayer[edit] and that'll mean a "unique" experience everytime you play and thats good enough for me. And incase you havn't noticed the ammount of content in the new build, theres a new ai hud, physics overhaul, new and fully gibbing vehicles? Dude I don't know about you but I'm looking forward to it eagerly.
Last edited by Alechs on Wed Apr 25, 2007 12:54 am, edited 1 time in total.
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Tue Apr 24, 2007 11:59 pm |
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Cayne
Joined: Fri Mar 23, 2007 9:22 pm Posts: 35 Location: Denial, California
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final build when they don't update anymore. I'm not referencing when the game is declared "complete" but when they move on....
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Wed Apr 25, 2007 12:08 am |
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Inane
Joined: Fri Dec 09, 2005 7:53 am Posts: 233
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Yar, what people seem to fail to realize is that coding takes time, and making new art assets take time, and physics programming, especially, takes time.
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Wed Apr 25, 2007 2:37 am |
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Tazers
Joined: Fri Oct 13, 2006 2:41 am Posts: 37
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And those people must be chastised for their stupidity.
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Wed Apr 25, 2007 4:01 am |
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capnbubs
Joined: Mon Mar 26, 2007 1:15 am Posts: 593 Location: UK
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knowing the amount of extra stuff that is coming in the next build is actually effecting my willingness to continue with my mods, I feel like I want to wait and see what's in there first.
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Wed Apr 25, 2007 4:33 am |
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BlueDestiny
Joined: Thu Feb 22, 2007 2:11 am Posts: 1
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I shall cross my appendages for land vehicles. In any case, I'll enjoy some fine mods while we all wait.
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Wed Apr 25, 2007 5:04 am |
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capnbubs
Joined: Mon Mar 26, 2007 1:15 am Posts: 593 Location: UK
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I'm crossing everything I've got that we get four legged actors and some better movement for large actors that allows tilting feet.
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Wed Apr 25, 2007 5:42 am |
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owensworth
Joined: Wed Apr 12, 2006 10:56 am Posts: 200
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I want replicating particles.
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Wed Apr 25, 2007 7:48 am |
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Alechs
Joined: Sat Dec 09, 2006 9:37 pm Posts: 55
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capnbubs wrote: knowing the amount of extra stuff that is coming in the next build is actually effecting my willingness to continue with my mods, I feel like I want to wait and see what's in there first.
dude this is exactly how I feel, with such a huge change to the game, it's hard to make any sudden movements, with fear of the new content making it obsolete.
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Wed Apr 25, 2007 8:45 pm |
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Here for the mods.
Joined: Sun Mar 18, 2007 12:31 am Posts: 218 Location: Somewhere over the Rainbow.
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For a while, we weren't gonna start *Top Secret* until the new build came out.
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Wed Apr 25, 2007 11:12 pm |
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