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            | Author | Message |  
			| Juggz 
					Joined: Wed Nov 15, 2006 2:42 pm
 Posts: 304
 Location: Western Australia
   |   Gib BugIts starting to get annoying when a gib gets stuck floating in mid air...
 Any chances of a fix for that in the next version?
 
 
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			| Fri Dec 08, 2006 11:47 am | 
					
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			| Juggz 
					Joined: Wed Nov 15, 2006 2:42 pm
 Posts: 304
 Location: Western Australia
   | Heeellooo? 
 
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			| Sat Dec 09, 2006 3:43 am | 
					
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			| SadistAtHeart 
					Joined: Sun Oct 29, 2006 7:37 am
 Posts: 12
 Location: USA
   | Data is like a ghost. He'll reply when he gets the chance. 
 
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			| Sat Dec 09, 2006 3:45 am | 
					
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			| Juggz 
					Joined: Wed Nov 15, 2006 2:42 pm
 Posts: 304
 Location: Western Australia
   | *calls Ghostbusters* 
 
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			| Sat Dec 09, 2006 3:48 am | 
					
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			| ToonyMan 
					Joined: Thu Sep 14, 2006 10:44 pm
 Posts: 488
 Location: bay12forums.com
   | Who ya' going to call? 
 
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			| Sat Dec 09, 2006 2:44 pm | 
					
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			| Juggz 
					Joined: Wed Nov 15, 2006 2:42 pm
 Posts: 304
 Location: Western Australia
   | Ghostbusters  
 
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			| Sat Dec 09, 2006 3:05 pm | 
					
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			| Nfsjunkie91 
					Joined: Tue Dec 05, 2006 1:21 am
 Posts: 432
   | Mess with the RestThreshold value, I think setting it higher will prevent the gibs from freezing in the air. 
 
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			| Sat Dec 09, 2006 5:57 pm | 
					
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			| Juggz 
					Joined: Wed Nov 15, 2006 2:42 pm
 Posts: 304
 Location: Western Australia
   | Didnt think of that...
 
 My guess is they freeze when they stop moving for a period of time, sound about right?
 
 
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			| Sun Dec 10, 2006 1:56 am | 
					
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			| Alenth Eneil 
					Joined: Mon Dec 04, 2006 3:34 am
 Posts: 2378
   | I think they freeze when they have a certain amount(threshold) of force supporting them. 
 
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			| Sun Dec 10, 2006 2:11 am | 
					
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