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ToonyMan
Joined: Thu Sep 14, 2006 10:44 pm Posts: 488 Location: bay12forums.com
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Yah!
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Sun Dec 03, 2006 4:24 pm |
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Juggz
Joined: Wed Nov 15, 2006 2:42 pm Posts: 304 Location: Western Australia
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Does it just appear in the hole or pixel by pixel flow like clonk?
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Mon Dec 04, 2006 10:20 am |
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Alenth Eneil
Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
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Now I am truly motivated to make my own water.
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Mon Dec 04, 2006 11:38 pm |
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ToonyMan
Joined: Thu Sep 14, 2006 10:44 pm Posts: 488 Location: bay12forums.com
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I made water, W00t!!!
(I used Blender by the way.)
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Mon Dec 04, 2006 11:43 pm |
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Upia
Joined: Fri Nov 10, 2006 10:48 am Posts: 8
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Nice model.
But somehow i don't believe that Punisher made that water. And he hasn't exactly given any information about HOW he did it.
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Mon Dec 04, 2006 11:45 pm |
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ToonyMan
Joined: Thu Sep 14, 2006 10:44 pm Posts: 488 Location: bay12forums.com
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I know.
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Tue Dec 05, 2006 12:51 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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wats clonk physics
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Tue Dec 05, 2006 1:17 am |
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cliftut
Joined: Mon Dec 04, 2006 3:50 am Posts: 93 Location: pinned under a wrinkle in time.
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I don't mean to discredit you if you actually did make this water mod, but I have seen a program that can produce similar water reflection effects and have used it myself (it is called Sqirlz Reflections if anyone wants to check it out).
Anyone notice that the rocket launch pad is behind the reflection? If the water actually fills in around the land, then the water would be surrounding the launch pad rather than covering it up. If you notice, the reflection does not even seem to be staying withing the boundaries of the game physics(it looks like it is overlapping the ground), although I could be wrong.
Yet, despite my speculation, I hope that you really did make the mod, because; 1. It would be cool. 2. It would be nice to know that aren't just toying with everyone.
If you didn't make it, please just tell us!
If you did, then hook us all up with a copy!
http://www.datarealms.com/forum/uploads/water_896.bmp
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Tue Dec 05, 2006 1:21 am |
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Alenth Eneil
Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
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Tomaster wrote: wats clonk physics
He is reffering to the style used for water in Clonk Plantet, A game I never expected to ever hear being referenced again. It used a pixel by pixel water material.
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Tue Dec 05, 2006 1:39 am |
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Juggz
Joined: Wed Nov 15, 2006 2:42 pm Posts: 304 Location: Western Australia
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Was the best Hydrophysics EVER...
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Tue Dec 05, 2006 10:32 am |
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ToonyMan
Joined: Thu Sep 14, 2006 10:44 pm Posts: 488 Location: bay12forums.com
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WAS?
Edit: Yah! More Water!!
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Tue Dec 05, 2006 3:53 pm |
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Juggz
Joined: Wed Nov 15, 2006 2:42 pm Posts: 304 Location: Western Australia
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Blender rocks dont it
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Wed Dec 06, 2006 12:29 am |
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ToonyMan
Joined: Thu Sep 14, 2006 10:44 pm Posts: 488 Location: bay12forums.com
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Takes ALONG time to Render though.
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Thu Dec 07, 2006 8:26 pm |
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Muffenz
Joined: Fri Dec 08, 2006 4:10 am Posts: 26 Location: Wisconsin
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Hello everyone this is a vary nice mod and i love the water!
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Fri Dec 08, 2006 4:15 am |
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Yon
Joined: Sat Oct 14, 2006 8:51 pm Posts: 155 Location: Chair
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I'm sure he's just trying to toying with us.
Just look at the obvious point cliftut has made.
But that's probably just my obsessive paronia acting up again.
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Fri Dec 08, 2006 5:32 am |
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