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 The (Coalition) Punisher - Heavy brain robot (v1.5.1) 5/2012 
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Joined: Wed Aug 10, 2011 8:48 pm
Posts: 17
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Post Re: The (Coalition) Punisher - Heavy brain robot (v1.5) 2-05-010
Hmm, I tried putting Spinsound.wav in various folders, but to no luck, I guess I'll try the coding route. Thanks for the help.

EDIT: Nevermind, I got it to work xD


Sat Dec 17, 2011 10:14 pm
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Joined: Sun Nov 13, 2011 11:26 pm
Posts: 11
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 Re: The (Coalition) Punisher - Heavy brain robot (v1.5) 2-05-010
This mod is very overpowered but after testing ITS VERY FUN so you are forgiven for not collation enough or anything else because this mod is awesome :shock:


Sun Dec 18, 2011 11:13 am
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Joined: Wed Sep 14, 2011 2:39 pm
Posts: 51
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Post Re: The (Coalition) Punisher - Heavy brain robot (v1.5) 2-05-010
Well, finally a threat for a Behemoth, but...
I've got a problem.
Something regarding SpinSound.wav file...
Image
Could anyone help, please?


Thu Dec 22, 2011 9:28 pm
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Joined: Thu Nov 17, 2011 3:12 am
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Post Re: The (Coalition) Punisher - Heavy brain robot (v1.5) 2-05-010
DarkDXZ wrote:
Well, finally a threat for a Behemoth, but...
I've got a problem.
Something regarding SpinSound.wav file...
Image
Could anyone help, please?

Go into C:\Program Files (x86)\Data Realms\Cortex Command\CoalitionPunisher.rte\Devices\Weapons\Dronelauncher and open the .ini there scroll down untill you see FilePath = Coalition.rte/Devices/Weapons/SpinSound.wav then change that to C:\Program Files (x86)\Data Realms\Cortex Command\Coalition.rte\Effects\Sounds\SpinSound.wav and that should fix your problem


Thu Dec 22, 2011 9:41 pm
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Joined: Fri Jan 07, 2011 8:01 am
Posts: 6211
Location: In your office, earning your salary.
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Post Re: The (Coalition) Punisher - Heavy brain robot (v1.5) 2-05-010
Asklar wrote:
Ah, it's because that mod is for older builds. On newer builds most files have been moved around, so you can easily correct the path to that file.


Go 1 page back.


Thu Dec 22, 2011 9:49 pm
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Joined: Wed Sep 14, 2011 2:39 pm
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Post Re: The (Coalition) Punisher - Heavy brain robot (v1.5) 2-05-010
Ok, thanks.
Problem fixed.


And THIS THING is bloody hell funny to use (crushing enemies to pieces...)
Mind = blown (no pun intended, but Punisher tends to fall to pieces with no reason)


Fri Dec 23, 2011 4:54 pm
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Joined: Sat Jan 14, 2012 1:44 am
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Post Re: The (Coalition) Punisher - Heavy brain robot (v1.5) 2-05-010
Erp.

I find that the CrushFist isn't working on my mac. The F button doesn't seem to do anything when held or pressed. It seems to be the most awesome part of the mech, so.... help please?


Sat Jan 14, 2012 1:47 am
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Joined: Sat Nov 18, 2006 8:11 pm
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Post Re: The (Coalition) Punisher - Heavy brain robot (v1.5) 2-05-010
You guys already figured it out a long time ago but nonetheless, updated to build 26.

I'm glad people kept caring about what I created even long after I had stopped caring. Thank you everyone :)


Chimera404 wrote:
Erp.

I find that the CrushFist isn't working on my mac. The F button doesn't seem to do anything when held or pressed. It seems to be the most awesome part of the mech, so.... help please?


I'm not sure why it wouldn't work on a mac. I don't know much lua, as far as I know it should work...


Sun May 20, 2012 9:45 am
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Joined: Thu Nov 08, 2012 2:18 am
Posts: 25
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Post Re: The (Coalition) Punisher - Heavy brain robot (v1.5.1) 5/2012
Can you please make a zip file for this?If you do you cool 8)


Mon Dec 24, 2012 9:13 pm
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Joined: Thu Oct 11, 2012 12:25 am
Posts: 36
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Post Re: The (Coalition) Punisher - Heavy brain robot (v1.5.1) 5/2012
Can someone update this? :D


Thu Jan 24, 2013 7:41 pm
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Joined: Thu Oct 11, 2012 12:25 am
Posts: 36
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Post Re: The (Coalition) Punisher - Heavy brain robot (v1.5.1) 5/2012
Nevermind, Updated this myself with a few variations, I've also made it purchasable in game as a unit, Will work on re-balancing my version. I felt it to be a bit weak in terms of ROF and such. May upload it if I have permission


Fri Jan 25, 2013 3:43 pm
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Joined: Thu Aug 09, 2012 10:43 am
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Location: Brighton, East Sussex
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 Re: The (Coalition) Punisher - Heavy brain robot (v1.5.1) 5/2012
I really hate to bump old post's like this... But i love this mod and i cant for the life of me work out how to fix the hand, normally when you hold 'f' the punishers hand will grab actors, but for 1.05 this is not working... if someone could post a fix i would give them free cookies*



*(Virtual cookies, they last forever)


Mon May 06, 2013 5:24 pm
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Joined: Sat Apr 06, 2013 3:14 am
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Location: Lost in a place called "Oklahoma"
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Post Re: The (Coalition) Punisher - Heavy brain robot (v1.5.1) 5/2012
You'll probably need someone to fix the o-ray mechanisms on the "crush fist" weapon, or write up a new script for that weapon.
I would try and help more but I have very little modding experience with CC.


Mon May 06, 2013 5:43 pm
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Joined: Thu Aug 09, 2012 10:43 am
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Location: Brighton, East Sussex
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Post Re: The (Coalition) Punisher - Heavy brain robot (v1.5.1) 5/2012
Yes, that's my problem, i'm a terrible modder and would have no clue where to start...


Mon May 06, 2013 9:53 pm
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Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
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Post Re: The (Coalition) Punisher - Heavy brain robot (v1.5.1) 5/2012
Look in the Minor Mods thread, I think there something called the strength implant, it may have what you need.


Tue May 07, 2013 12:07 am
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