View unanswered posts | View active topics It is currently Thu Dec 26, 2024 7:15 am



Reply to topic  [ 15 posts ] 
 NO ARM 
Author Message

Joined: Sun Jun 10, 2012 2:44 am
Posts: 14
Reply with quote
Post NO ARM
Alright, so can someone tell me what the point of the "no arm" effect is in this game?

And how does this status improve the game over either a) making critical hits like that simply kill the actor or b) removing them entirely?


Thu Nov 01, 2012 5:25 am
Profile
User avatar

Joined: Sun May 30, 2010 5:30 am
Posts: 853
Location: Auckland, NZ
Reply with quote
Post Re: NO ARM
An actor with no arm cannot hold or fire a gun.
Unless of course it's an offhand shiled or sidearm.
Therefore said actor is useless, but still has health, so you can sell it at the tradestar with no risk.


Thu Nov 01, 2012 6:19 am
Profile
DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
Reply with quote
Post Re: NO ARM
It's not a critical hit, it's just the arm getting hit until it gibs, like the legs or head.


Thu Nov 01, 2012 9:48 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jan 07, 2011 8:01 am
Posts: 6211
Location: In your office, earning your salary.
Reply with quote
Post Re: NO ARM
It's just a consequence about how Cortex Command work.

An AHuman is composed from five different body parts stitched together. They all have their own carateristics, that's why they can explode separately.

That's cool, because you can create guns with so much recoil that when shot the arm of the actor is destroyed completely instead of dying.


Thu Nov 01, 2012 9:12 pm
Profile
User avatar

Joined: Mon Oct 11, 2010 1:15 pm
Posts: 594
Location: Finlandia
Reply with quote
Post Re: NO ARM
Surviving a big blow by sacrificing a limb makes things intense as hell.

Then again, the battlefield could just as well be full of soldiers losing their limbs.


Thu Nov 01, 2012 9:23 pm
Profile
User avatar

Joined: Tue Jul 24, 2007 1:13 am
Posts: 1183
Location: eating sock's face like a cupcake
Reply with quote
Post Re: NO ARM
this is the loss of the "right" arm (though if you face the other way they're using their left arm if i'm not mistaken)..
you know you can lose the other arm as well and it actually impacts weapon accuracy.

they should flesh this out more, like some guns cannot be used at all if an actor loses the other "less important" arm. seriously, coalitions shooting a man portable mini-gun with one arm?


Fri Nov 02, 2012 2:51 am
Profile
User avatar

Joined: Sun Jan 28, 2007 10:32 pm
Posts: 1609
Location: UK
Reply with quote
Post Re: NO ARM
It's simpler to refer to them as foreground/background limbs, really, rather than left or right. The background arm is the supporting arm, and the foreground arm the main wielding arm. Try not to think about it too much when it comes to changing facing and arms disappearing/reappearing.

Take in mind that with most weapons, the shakerange can be massively amplified by having no support arm (or using a shield, or off-hand weapon, and so on) which will make accuracy go downhill.

For instance, the Coalition Gatling. It has a ShakeRange of 9 when unaimed, or 5 when sharpaimed - pretty high values already. But top those off with the fact it has a NoSupportFactor of 4, and those values are going to be multiplied (I think) by 4 when the support arm is not capable of supporting the weapon. Those shakeranges jump to 36 and 20 respectively! So you can fire that gatling all you want with only one hand, but you're not going to hit anything with most of your rounds.


Fri Nov 02, 2012 3:06 am
Profile YIM
User avatar

Joined: Tue Jul 24, 2007 1:13 am
Posts: 1183
Location: eating sock's face like a cupcake
Reply with quote
Post Re: NO ARM
yeah but it's impossible, like literally, to aim or fire it with one arm...


plus think about it as a dynamic. the guy with the rocket launcher got his left arm vaporized so he drops it and another grunt with two arms needs to pick it up for you to use it.


Fri Nov 02, 2012 4:42 am
Profile

Joined: Sun Jun 10, 2012 2:44 am
Posts: 14
Reply with quote
Post Re: NO ARM
So, the idea of losing an arm and just being able to wield one handed weapons is cool. That is a status effect that actually contributes to the game.

But sofar, I've seen nothing that suggests to me that keeping in the NO ARM effect improves any aspect of the game at all.


Fri Nov 02, 2012 6:14 am
Profile
DRL Developer
DRL Developer
User avatar

Joined: Wed Dec 13, 2006 5:27 am
Posts: 3138
Location: A little south and a lot west of Moscow
Reply with quote
Post Re: NO ARM
Again, the units' limbs are entirely separate from each other. It isn't a "status effect;" it means your arms have literally been blown off and so you're incapable of holding a gun. It's there for the same reason that you can have no legs — it doesn't serve a purpose, necessarily, but it's part of how the game's engine works. The "NO ARMS" indicator is just to make it clear to you why you suddenly can't pick up any weapons.


Fri Nov 02, 2012 6:38 am
Profile WWW
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jan 07, 2011 8:01 am
Posts: 6211
Location: In your office, earning your salary.
Reply with quote
Post Re: NO ARM
Lionel wrote:
But sofar, I've seen nothing that suggests to me that keeping in the NO ARM effect improves any aspect of the game at all.


An armless soldier suddenly becomes the most powerful weapon thanks to Cortex Command's physics engine; the human rocket, which is much better than losing your soldier entirely just because one of your arms exploded.

That's enough reason.


Fri Nov 02, 2012 6:43 am
Profile
DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
Reply with quote
Post Re: NO ARM
Armless legless ballistic missile.


Fri Nov 02, 2012 8:43 am
Profile
User avatar

Joined: Tue Jul 24, 2007 1:13 am
Posts: 1183
Location: eating sock's face like a cupcake
Reply with quote
Post Re: NO ARM
the best kind


Fri Nov 02, 2012 6:44 pm
Profile
User avatar

Joined: Wed Feb 14, 2007 5:37 am
Posts: 350
Reply with quote
Post Re: NO ARM
Lizardheim wrote:
Armless legless ballistic missile.


a dropship's worst nightmare


Fri Nov 02, 2012 6:46 pm
Profile WWW
User avatar

Joined: Tue Jul 24, 2007 1:13 am
Posts: 1183
Location: eating sock's face like a cupcake
Reply with quote
Post Re: NO ARM
someone actually made a cannon that shot limbless clones.


i never tried it, and i kind of regret not. but iirc the clones were shot chest first as if they were standing up, instead of head first...


Fri Nov 02, 2012 9:21 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 15 posts ] 

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.179s | 14 Queries | GZIP : Off ]