The FBM CB 4200 - Now deployable in the field!
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Koiro
Joined: Mon Mar 05, 2007 7:46 am Posts: 43
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Re: The FBM CB 4200 - Now deployable in the field!
Bug. The mod is fun, but the fact that I crash every single time I use the rightclick menu, ruins it a bit.
Anyways here's my specs:
Machine name: PC-OF-DOOM Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7600) (7600.win7_gdr.091207-1941) Language: English (Regional Setting: English) System Manufacturer: Custom System Model: Custom BIOS: Phoenix - AwardBIOS v6.00PG Processor: AMD Phenom(tm) II X4 955 Processor (4 CPUs), ~3.2GHz Memory: 3072MB RAM Available OS Memory: 3072MB RAM Page File: 1026MB used, 5114MB available Windows Dir: C:\Windows DirectX Version: DirectX 11
Mods used: Corbos, Unitec, Incredidoor, Dummy behemoth, and the computer mod this thread is about.
Oh and I edited my Activites to only teleport in coalition troops using the teleport rocket in the corbo mod.
Help me TLB-anobi, you're my only hope.
PS: I know this is off subject, but can someone tell data to hurry up with multi-core processing? I've got a great processor, but only using 1/4th of it's power.
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Wed Mar 10, 2010 3:25 am |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: The FBM CB 4200 - Now deployable in the field!
Are you using mouse control for player 1? I've seen this problem occur with other mods, too, and I still haven't found a solution. Also, we're never going to get multicore processing, it just takes too much to rewrite that all. I have a similar setup to you, so I know the pain, but it's just not going to be possible at this point.
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Wed Mar 10, 2010 4:49 am |
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Koiro
Joined: Mon Mar 05, 2007 7:46 am Posts: 43
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Re: The FBM CB 4200 - Now deployable in the field!
Yeah I tried turning on keyboard control for player 1. All that did was make me unable to use the buy menu at all. Not to mention I'm so used to using the mouse for selection that it was horribly akward for me.
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Wed Mar 10, 2010 5:19 am |
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scottsman
Joined: Thu Dec 31, 2009 9:31 am Posts: 30
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Re: The FBM CB 4200 - Now deployable in the field!
I've been using this, and it crashes every now and then, but is still awsome.
edit: okay, seriously, this thing is constantly crashing. I'm just enjoying the slaughter in maginot mission, and suddenly the game crashes! It's unbleivably entertaining, and is by far the best mod in existance. but it just won't stop crashing!
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Mon Mar 29, 2010 2:04 am |
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Nerfer2
Joined: Sun Jun 07, 2009 4:42 pm Posts: 31
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Re: The FBM CB 4200 - Now deployable in the field!
Very crashy.
But it is fun as hell.
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Tue Apr 06, 2010 4:52 am |
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Joesycop
Joined: Mon Oct 19, 2009 9:04 am Posts: 302 Location: Under Your Bed
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Re: The FBM CB 4200 - Now deployable in the field!
Lag spikes happen often no madder what tool but..... God is among us.....( It would take godlike skillz to make this )
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Tue Apr 06, 2010 2:21 pm |
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Warguy
Joined: Tue Apr 06, 2010 4:33 pm Posts: 276
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Re: The FBM CB 4200 - Now deployable in the field!
This mod is win.
Though I cannot find it in the shop section.
FAIL.
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Tue Apr 06, 2010 7:45 pm |
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Polymorph
Joined: Thu Apr 23, 2009 11:28 pm Posts: 21
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Re: The FBM CB 4200 - Now deployable in the field!
It's under tools.
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Tue Apr 06, 2010 9:39 pm |
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Warguy
Joined: Tue Apr 06, 2010 4:33 pm Posts: 276
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Re: The FBM CB 4200 - Now deployable in the field!
Polymorph wrote: It's under tools. *is eating a sandwich* oh it's under tools. *checks* OMG *explosion*
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Tue Apr 06, 2010 11:04 pm |
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Warguy
Joined: Tue Apr 06, 2010 4:33 pm Posts: 276
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Re: The FBM CB 4200 - Now deployable in the field!
The mouse motion doesn't seem to work Wait, I checked the first post, Nvm.
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Wed Apr 07, 2010 4:56 am |
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Borg184
Joined: Sun Nov 22, 2009 3:15 am Posts: 3
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Re: The FBM CB 4200 - Now deployable in the field!
I deploy it, use it for a second, works fine, BOOM Crash. Won't let me run for like 10 seconds after starting it.
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Wed Apr 07, 2010 5:59 pm |
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Warguy
Joined: Tue Apr 06, 2010 4:33 pm Posts: 276
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Re: The FBM CB 4200 - Now deployable in the field!
Borg184 wrote: I deploy it, use it for a second, works fine, BOOM Crash. Won't let me run for like 10 seconds after starting it. Lolfail It's probably something with your comp, or the FBM itself.
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Wed Apr 07, 2010 6:00 pm |
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Borg184
Joined: Sun Nov 22, 2009 3:15 am Posts: 3
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Re: The FBM CB 4200 - Now deployable in the field!
Warguy wrote: Borg184 wrote: I deploy it, use it for a second, works fine, BOOM Crash. Won't let me run for like 10 seconds after starting it. Lolfail It's probably something with your comp, or the FBM itself. I cannot run it with both Player 1 and 4 set to Keyboard and mouse for some reason.
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Wed Apr 07, 2010 6:06 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: The FBM CB 4200 - Now deployable in the field!
Don't try to use Pie menu.
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Wed Apr 07, 2010 6:07 pm |
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Warguy
Joined: Tue Apr 06, 2010 4:33 pm Posts: 276
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Re: The FBM CB 4200 - Now deployable in the field!
Borg184 wrote: Warguy wrote: Borg184 wrote: I deploy it, use it for a second, works fine, BOOM Crash. Won't let me run for like 10 seconds after starting it. Lolfail It's probably something with your comp, or the FBM itself. I cannot run it with both Player 1 and 4 set to Keyboard and mouse for some reason. Weird. It work's fine for me...
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Wed Apr 07, 2010 6:10 pm |
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