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Metal Meltdown
Banned
Joined: Thu May 14, 2009 9:22 pm Posts: 826 Location: Lookin' forward to mocking people on Jan 1st 2013.
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Re: The FBM CB 4200 - Now deployable in the field!
I'm pretty sure TLB has already stated that it has a memory leak (that's what's causing the slowdown, and I'm pretty sure everyone has this problem), but the right click works fine for me.
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Wed Jan 27, 2010 7:13 pm |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: The FBM CB 4200 - Now deployable in the field!
If I could get CC's Lua not to leak all over the place, I would. I couldn't tell you why it's got such a huge memory leak, but it's just not something I can fix yet. As for the Player 1 and Player 4 control problems, I might be able to do something about that. Have you tried setting Player 1 to regular keyboard then right-clicking?
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Wed Jan 27, 2010 7:40 pm |
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DrMelon
Joined: Wed Jan 27, 2010 3:09 pm Posts: 5
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Re: The FBM CB 4200 - Now deployable in the field!
TheLastBanana wrote: If I could get CC's Lua not to leak all over the place, I would. I couldn't tell you why it's got such a huge memory leak, but it's just not something I can fix yet. As for the Player 1 and Player 4 control problems, I might be able to do something about that. Have you tried setting Player 1 to regular keyboard then right-clicking? I think it was a random crash - I've tested now with all kinds of configurations, and none cause crashes. Also, shame about the memory leak problems. I guess we'll just have to wait for the team to fix that. Also, Bo avatar. Nice
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Wed Jan 27, 2010 9:38 pm |
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EpicDude86
Joined: Mon Oct 26, 2009 9:08 pm Posts: 6 Location: Epicville
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Re: The FBM CB 4200 - Now deployable in the field!
I. CAME. BUCKETS.
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Sun Jan 31, 2010 8:52 am |
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Mislum
Joined: Sun Feb 14, 2010 12:26 am Posts: 1 Location: Norway
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Re: Crashing.
It's been a while since I downloaded and looked up this mod, is it still as unstable?
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Sun Feb 14, 2010 12:30 am |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: The FBM CB 4200 - Now deployable in the field!
There haven't been any changes to CC's engine, so the mod is pretty much just as stable as it was when it was released. I've changed a few things that make it slightly more stable, but no promises that it's going to work 100% perfectly.
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Sun Feb 14, 2010 5:11 am |
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Raven
Joined: Tue Aug 14, 2007 8:40 pm Posts: 259
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Re: The FBM CB 4200 - Now deployable in the field!
Yeah, for me it usually works in single player, but not in mp.
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Sun Feb 14, 2010 5:13 am |
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Raijuuta
Joined: Tue Feb 09, 2010 10:21 pm Posts: 49
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Re: The FBM CB 4200 - Now deployable in the field!
Very Lag Fix It Please
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Thu Feb 18, 2010 9:29 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: The FBM CB 4200 - Now deployable in the field!
Can't. It's just how it works, it is going to be very laggy. And very buggy. There is no way around it.
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Thu Feb 18, 2010 9:57 pm |
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matt4855
Joined: Fri Feb 19, 2010 2:13 am Posts: 1
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Re: The FBM CB 4200 - Now deployable in the field!
You sir are a god. your place of worship will be momentarily set up. 5% 10% 25% 57% ... _____________ | RTE ABORTED! | |_____________|
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Fri Feb 19, 2010 2:21 am |
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georgkuris
Joined: Thu Feb 25, 2010 10:18 am Posts: 1
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Re: The FBM CB 4200 - Now deployable in the field!
I have no broblems to "RTE Aborted x_x"
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Thu Feb 25, 2010 10:28 am |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: The FBM CB 4200 - Now deployable in the field!
Neither does matt4855.
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Thu Feb 25, 2010 4:38 pm |
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Raijuuta
Joined: Tue Feb 09, 2010 10:21 pm Posts: 49
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Re: The FBM CB 4200 - Now deployable in the field!
lag T_T
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Fri Mar 05, 2010 12:22 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: The FBM CB 4200 - Now deployable in the field!
Yep. Deal with it and enjoy the awesome. That's really all there is to say about it.
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Fri Mar 05, 2010 12:27 am |
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spungypirate
Joined: Tue Feb 16, 2010 6:07 am Posts: 98
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Re: The FBM CB 4200 - Now deployable in the field!
Man, I love this mod. Makes the game even more fun when I am able to pick up Bloodshed clones and lasso slingshot them into dropships... Although, I know its unfixable, the FPS drops do make it somewhat hard to do somethings, its a fair price for such an incredible amount of fun thanks! I also managed to crash my whole computer after I swelled up a riotshield that was in a whole, took 10 minutes for my game to crash to desktop after it hit an error!
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Fri Mar 05, 2010 3:13 am |
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