View unanswered posts | View active topics It is currently Tue Jan 14, 2025 11:00 pm



Reply to topic  [ 7 posts ] 
 An idea for developement 
Author Message

Joined: Tue Jan 23, 2007 3:51 pm
Posts: 5
Location: Finland
Reply with quote
Post An idea for developement
I don't know if this is the right place for this but...

It would be awesome, if there would be a teleport!!
Something like a grenade, but when you throw it,
you get warped there when it lands.
Something like in unreal tournament or something.
I put this here because i think it has to be done
by the developement of cortex command :-(


Thu Feb 15, 2007 6:38 pm
Profile WWW
User avatar

Joined: Sat Feb 03, 2007 5:14 pm
Posts: 56
Location: Running away from those danm cheese rolers.
Reply with quote
Post 
maby a grenade witch pulls in the shots? its been done with a gun.


Thu Feb 15, 2007 6:41 pm
Profile WWW
User avatar

Joined: Tue Jan 11, 2005 11:40 pm
Posts: 15
Reply with quote
Post 
No, a grenade that pulls in shots would be completely different. This guy is talking about a grenade that warps you instantly to wherever it "explodes".

So basically, if you have a heavily armed robot you want to get inside an enemy fortress which is blocked up with concrete and crashed rockets, you can find a small chink in the defense and throw a teleport-nade through, instantly putting a heavily armed robot inside the enemy base.

It would definitely be awesome... but it would need to be REALLY EXPENSIVE. You'd want to spend the money on loading up a VERY STRONG body with weapons and a 'port nade, and use it quickly and efficiently.

Cool idea.


Thu Feb 15, 2007 7:27 pm
Profile WWW
Moderator Hero

Joined: Sun Dec 24, 2006 11:28 pm
Posts: 868
Location: London Server
Reply with quote
Post 
Surely you could just throw a ♥♥♥♥ of explosives and completely decimate that small chink in the base and storm it with a ♥♥♥♥ of fleshy clones?

Unless strong, stealthy and silently works for you.


Thu Feb 15, 2007 7:44 pm
Profile
User avatar

Joined: Tue Dec 05, 2006 3:36 pm
Posts: 676
Reply with quote
Post 
I doubt this will happen for awhile unless Data is willing to work pretty hard, since all the stuff about changing the very location of the actor would run into plenty of problems. A lot of getting stuck in terrain, methinks...


Fri Feb 16, 2007 5:34 am
Profile
User avatar

Joined: Thu Oct 19, 2006 12:31 am
Posts: 397
Location: USA, VA
Reply with quote
Post 
Fearful_Ferret wrote:
I doubt this will happen for awhile unless Data is willing to work pretty hard, since all the stuff about changing the very location of the actor would run into plenty of problems. A lot of getting stuck in terrain, methinks...


I would PAY to see a nade that when it lands, pulls the torso and everything around it towards where the nade landed. The torso would be locked in rotation and etc. but all the limbs wouldn't, so if you did it wrong you'll end up as a torso-boy with all your limbs ripped off! :D Sounds good to me.


Fri Feb 16, 2007 6:06 am
Profile WWW

Joined: Sat Jan 13, 2007 11:04 pm
Posts: 2932
Reply with quote
Post 
In madman corps many lives were sacrificed with the attempt to recreate a teleportation device.
All tests ended up with horrible results.


Fri Feb 16, 2007 1:58 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 7 posts ] 

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.154s | 14 Queries | GZIP : Off ]