Crab Turret attached to an Attachable (Not MOSRotating)
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deathbringer
Joined: Sun Dec 21, 2008 8:16 am Posts: 293
Crab Turret attached to an Attachable (Not MOSRotating)
Its me, asking for lua help again. ... Yeah. ... So how do we do that? Note that if there is a non-hackish way to do it via INI I would be glad to hear this one and not the sparkle magic way.
Thu Oct 15, 2009 5:15 am
Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
Re: Crab Turret attached to an Attachable (Not MOSRotating)
nope, need lua. whats the attachable on? cause you'll need to run a script on whatever the attachable is attached to to locate it via the MOID hack, then "attach" the ACrab (which should ideally be created in create() for easy storing) by linking it's Pos and RotAngle to be identical to the Attachable. the turret will be part of the ACrab.
Thu Oct 15, 2009 7:13 am
deathbringer
Joined: Sun Dec 21, 2008 8:16 am Posts: 293
Re: Crab Turret attached to an Attachable (Not MOSRotating)
Actually its my "Obelisk" and I want to put a turret on top of it so it doesn't sound as useless as it is now.
Thu Oct 15, 2009 3:28 pm
Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
Re: Crab Turret attached to an Attachable (Not MOSRotating)
yeah, need to put a script on the base part to position the crab/s onto the attachables.
Thu Oct 15, 2009 7:49 pm
deathbringer
Joined: Sun Dec 21, 2008 8:16 am Posts: 293
Re: Crab Turret attached to an Attachable (Not MOSRotating)
Rrright... guess I'll try to ask Blacknecro how to do this. I really suck at lua.
Fri Oct 16, 2009 1:03 am
AaronLee
Joined: Fri Jun 01, 2007 12:17 am Posts: 106
Re: Crab Turret attached to an Attachable (Not MOSRotating)
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