| Author | Message | 
        
			| Kamigawa 
					Joined: Sat Jan 27, 2007 10:22 am
 Posts: 12
 Location: NORWAY :D
   |   Blood question: How long a person bleedsWhere can i change how long a person will bleed from a lost limb? 
 
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			| Sat Feb 10, 2007 5:17 pm | 
					
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			| Striker26 
					Joined: Sun Sep 24, 2006 4:01 am
 Posts: 641
 Location: um.......yeah..
   |  here ill show you go down to the bottom where it says emission count limit, that means after it shoots that many emissions it will stop
 Code: AddEffect = AEmitterInstanceName = Wound Flesh Entry
 Mass = 0.0001
 HitsMOs = 0
 GetsHitByMOs = 0
 SpriteFile = ContentFile
 FilePath = Base.rte/Effects/EntryWound.bmp
 FrameCount = 1
 SpriteOffset = Vector
 X = -2
 Y = -2
 AtomGroup = AtomGroup
 AutoGenerate = 1
 Material = Material
 CopyOf = Flesh
 Resolution = 2
 Depth = 5
 DeepGroup = AtomGroup
 AutoGenerate = 1
 Material = Material
 CopyOf = Flesh
 Resolution = 3
 Depth = 5
 DeepCheck = 0
 JointStrength = 10000
 JointStiffness = 1
 DrawAfterParent = 1
 AddEmission = Emission
 EmittedParticle = MOPixel
 CopyOf = Drop Blood
 Spread = 0.1
 MaxVelocity = 4
 MinVelocity = 1
 //   EmissionSound = Sound
 //      AddSample = ContentFile
 //         FilePath = Base.rte/
 //      LoopSetting = -1 // Means loop infinitely until stopped
 BurstSound = Sound
 CopyOf = Flesh Penetration Hit
 //   EndSound = Sound
 //      AddSample = ContentFile
 //         FilePath = Base.rte/
 EmissionEnabled = 1
 EmissionCountLimit = 2000      (This one)
 EmissionsIgnoreThis = 1
 ParticlesPerMinute = 15000
 BurstSize = 30
 BurstScale = 4
 BurstDamage = 8
 BurstTriggered = 1
 EmissionDamage = 0.0025
 Flash = None
 FlashOnlyOnBurst = 0
 
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			| Sat Feb 10, 2007 6:30 pm | 
					
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			| Kamigawa 
					Joined: Sat Jan 27, 2007 10:22 am
 Posts: 12
 Location: NORWAY :D
   | THANKS!!! 
Uhhhm, where do i edit how much blood that leaks?
 
 
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			| Sat Feb 10, 2007 10:49 pm | 
					
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			| Alenth Eneil 
					Joined: Mon Dec 04, 2006 3:34 am
 Posts: 2378
   | That IS how much.... 
 
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			| Sun Feb 11, 2007 2:18 am | 
					
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			| Fearful_Ferret 
					Joined: Tue Dec 05, 2006 3:36 pm
 Posts: 676
   | Increase the particlesperminute variable to increase how fast they bleed, the emissioncountlimit to say how long they bleed for, the max and min velocities to change how fast the blood spurts, and figure the rest out yourself. 
 
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			| Sun Feb 11, 2007 3:57 am | 
					
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			| Kamigawa 
					Joined: Sat Jan 27, 2007 10:22 am
 Posts: 12
 Location: NORWAY :D
   | i love you guys    Thanks for the awesome help    Cortex command is an awesome community!
 
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			| Sun Feb 11, 2007 10:02 am | 
					
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			| Striker26 
					Joined: Sun Sep 24, 2006 4:01 am
 Posts: 641
 Location: um.......yeah..
   | yes we love helping people, well atleast i do lol 
 
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			| Sun Feb 11, 2007 6:53 pm | 
					
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			| Alenth Eneil 
					Joined: Mon Dec 04, 2006 3:34 am
 Posts: 2378
   | I think he would have been singing a different tune had I been in a bad mood. 
 
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			| Sun Feb 11, 2007 6:54 pm | 
					
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			| Striker26 
					Joined: Sun Sep 24, 2006 4:01 am
 Posts: 641
 Location: um.......yeah..
   | well aslong as you dont make people not want to be here 
 
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			| Sun Feb 11, 2007 6:55 pm | 
					
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			| Deathbyradio 
					Joined: Sat Feb 10, 2007 7:39 am
 Posts: 5
 Location: on the computer being fat
   | does the blood amount coming out effect the health??
if not how would u change that to be faster or slower?
 
 
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			| Mon Feb 12, 2007 3:14 am | 
					
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			| Alenth Eneil 
					Joined: Mon Dec 04, 2006 3:34 am
 Posts: 2378
   | Read... code... before... posting... 
 
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			| Mon Feb 12, 2007 3:21 am | 
					
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