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Data
DRL Developer
Joined: Tue Jul 27, 2004 8:02 pm Posts: 428 Location: AZ
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Avatar problems - FIXED!
What's going on with the avatar images being broken? Were they always this way, or did it happen at some point? What happens if you guys with broken ones try to set a new one?
Please let me know so we can fix this, thanks!
Last edited by Data on Sat Dec 23, 2006 12:21 am, edited 2 times in total.
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Sat Oct 28, 2006 3:18 am |
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Data
DRL Developer
Joined: Tue Jul 27, 2004 8:02 pm Posts: 428 Location: AZ
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Ok, it was a silly thing we've now fixed... go ahead and re-set your avatars, everything should work fine!
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Sat Oct 28, 2006 6:55 am |
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owensworth
Joined: Wed Apr 12, 2006 10:56 am Posts: 200
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My new avatar is awesome.
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Sat Oct 28, 2006 10:07 am |
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ToonyMan
Joined: Thu Sep 14, 2006 10:44 pm Posts: 488 Location: bay12forums.com
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Hey DIRTMaster can you make the bodys more, "ragdollish"?
It would be really cool
My new avatar is awesome too.
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Sat Oct 28, 2006 5:25 pm |
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Tazers
Joined: Fri Oct 13, 2006 2:41 am Posts: 37
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Yay, avatars! 3 cheers!
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Sat Oct 28, 2006 6:53 pm |
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Karva-Bopi
Joined: Sat Oct 14, 2006 7:56 pm Posts: 112 Location: Finland
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Hail to animated avatars !
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Sat Oct 28, 2006 9:00 pm |
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ToonyMan
Joined: Thu Sep 14, 2006 10:44 pm Posts: 488 Location: bay12forums.com
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O Hail to them, to bad mine isn't aminated.
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Sat Oct 28, 2006 9:18 pm |
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Data
DRL Developer
Joined: Tue Jul 27, 2004 8:02 pm Posts: 428 Location: AZ
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Toony, can you describe more how you mean? To make the limbs etc flail more when the guys die?
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Sun Oct 29, 2006 12:35 am |
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ToonyMan
Joined: Thu Sep 14, 2006 10:44 pm Posts: 488 Location: bay12forums.com
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Like the body stays in ragdoll and you can push it around or pick it up and throw it downstairs.If you shoot the guy with a shoot gun and the chest he should be propelled backwards, but not to exadrated and hit the ground.Then you can pick the body up and throw him in his base or you can drop it off a cliff onto a enemy and break there back.
Or if they have armor (later) i can take it off them and use it as your own. If they have a helmet you can take it if they dont have it. Mabye, if the bases can have locked doors you can take it off them and open their base instead of blowing it up.
Ussauly when I guy dies they combine into the background, even if they are in the air and they float. You can't move them or shoot them again and they move. You just shoot through them making a big hole in them.
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Sun Oct 29, 2006 1:02 am |
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owensworth
Joined: Wed Apr 12, 2006 10:56 am Posts: 200
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what about something that picks up corpses and throws them?
P.S. How about dynamic ragdoll objects like trees, ropes, boxes, etc.
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Sun Oct 29, 2006 5:44 am |
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Linongion
Joined: Tue Feb 15, 2005 6:06 pm Posts: 660 Location: Canada
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The problem with the rtagdoll idea is that everybody would be comsidered an actor, slowing game speed at times.
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Sun Oct 29, 2006 7:05 am |
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owensworth
Joined: Wed Apr 12, 2006 10:56 am Posts: 200
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not everybody.
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Sun Oct 29, 2006 9:15 am |
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The Punisher
Joined: Mon Nov 28, 2005 4:59 pm Posts: 1207 Location: Norway
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just humans, aniamls, weapons, armor, sheild, vehicles... that is alot... hmm, DIRTmaster you most create a new physics engine, i think...
btw why wont my avatar loop??
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Sun Oct 29, 2006 9:35 am |
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owensworth
Joined: Wed Apr 12, 2006 10:56 am Posts: 200
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The Punisher wrote: just humans, aniamls, weapons, armor, sheild, vehicles... that is alot... hmm, DIRTmaster you most create a new physics engine, i think...
Animals?
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Sun Oct 29, 2006 12:27 pm |
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The Punisher
Joined: Mon Nov 28, 2005 4:59 pm Posts: 1207 Location: Norway
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Yes, afcourse we need animals... cows, horses, chickens, dogs, cats, rabbits, sheeps and aliens!
Does my avatar loop??
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Sun Oct 29, 2006 1:49 pm |
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