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 Best controller for CC? 
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Joined: Fri Mar 06, 2009 10:47 pm
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Post Best controller for CC?
Simple question, from your experience what would be the best type of controller to get, simple D-Pad with shoulders and 4 or so buttons on left, a controller same as latter with dual analogs, or a joystick? I would imagine the joystick would be cool for dropships and rockets but not troops.....

BTW I got some Logitech d-pad controllers somewhere for SNES emulator, I'm gonna hook them up in a few days when I got time to look for them.


Tue Jul 14, 2009 6:23 am
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Post Re: Best controller for CC?
Y'know the intro itself recommends xbox 360 gamepads.


Tue Jul 14, 2009 6:36 am
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Post Re: Best controller for CC?
With the old SNES styled controllers, you can't crouch.
Or at least it wouldn't give me the option to anyways.


Tue Jul 14, 2009 7:03 pm
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Post Re: Best controller for CC?
Anything except the keyboard and mouse is too inaccurate for me. The only disadvantage to the 360 controller is that you can't angle the jetpack without looking somewhere else, making it harder to shoot things while flying and maintain the flight course you want.


Tue Jul 14, 2009 7:32 pm
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Post Re: Best controller for CC?
The best controller for CC is your good ol' everyday keyboard, not one of them fancy gamepads.

Why keyboard is best, you may wonder?
Well, the game was originally made to use keyboard controls, and throughout builds it achieved perfection.

Stick with keyboard, no other control method in CC beats it.


Tue Jul 14, 2009 8:50 pm
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Post Re: Best controller for CC?
Best thing in my opinion is the keyboard and mouse. Does the job and does it well.


Tue Jul 14, 2009 9:36 pm
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Post Re: Best controller for CC?
If you have skill and want precision but not speed, keyboard.
If you are like speed (or can't do keyboard, ie. me) use Mouse and keyboard.
Gamepad for least amount of precision, with no benefits over mouse.

Edit: Gamepad would win if Data let us map switch weapon and reload and stuff like that to pad.

Edit 2: Don't use 360 pad, Jesus Christ. It's Microsoft, people.


Last edited by Contrary on Wed Jul 15, 2009 12:27 am, edited 1 time in total.



Tue Jul 14, 2009 11:10 pm
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Post Re: Best controller for CC?
Keyboard/Mouse or a 360 controller.


Wed Jul 15, 2009 12:06 am
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Post Re: Best controller for CC?
Contrary wrote:

Edit: Gamepad would win if Data let us map switch weapon and reload and stuff like that to pad.


just realized we could probably do this with lua (for the keyboard anyways)


Wed Jul 15, 2009 12:23 am
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Post Re: Best controller for CC?
tb87670 wrote:
Simple question, from your experience what would be the best type of controller to get, simple D-Pad with shoulders and 4 or so buttons on left, a controller same as latter with dual analogs, or a joystick? I would imagine the joystick would be cool for dropships and rockets but not troops.....

BTW I got some Logitech d-pad controllers somewhere for SNES emulator, I'm gonna hook them up in a few days when I got time to look for them.


How about...keyboard?


Thu Jul 16, 2009 3:15 am
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Post Re: Best controller for CC?
Contrary wrote:
Gamepad for least amount of precision, with no benefits over mouse.


That's where you are wrong.
Keyboard or keyboard/mouse is the best for solo play, yes.
But with two players it can get a little cramped sharing a keyboard, and it's basically impossible with three or more.

That is where gamepads are better.


Thu Jul 16, 2009 10:33 am
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Post Re: Best controller for CC?
Controllers can help you to fly backwards while facing the front(dunno about keyboard though).

That's something a mouse cannot do.


Thu Jul 16, 2009 11:26 am
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Post Re: Best controller for CC?
Contrary wrote:
Edit: Gamepad would win if Data let us map switch weapon and reload and stuff like that to pad.


This.
This, so hard.

I have 4 buttons just sitting there unused!


Thu Jul 16, 2009 4:33 pm
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Post Re: Best controller for CC?
I find the xbox controller better to use, except for sniping, which the mouse is better for.


Thu Jul 16, 2009 5:58 pm
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Post Re: Best controller for CC?
Unless you're playing two player, in which case, sniping is impossible for mouse.

Also, keyboard is a lot slower, but you can adjust your aim to more degrees than mouse.


Thu Jul 16, 2009 6:03 pm
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