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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: Starcraft Ghost
Miles_T3hR4t wrote: NUCLEAR LAUNCH DETECTED... Purple. Download the current build of our (me, 411570N3, Vagyr, and that guy who doesn't seem to log in anymore) tau mod (WIP)... ignore most of it as its unfinished and non functional... I Think I'm "that guy who doesn't seem to log in anymore" thanks to be so sweet miles, personally I think It will be catastrophic a nuke of the starcraft saga... But, who doesn't like uber bombs? consider any skill of mine, ready to prostitution for you, purple. (the ghost its one of my favourites assasins troop in CC)
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Thu Apr 16, 2009 6:30 pm |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: Starcraft Ghost
NaXx wrote: Miles_T3hR4t wrote: NUCLEAR LAUNCH DETECTED... Purple. Download the current build of our (me, 411570N3, Vagyr, and that guy who doesn't seem to log in anymore) tau mod (WIP)... ignore most of it as its unfinished and non functional... I Think I'm "that guy who doesn't seem to log in anymore" thanks to be so sweet miles, personally I think It will be catastrophic a nuke of the starcraft saga... But, who doesn't like uber bombs? consider any skill of mine, ready to prostitution for you, purple. (the ghost its one of my favourites assasins troop in CC) Don't you remember? in SC, 1 nuke wouldn't kill a full strenght building.
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Thu Apr 16, 2009 10:27 pm |
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Darklink
Joined: Wed Jan 03, 2007 3:49 am Posts: 88 Location: computer chair
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Re: Starcraft Ghost
How would I go about making this MAC compatible without having to have someone else convert it for me?
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Fri Apr 17, 2009 4:08 pm |
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KUBAXAFTERMATH
Joined: Wed Apr 15, 2009 5:55 am Posts: 28 Location: Canada
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Re: Starcraft Ghost
Great idea!
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Sat Apr 18, 2009 1:19 am |
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KUBAXAFTERMATH
Joined: Wed Apr 15, 2009 5:55 am Posts: 28 Location: Canada
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Re: Starcraft Ghost
The ghost is a bit to heavy. Hard to get around with. Mind changing that?
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Sat Apr 18, 2009 1:28 am |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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Re: Starcraft Ghost
EDIT. DONT DOUBLE POST.
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Sat Apr 18, 2009 3:41 am |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: Starcraft Ghost
To answer the request, I think that it's the jetjumppack thats broken.
Poorly done jumpacks are irritating.
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Sat Apr 18, 2009 7:17 am |
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purple
Joined: Sat Dec 02, 2006 4:00 am Posts: 343 Location: Devil's Advocate
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Re: Starcraft Ghost
The jetpack is done like that on purpose. It has a burst, so you can "leap" across distances and up cliffs, because with most jetpacks you can practically stay in the air forever by tapping it. The Ghost isn't an air assault unit.
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Mon Apr 20, 2009 3:10 am |
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Artanis186
Joined: Sat Jun 20, 2009 8:49 am Posts: 25
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Re: Starcraft Ghost
Hey, just read through all the posts and all. I agree that this should have a nuke added. But with a really long cooldown.
This is personally my favorite unit (primarily cuz it's my favorite terran unit in Starcraft, and I am a Starcraft addict)
Here's a list of things that upset me with this: - The ghost doesn't seem to be able to stand on its own two feet. It always trips and falls, not very good for a stealth based unit. - It has a lousy percent chance to actually be able to jump. - The C-10 Canister rifle bullets have reflected off doors and killed my ghost. - The ghost dies at an alarmingly high rate. No, the ghost is not strong, but it should either have most/all of its abilities, or more durability to compensate.
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Wed Jun 24, 2009 4:33 am |
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Shapeshifters
Joined: Thu Jun 12, 2008 10:06 pm Posts: 68 Location: Texas
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Re: Starcraft Ghost
purple wrote: The jetpack is done like that on purpose. It has a burst, so you can "leap" across distances and up cliffs, because with most jetpacks you can practically stay in the air forever by tapping it. The Ghost isn't an air assault unit. Personally, I think this burst jetpack system should be used for all jetpacks, because it makes terrain an obstacle, and I love when it is, I think everyone should try it out because I think it makes CC that much more fun. Thank you purple, for making him use it, and for how epic he is.
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Wed Jun 24, 2009 5:04 am |
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Potatamoto
Joined: Fri Jan 01, 2010 4:37 am Posts: 112 Location: Why do you wanna know? Are you a serial killer?!?
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Re: Starcraft Ghost
Please please please please please please PLEASE someone convert this to a mac. PLEASE.
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Fri Jan 08, 2010 5:59 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Starcraft Ghost
I am fairly sure conversion is unecessary.
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Fri Jan 08, 2010 6:14 am |
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shadow
Joined: Mon Jan 12, 2009 10:16 pm Posts: 310 Location: England
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Re: Starcraft Ghost
411570N3 wrote: I am fairly sure conversion is unecessary. It isn't, this works perfectly fine.
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Fri Jan 08, 2010 8:14 am |
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Captain Guy6
Joined: Fri Nov 27, 2009 9:10 am Posts: 3 Location: Lost in a world of self-destruction.
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Re: Starcraft Ghost
I tested it it didn't work for me so I fixed it using TextEdit WordFind Press command F then put \ in find and put / in replace then replace all and go through every .ini file of the non-working .rte See I fed you fish and taught you how to fish.
Attachments:
File comment: Zipped since other Mac users like that
Ghost.rte.zip [1.57 MiB]
Downloaded 312 times
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Fri Jan 08, 2010 9:41 am |
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Potatamoto
Joined: Fri Jan 01, 2010 4:37 am Posts: 112 Location: Why do you wanna know? Are you a serial killer?!?
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Re: Starcraft Ghost
Thanks. That was some good fish!
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Sat Jan 09, 2010 7:13 am |
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