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 Imperial Guard. Still WIP. 
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Joined: Mon May 07, 2007 1:49 pm
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Post Re: Imperial Guard. Still WIP.
Metal Meltdown wrote:
Wingwolf said she .

He,
That message you got was my Fiancée.
She replies to my mail from time to time.


Fri Jun 19, 2009 1:32 pm
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Ok, that doesn't make any sense, but whatever.


Fri Jun 19, 2009 1:34 pm
Profile YIM
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and...... wheare your sentinel??? I want BIG CHICKENImage


Sun Jun 21, 2009 2:45 pm
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Well, given the vague description of my drawing errors as "it needs to be drawn better", it's on hold until someone finally tells me EXACTLY WHAT THE HELL IS WRONG WITH IT!


Sun Jun 21, 2009 4:02 pm
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Post Re: Imperial Guard. Still WIP.
Metal Meltdown wrote:
Well, given the vague description of my drawing errors as "it needs to be drawn better", it's on hold until someone finally tells me EXACTLY WHAT THE HELL IS WRONG WITH IT!

There's nothing wrong with it anymore, you fixed that, so why not return to work with it? :smile:


Sun Jun 21, 2009 4:32 pm
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Someone should tell me which one is better, and I'll improve that one, if need be.


Attachments:
Cockpit - New Shading.bmp [4.06 KiB]
Not downloaded yet
Cockpit + Armor.bmp [4.06 KiB]
Not downloaded yet
Sun Jun 21, 2009 4:36 pm
Profile YIM
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Post Re: Imperial Guard. Still WIP.
Metal Meltdown wrote:
Someone should tell me which one is better, and I'll improve that one, if need be.

The top one looks schweet, should use that one imo


Sun Jun 21, 2009 4:44 pm
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Post Re: Imperial Guard. Still WIP.
I'll spend the next few days making sprites for other stuff, and after that I'll take a crack at coding the sentinel. I'll use the top sprite, and if it needs improvement, well, you'd better tell me before I release the mod as a beta.


Sun Jun 21, 2009 4:50 pm
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So you have been adding vehicles too?
Looks great this far!

Also are the soldiers done?


Sun Jun 21, 2009 5:52 pm
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Nothing is "done", everything is just in different stages of completion, ranging from almost complete to barely in the unshaded sprite stage...


Sun Jun 21, 2009 5:55 pm
Profile YIM
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Post Re: Imperial Guard. Still WIP.
Cockpit - New Shading.bmp
much better, but I dont see Shading and glitter


Sun Jun 21, 2009 5:57 pm
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Ok, last time I checked, Shading = giving the illusion of 3d by use of shadows. Does anyone know what Ork means by "cockpit isn't shaded"? I need specific issues, I can't *fix* the whole thing.


Sun Jun 21, 2009 6:01 pm
Profile YIM
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Post Re: Imperial Guard. Still WIP.
I do this sprite and give you Cockpit + Armor.bmp


Sun Jun 21, 2009 6:12 pm
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Post Re: Imperial Guard. Still WIP.
Ork-Gothic wrote:
Cockpit - New Shading.bmp
much better, but I dont see Shading and glitter

*chokes on cigar* SAY WHAT?!
Kudos to whoever get's the reference

I've never, EVER, heard about military vechiles that glitters, and I think it would be hard to make without it looking really weird


Sun Jun 21, 2009 6:15 pm
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Post Re: Imperial Guard. Still WIP.
I think he meant parts off of which the sunlight reflects, not real glitter...


Sun Jun 21, 2009 6:18 pm
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