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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: *Lua Tech Inc.* V1.81 - New psy powers, jetpack change!
Banned for that post? Man, whats with these moderators being so retarded? : / A warning could have been enough.
Jack says; I will not get angry for being called a retard, and a valid point was risen, whoever did this needs to verify it with the rest. This seems silly.
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Fri Jun 05, 2009 10:35 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: *Lua Tech Inc.* V1.81 - New psy powers, jetpack change!
numgun wrote: Banned for that post? Man, whats with these moderators being so retarded? : / A warning could have been enough. Maybe he's been warned before. At least once.
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Sat Jun 06, 2009 12:21 am |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: *Lua Tech Inc.* V1.81 - New psy powers, jetpack change!
Hyperkultra wrote: numgun wrote: Banned for that post? Man, whats with these moderators being so retarded? : / A warning could have been enough. Maybe he's been warned before. At least once. Usually mods edit your post if that actually happened. Unless he was warned long ago.
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Sat Jun 06, 2009 12:58 am |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: *Lua Tech Inc.* V1.81 - New psy powers, jetpack change!
Mind wrote: Lizard wrote: Hasn't he allready put all of the mods in one .rte? Oh. Yeah. My bad It's not all 1 rte. Just 1 downloadable file.
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Sat Jun 06, 2009 1:00 am |
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ShnitzelKiller
Joined: Sun Mar 22, 2009 7:30 am Posts: 168
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Re: *Lua Tech Inc.* V1.81 - New psy powers, jetpack change!
Does this work with B23??
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Sat Jun 06, 2009 1:27 am |
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HappyBirthday
Joined: Fri May 22, 2009 4:22 pm Posts: 64
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Re: *Lua Tech Inc.* V1.81 - New psy powers, jetpack change!
Take a look at the date of the OP.
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Sat Jun 06, 2009 1:33 am |
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ShnitzelKiller
Joined: Sun Mar 22, 2009 7:30 am Posts: 168
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Re: *Lua Tech Inc.* V1.81 - New psy powers, jetpack change!
Where is the psy implant? It's not under weapons, tools, or even bombs.
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Sat Jun 06, 2009 2:00 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: *Lua Tech Inc.* V1.81 - New psy powers, jetpack change!
ShnitzelKiller wrote: Where is the psy implant? It's not under weapons, tools, or even bombs. Yes it is, it's under bombs. They all look like little circuit boards.
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Sat Jun 06, 2009 3:28 am |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: *Lua Tech Inc.* V1.81 - New psy powers, jetpack change!
Roy-G-Biv wrote: Hyperkultra wrote: numgun wrote: Banned for that post? Man, whats with these moderators being so retarded? : / A warning could have been enough. Maybe he's been warned before. At least once. Usually mods edit your post if that actually happened. Unless he was warned long ago. Yes, some time during B19. Anyway, I'm uploading the new update with some excellent stuff(like for an example, an alt fire gun).Update 1.9: New stealth chip New alt fire rifle I've added code to the global module controller file to check for odd situations. Like the Prision Escape healing pod. Stuffed on optimizations to the psy implant. Infection now accepts code to diable brain damaging, as from Kelas' feedback. I have reason to belive my mod meets these firsts: First disease mod First alt fire mod
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Mon Jun 08, 2009 5:53 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: *Lua Tech Inc.* V1.9 - Alt fire rifle and some other stuff!
Would it be possible to pin the heat seeking gatling gun to a dropship?
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Mon Jun 08, 2009 7:23 am |
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Foogooman
Joined: Sat Nov 18, 2006 8:11 pm Posts: 267
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Re: *Lua Tech Inc.* V1.9 - Alt fire rifle and some other stuff!
All the "chips" are cool, really a lot of fun to play with. It's too bad you can only play with them for 30 seconds or so. I Always crash within the first few minutes of playing when I use the chips. Also, the telekinesis upgrade is so laggy it's almost unbearable. There's no reason it needs to be that laggy.
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Mon Jun 08, 2009 6:55 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: *Lua Tech Inc.* V1.9 - Alt fire rifle and some other stuff!
Really awesome stuff. Thanks, mail2345. Finally a decent alt-fire option! *cheers*
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Mon Jun 08, 2009 7:41 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: *Lua Tech Inc.* V1.9 - Alt fire rifle and some other stuff!
Foogooman wrote: All the "chips" are cool, really a lot of fun to play with. It's too bad you can only play with them for 30 seconds or so. I Always crash within the first few minutes of playing when I use the chips. Also, the telekinesis upgrade is so laggy it's almost unbearable. There's no reason it needs to be that laggy. Uh, I don't think he really has a choice on how laggy it is-blame data's method of parsing through lists of actors.
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Mon Jun 08, 2009 9:43 pm |
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Boba_Fett
Joined: Wed Jul 30, 2008 10:27 pm Posts: 272
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Re: *Lua Tech Inc.* V1.9 - Alt fire rifle and some other stuff!
Make the Bullet train easier to use. I want to have one with soldiers in in racing along the ground, but when I order one, it just hovers in the sky.
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Mon Jun 08, 2009 9:52 pm |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: *Lua Tech Inc.* V1.9 - Alt fire rifle and some other stuff!
You have to order it in bunker build mode.
Anyway, I'll consider key based altitude adjustment.
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Mon Jun 08, 2009 11:37 pm |
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