Author |
Message |
Boba_Fett
Joined: Wed Jul 30, 2008 10:27 pm Posts: 272
|
Hero Corp.
Have you ever wanted to hold off a small army of masked soldiers with a small group of heroes like in the movies? I sure as hell did. So I made this: Introducing Hero Corp. It comes with 5 named actors, one of which has a brain unit version, and two new weapons. They also are very very hard to kill. Here are the characters: From right: Marcus: Leader of the Heroes, he is a simple soldier. Weapons: Ronin M16 Ronin Glock Butch: Heavy weapon specialist, he weighs the most out of all the actors. As a result, he may have trouble climbing, but he won't have trouble crushing. Weapons: Coalition Gatling Gun Ronin Glock Shanda: Sniper of the group. She also has BEWBS. Weapons: Coalition Heavy Sniper Ronin Glock Dr. Vladimir: Ex-Bear Federation medic. He has many years of combat and has some belt cape thing. Weapons: Ronin YAK-47 Ronin Luger Healing Gun (Thanks to Azukki!) Saliski: Lizard man armed for close quarters. He also has a tail, which is pretty awesome. He also has claws. Weapons: Ronin Spaz12 Claws (cannot be disarmed or destroyed) Pictures: (Buy screen) BEWBS Vlad's Healing gun Saliski's (Tail is visible under jetpack) (Full character bios are available in the description under the buy menu)
Attachments:
File comment: Version 1.0
Heroes.rte.rar [1.11 MiB]
Downloaded 1240 times
|
Mon May 25, 2009 3:26 am |
|
|
Jimmy Crack Jack
Joined: Wed May 20, 2009 12:46 pm Posts: 40 Location: At a secret laboratory dividing by zero
|
Re: Hero Corp.
Looks like you just re-sprited but im no better at it. Will download and test
|
Mon May 25, 2009 3:35 am |
|
|
Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
|
Re: Hero Corp.
So..... Do you plan on making something like a "real" super hero?
|
Mon May 25, 2009 3:39 am |
|
|
Jimmy Crack Jack
Joined: Wed May 20, 2009 12:46 pm Posts: 40 Location: At a secret laboratory dividing by zero
|
Re: Hero Corp.
That would be awesome. Superman would be easy with the lazer eyes, super strength, freeze breath, flying and super speed
|
Mon May 25, 2009 3:41 am |
|
|
Boba_Fett
Joined: Wed Jul 30, 2008 10:27 pm Posts: 272
|
Re: Hero Corp.
Well, notice I didn't use the word "super" in the title. Most of it is resprites, but I combined a bunch of stuff. For instance, Butch has a ammo backpack, Vladimir has a belt cape, and the lizard guy has completely new head and tail sprite. I came up with the idea this morning. Watching Terminator Salvation last night probably influenced it.
|
Mon May 25, 2009 3:47 am |
|
|
No_0ne
Joined: Wed Feb 14, 2007 5:37 am Posts: 350
|
Re: Hero Corp.
You should probably change the lizard tail and bearpelt into attachables.
|
Mon May 25, 2009 4:26 am |
|
|
Fredrick
Joined: Tue Aug 21, 2007 12:51 am Posts: 128 Location: Raleigh, North Carolina, USA
|
Re: Hero Corp.
These just look like Ronin heads on coalition bodies.
What's the deal?
|
Mon May 25, 2009 5:17 am |
|
|
numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
|
Re: Hero Corp.
This mod is perfect. (At first glance, I have not tried anything, but those comments on functionality and effects come later.)Take on a base or defend it with a tight squad. A premade team like this allows for much more faster and easier to deploy the hero team and then attack and infiltrate a large base. I've done this once with the unitec pre-equipped guys and it was awesome. The thing was unitec has so much stuff it was pretty painful to order them and just loading the whole gigantic pack when I only used those was pretty nasty. When you want to have a tight squad with each member having specialities, this pack is simply perfect for that. Good work! I'll download and play with on the dummy mission like its ment to be.
|
Mon May 25, 2009 8:56 am |
|
|
The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
|
Re: Hero Corp.
Seeing the lizard guy sprites, you straightly speaking CAN sprite. So do MOAR original sprites! Change more parts of the characters! Make them even more unique!
Your original sprites need more shading, and that's all.
|
Mon May 25, 2009 10:02 am |
|
|
Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
|
Re: Hero Corp.
Please, original spriting won't kill you.
|
Mon May 25, 2009 10:51 am |
|
|
Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
|
Re: Hero Corp.
That main picture in the OP sure is stretched horribly.
|
Mon May 25, 2009 11:22 am |
|
|
Boba_Fett
Joined: Wed Jul 30, 2008 10:27 pm Posts: 272
|
Re: Hero Corp.
Thanks numgun! Yes, I did have to stretch the main picture. I'm sorry about that.
|
Mon May 25, 2009 11:35 am |
|
|
numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
|
Re: Hero Corp.
Still no chance to try, but by reading the OP bit more careful I could do some suggestions for each hero:
Marcus: Give him a grenade or two. Maybe even a sticky grenade launcher actually. The coalition one.
Butch: Give him some more explosives. Like a cannon of some sort. A flak cannon, uber cannon(muahaha), missile launcher or an autocannon(although this one replace the minigun since its rapid fire too.) And a riot shield would be a very welcome addition to him since he's ment to be a juggernaut and take lots hits. Desert eagle could replace the glock for him.
Shanda: Peacemaker as pistol. Period. Also 1 ronin distractor device. And additionally a light digger or a pulse digger.
Vladimir: Engineer/medic would be a good role for him. This loadout: -Medic gun -Foam sprayer/concrete gun(either, you decide) -digger (medium, heavy or pulse.) -tommy gun
Saliski: -Any form of stealth mode in Lua for the actor itself. (disquise kit, Ghillie Suit Actor, use either code) -2 distractor devices.
|
Mon May 25, 2009 12:29 pm |
|
|
Boba_Fett
Joined: Wed Jul 30, 2008 10:27 pm Posts: 272
|
Re: Hero Corp.
Thanks for the feedback. I'll probably add a demolition and engineer hero too. They were meant for exactly when Numgun described earlier; taking on armies with a small squad.
|
Mon May 25, 2009 12:41 pm |
|
|
Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
|
Re: Hero Corp.
Boba_Fett wrote: I'll probably add a demolition and engineer hero too. Make a spy hero while you're at it.
|
Mon May 25, 2009 1:58 pm |
|
|
|