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 Hero Corp. 
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Joined: Wed Jul 30, 2008 10:27 pm
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Post Hero Corp.
Have you ever wanted to hold off a small army of masked soldiers with a small group of heroes like in the movies? I sure as hell did. So I made this:

Introducing Hero Corp.
It comes with 5 named actors, one of which has a brain unit version, and two new weapons.
They also are very very hard to kill.
Here are the characters:
Image
From right:

Marcus: Leader of the Heroes, he is a simple soldier.
Weapons:
Ronin M16
Ronin Glock

Butch: Heavy weapon specialist, he weighs the most out of all the actors. As a result, he may have trouble climbing, but he won't have trouble crushing.
Weapons:
Coalition Gatling Gun
Ronin Glock

Shanda: Sniper of the group. She also has BEWBS.
Weapons:
Coalition Heavy Sniper
Ronin Glock

Dr. Vladimir: Ex-Bear Federation medic. He has many years of combat and has some belt cape thing.
Weapons:
Ronin YAK-47
Ronin Luger
Healing Gun (Thanks to Azukki!)

Saliski: Lizard man armed for close quarters. He also has a tail, which is pretty awesome. He also has claws.
Weapons:
Ronin Spaz12
Claws (cannot be disarmed or destroyed)

Pictures:
Image
(Buy screen)

Image
BEWBS :wink:
Image
Vlad's Healing gun
Image
Saliski's (Tail is visible under jetpack)

(Full character bios are available in the description under the buy menu)


Attachments:
File comment: Version 1.0
Heroes.rte.rar [1.11 MiB]
Downloaded 1240 times
Mon May 25, 2009 3:26 am
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Joined: Wed May 20, 2009 12:46 pm
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Location: At a secret laboratory dividing by zero
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Post Re: Hero Corp.
Looks like you just re-sprited but im no better at it. Will download and test


Mon May 25, 2009 3:35 am
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Post Re: Hero Corp.
So.....
Do you plan on making something like a "real" super hero?


Mon May 25, 2009 3:39 am
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Location: At a secret laboratory dividing by zero
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Post Re: Hero Corp.
That would be awesome. Superman would be easy with the lazer eyes, super strength, freeze breath, flying and super speed


Mon May 25, 2009 3:41 am
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Post Re: Hero Corp.
Well, notice I didn't use the word "super" in the title.
Most of it is resprites, but I combined a bunch of stuff. For instance, Butch has a ammo backpack, Vladimir has a belt cape, and the lizard guy has completely new head and tail sprite.
I came up with the idea this morning. Watching Terminator Salvation last night probably influenced it.


Mon May 25, 2009 3:47 am
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Joined: Wed Feb 14, 2007 5:37 am
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Post Re: Hero Corp.
You should probably change the lizard tail and bearpelt into attachables.


Mon May 25, 2009 4:26 am
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Joined: Tue Aug 21, 2007 12:51 am
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Post Re: Hero Corp.
These just look like Ronin heads on coalition bodies.

What's the deal?


Mon May 25, 2009 5:17 am
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Joined: Sat Jan 13, 2007 11:04 pm
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Post Re: Hero Corp.
This mod is perfect.
(At first glance, I have not tried anything, but those comments on functionality and effects come later.)

Take on a base or defend it with a tight squad.
A premade team like this allows for much more faster and easier to deploy the hero team and then attack and infiltrate a large base.

I've done this once with the unitec pre-equipped guys and it was awesome.
The thing was unitec has so much stuff it was pretty painful to order them
and just loading the whole gigantic pack when I only used those was pretty nasty.

When you want to have a tight squad with each member having specialities, this pack is simply perfect for that. :smile:

Good work! I'll download and play with on the dummy mission like its ment to be. :D


Mon May 25, 2009 8:56 am
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Joined: Thu May 15, 2008 11:40 am
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Location: In heaven, everything is fine.
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Post Re: Hero Corp.
Seeing the lizard guy sprites, you straightly speaking CAN sprite. So do MOAR original sprites! Change more parts of the characters! Make them even more unique!

Your original sprites need more shading, and that's all.


Mon May 25, 2009 10:02 am
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Joined: Fri Mar 02, 2007 6:59 am
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Location: NSW, Australia
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Post Re: Hero Corp.
Please, original spriting won't kill you.


Mon May 25, 2009 10:51 am
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Post Re: Hero Corp.
That main picture in the OP sure is stretched horribly.


Mon May 25, 2009 11:22 am
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Post Re: Hero Corp.
Thanks numgun!
Yes, I did have to stretch the main picture. I'm sorry about that.


Mon May 25, 2009 11:35 am
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Post Re: Hero Corp.
Still no chance to try, but by reading the OP bit more careful
I could do some suggestions for each hero:


Marcus: Give him a grenade or two. Maybe even a sticky grenade launcher actually. The coalition one.

Butch: Give him some more explosives. Like a cannon of some sort. A flak cannon, uber cannon(muahaha), missile launcher or an autocannon(although this one replace the minigun since its rapid fire too.)
And a riot shield would be a very welcome addition to him since he's ment to be a juggernaut and take lots hits. Desert eagle could replace the glock for him.

Shanda: Peacemaker as pistol. Period.
Also 1 ronin distractor device.
And additionally a light digger or a pulse digger.

Vladimir: Engineer/medic would be a good role for him.
This loadout:
-Medic gun
-Foam sprayer/concrete gun(either, you decide)
-digger (medium, heavy or pulse.)
-tommy gun

Saliski:
-Any form of stealth mode in Lua for the actor itself. (disquise kit, Ghillie Suit Actor, use either code)
-2 distractor devices.


Mon May 25, 2009 12:29 pm
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Post Re: Hero Corp.
Thanks for the feedback. I'll probably add a demolition and engineer hero too.
They were meant for exactly when Numgun described earlier; taking on armies with a small squad.


Mon May 25, 2009 12:41 pm
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Post Re: Hero Corp.
Boba_Fett wrote:
I'll probably add a demolition and engineer hero too.

Make a spy hero while you're at it.


Mon May 25, 2009 1:58 pm
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