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			| BreenedandScrooned 
					Joined: Tue Dec 26, 2006 9:35 am
 Posts: 481
   | I don't think actors can have more than two legs right now. 
 
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			| Sat Feb 03, 2007 9:47 pm | 
					
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			| I am Drunkman 
					Joined: Wed Dec 13, 2006 5:22 pm
 Posts: 265
 Location: Somewhere expensive and top secret for aliens
   | He means in the sprite, behind the other one so it is there just not it's own thing. 
 
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			| Sat Feb 03, 2007 11:08 pm | 
					
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			| Fearful_Ferret 
					Joined: Tue Dec 05, 2006 3:36 pm
 Posts: 676
   | The limbsegment stuff would probably be messed up if you tried such a thing, but w/e.
 In my professional opinion, any remotely realistic representaion of any functioning actor with wheels is currently unfeasable.
 
 
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			| Sat Feb 03, 2007 11:56 pm | 
					
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			| I am Drunkman 
					Joined: Wed Dec 13, 2006 5:22 pm
 Posts: 265
 Location: Somewhere expensive and top secret for aliens
   | At the present moment... you probably could make wheel, it would just not work very well...
 (if someone makes the sprites for a wheel and car, I might give it a go... maybe..)
 
 
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			| Sun Feb 04, 2007 1:38 am | 
					
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			| BreenedandScrooned 
					Joined: Tue Dec 26, 2006 9:35 am
 Posts: 481
   | Maybe someone can make a map that's all flat so you can test vehicles. 
 
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			| Sun Feb 04, 2007 1:48 am | 
					
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			| I am Drunkman 
					Joined: Wed Dec 13, 2006 5:22 pm
 Posts: 265
 Location: Somewhere expensive and top secret for aliens
   | Yeah, I'm making it using the Original contours, just with a road on it... a thick, long, road... 
 
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			| Sun Feb 04, 2007 1:50 am | 
					
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			| gtaiiilc 
					Joined: Wed Dec 13, 2006 12:10 am
 Posts: 562
 Location: Termina
   | someone needs to make a city map I am sick of my fat clones sink in to the ground . 
 
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			| Sun Feb 04, 2007 5:59 am | 
					
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			| I am Drunkman 
					Joined: Wed Dec 13, 2006 5:22 pm
 Posts: 265
 Location: Somewhere expensive and top secret for aliens
   | I've got a road... with holes in it, fixing those now... but it isn't glamorous, just something to try to make my 4x4 on... 
 
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			| Sun Feb 04, 2007 6:00 am | 
					
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			| mrsnazzypants44 
					Joined: Tue Feb 06, 2007 11:15 pm
 Posts: 4
   | i think it would be awesome to ride around a map on a warthog type thing while it kicks up dirt behind you 
 
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			| Wed Feb 07, 2007 3:49 pm | 
					
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			| FarvanTorna 
					Joined: Sat Dec 02, 2006 11:51 pm
 Posts: 204
   | Well basicly for a ground vechile you could make now.
All you would need is the  ability to   make frames in a vechicle without activation.
 And make those frams spin
 
 
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			| Wed Feb 07, 2007 4:05 pm | 
					
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			| Master Pimp 
					Joined: Tue Feb 06, 2007 7:36 am
 Posts: 460
   | I don't think it can work CC isn't a precise physics simulator, The vehicle in question would just continue to dig into the ground and stay in one spot.
 
 If vehicles would work I would have a hell of a time drawing stunt tracks for them.
 
 
 [edit] What the hell? \/look\/
 
 
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			| Wed Feb 07, 2007 5:19 pm | 
					
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			| Empyreal 
					Joined: Fri Jan 05, 2007 6:34 pm
 Posts: 580
   | Yeah, forum glitch. It's being worked out. 
 
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			| Wed Feb 07, 2007 6:43 pm | 
					
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			| MaximDude 
					Joined: Wed Nov 22, 2006 3:19 pm
 Posts: 2073
   | Meh, dunno why but I cant post smileys with the new forum skin thing (When I click the smiley it wont show up so I have to add like, a    or something)
 So I changed it back to subblack, works just fine
 
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			| Wed Feb 07, 2007 6:50 pm | 
					
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			| Metroid48 
					Joined: Fri Dec 08, 2006 11:48 pm
 Posts: 67
 Location: Canada, eh?
   | Couldn't you have a wheel animation, then put that as a leg, and use the regular actor template? I think it could work. Sort-of. Not very well, though.
 And Pippin's idea is great for a vehicle with no real facing direction. Still, regular cars would be a must too and how would that work? Maybe 4 wheel drive could do it. Hm...
 
 
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			| Wed Feb 07, 2007 7:53 pm | 
					
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			| I am Drunkman 
					Joined: Wed Dec 13, 2006 5:22 pm
 Posts: 265
 Location: Somewhere expensive and top secret for aliens
   | I'm making a random 4x4 thing, but as soon as you tip up and try to move left or right it just digs. It moves a bit like a car at the moment, but I haven't started on the part that will take the longest. 
 
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			| Wed Feb 07, 2007 7:56 pm | 
					
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