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Theseus
Joined: Mon Mar 23, 2009 8:19 pm Posts: 77
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Re: Starcraft Ghost
Geti wrote: the underground shop cannot be done in current CC. we dont have lua for guns so the only option would be to use recoil to slam him into the ground which would result in paste in a crater. How about a weapon with two shots, using the regular round would do a digger-esque sequence resulting in a large crater and if the weapon is pointed down properly, there will be a plenty large hole, then the second shot, a tracer would shove him down, assuming the recoil isn't ludicrous-speed strong, it shouldn't gib him. Or is recoil universal and not affected by the rounds themselves?
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Thu Mar 26, 2009 3:16 am |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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Re: Starcraft Ghost
you gonna make a grenade launcher? like from the original starcraft?
also, we need a FULL starcraft mod.
because its the second best game ever made
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Thu Mar 26, 2009 3:20 am |
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Theseus
Joined: Mon Mar 23, 2009 8:19 pm Posts: 77
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Re: Starcraft Ghost
3POK_PHALE wrote: you gonna make a grenade launcher? like from the original starcraft?
Grenade Launcher? The only two grenade launchers were the Ghost's sniper-rifle and the vulture's ridiculous huge vehicle-mounted one. If you did mean the rifle, well it's in this mod and it does have an explosion when it impacts, but to be honest it could be bigger.
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Thu Mar 26, 2009 3:24 am |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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Re: Starcraft Ghost
ghosts dont have sniper rifles. they have grenade launchers.
C-10 Concussion Rifle
which fired an explosive
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Thu Mar 26, 2009 3:28 am |
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Theseus
Joined: Mon Mar 23, 2009 8:19 pm Posts: 77
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Re: Starcraft Ghost
...I pressed the edit button how did I double-post? Delete please?
Last edited by Theseus on Thu Mar 26, 2009 3:53 am, edited 2 times in total.
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Thu Mar 26, 2009 3:51 am |
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Theseus
Joined: Mon Mar 23, 2009 8:19 pm Posts: 77
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Re: Starcraft Ghost
3POK_PHALE wrote: ghosts dont have sniper rifles. they have grenade launchers.
C-10 Concussion Rifle
which fired an explosive That also has a scope and one of the longest ranges in the game, it's a Sniper-launcher. But yeah dude, it's in the mod just with a slightly under-whelming explosion.
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Thu Mar 26, 2009 3:52 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Starcraft Ghost
I think the explosion is perfect actually.
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Thu Mar 26, 2009 6:27 am |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: Starcraft Ghost
Seems too reflective( try to use it on a door)
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Thu Mar 26, 2009 6:34 am |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: Starcraft Ghost
Exalion wrote: I think the explosion is perfect actually. the explosion is perfect, the SOUND of the explosion isn't
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Thu Mar 26, 2009 9:39 am |
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purple
Joined: Sat Dec 02, 2006 4:00 am Posts: 343 Location: Devil's Advocate
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Re: Starcraft Ghost
The sound is fine. It's what the gun sounds like when fired. The sound of it impacting it's target is different for each unit in starcraft.
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Thu Mar 26, 2009 10:41 pm |
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Darklink
Joined: Wed Jan 03, 2007 3:49 am Posts: 88 Location: computer chair
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Re: Starcraft Ghost
Does this work on a mac? what do I need to change in a mod to make it mac compatible?
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Mon Apr 13, 2009 3:27 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Starcraft Ghost
Theseus wrote: Or is recoil universal and not affected by the rounds themselves? no, recoil is decided by the mass of the fired particle, but its either a pushing or pulling force on the gun because you can only make a round go forwards or backwards -> the recoil can only go that way.
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Mon Apr 13, 2009 4:54 am |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: Starcraft Ghost
Im just gonna say...
The C-10 canister rifle is neither a grenade launcher OR a sniper rifle.
It's a sniping grenade launcher. It IS both, and is described as such, it is a sniper unit, with an ultra-accurate scope, that fires explosive cartridges at pin-point accuracy. boo yah!
Further more...
NUCLEAR LAUNCH DETECTED... Purple. Download the current build of our (me, 411570N3, Vagyr, and that guy who doesn't seem to log in anymore) tau mod (WIP)... ignore most of it as its unfinished and non functional...
Check out the Markerlight... Fire markerlight, Delay with glowing point on the map, Missile (seeker missile) falls from the sky...
Please make a nuke that uses all the starcraft sounds... just credit whoever's necessary for any copied code (I don't know if it was anyone in our little group or not, I missed that.)
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Mon Apr 13, 2009 5:08 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Starcraft Ghost
Actually, it's pretty much exactly a copy of Shook's mortar caller from the Pelian army. I'll make sure to include that in the credits.
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Mon Apr 13, 2009 5:40 am |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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Re: Starcraft Ghost
Miles_T3hR4t wrote: Please make a nuke that uses all the starcraft sounds... just credit whoever's necessary for any copied code (I don't know if it was anyone in our little group or not, I missed that.) also, just for nostalgia, use the nuke sprite!
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Mon Apr 13, 2009 6:03 am |
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