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 Starcraft Ghost 
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Joined: Fri Oct 10, 2008 12:39 pm
Posts: 111
Location: Finland, where else?
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Post Re: Starcraft Ghost
Never know what hit 'em


Sun Mar 22, 2009 8:07 pm
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Joined: Mon Jan 29, 2007 8:11 pm
Posts: 9
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Post Re: Starcraft Ghost
There isn't any way to make the AI ignore a Body?

It would be awesome to make it invisible.


Sun Mar 22, 2009 8:08 pm
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Joined: Wed Jan 14, 2009 7:12 pm
Posts: 1525
Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Post Re: Starcraft Ghost
Nope. The AI is too screwy.


Sun Mar 22, 2009 8:13 pm
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Joined: Mon Jan 29, 2007 8:11 pm
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Post Re: Starcraft Ghost
K. K.

Well, afaik, the next update will improve a lot the AI, let's hope this is in.


Sun Mar 22, 2009 8:35 pm
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Joined: Sun Mar 22, 2009 8:50 pm
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Post Re: Starcraft Ghost
What robot is that in the first gif.


Sun Mar 22, 2009 8:57 pm
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Joined: Sun Feb 15, 2009 5:26 am
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Location: Florida
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Post Re: Starcraft Ghost
brickbox wrote:
What robot is that in the first gif.


KMF Oppressor.


Sun Mar 22, 2009 9:00 pm
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Joined: Sat Sep 22, 2007 7:28 pm
Posts: 298
Location: Right here.
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Post Re: Starcraft Ghost
Mmm, good Ghost, but he needs a version of the Lockdown ability (grenade launcher mounted on Canister Rifle, perhaps?) and of course the ability to Reap the whirlwind with a nuke. (Maybe Lockdown could be a bunch of blue sharp particles that disarm dropship engines..)

Also nice job using original sounds..now I wanna re-install Starcraft.


Mon Mar 23, 2009 2:52 am
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Joined: Fri Jun 15, 2007 6:47 am
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Post Re: Starcraft Ghost
i swear i posted something in this topic before...whatevs. im kinda po'd about the second .gif cause i thought the gun made the actor explode from the inside. but it doesnt. :???:


Mon Mar 23, 2009 3:32 am
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Joined: Mon Jun 04, 2007 5:55 am
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Location: Ohio
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Post Re: Starcraft Ghost
I just checked some stuff and... My PC will fail the minimum requirements of SC2 when its out. I can't run the version of havok there using.


Mon Mar 23, 2009 5:14 am
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Joined: Tue Nov 06, 2007 6:58 am
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Post Re: Starcraft Ghost
Shalafi wrote:
There isn't any way to make the AI ignore a Body?

It would be awesome to make it invisible.


Nope, as people said, but you can mess it up by spewing a lot of(to user) invisible particles. Makes it think it's under lots of gun fire, resulting in epic confusion.


Mon Mar 23, 2009 6:08 am
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Joined: Mon Jan 29, 2007 8:11 pm
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Post Re: Starcraft Ghost
Miles_T3hR4t wrote:
I just checked some stuff and... My PC will fail the minimum requirements of SC2 when its out. I can't run the version of havok there using.


I find that very strange, since SC2 requirements are much harder on graphics (SM 2.0 needed) than CPU (about 2 GHZ single core needed).

So if you can't run the physics because of the CPU, you wouldn't be able to run the graphics either. (Also, you can turn physics off).


Mon Mar 23, 2009 4:18 pm
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Post Re: Starcraft Ghost
Now that I finally got to sit down and play with this mod I must say, it is fantastic. 2 problems though.

I have not been able to get that fly and slash thing to work once.

The c-10 canister rifle has a messed up sound. the gun plays both the gun (click) and the explosion, AND the cansister shot exploding plays ANOTHER extra sound. Download Audacity, its a free wave editor, and make it 2 sounds please.

Other than that I love it.



Shalafi wrote:
Miles_T3hR4t wrote:
I just checked some stuff and... My PC will fail the minimum requirements of SC2 when its out. I can't run the version of havok there using.


I find that very strange, since SC2 requirements are much harder on graphics (SM 2.0 needed) than CPU (about 2 GHZ single core needed).

So if you can't run the physics because of the CPU, you wouldn't be able to run the graphics either. (Also, you can turn physics off).

I have a bad-ass graphics card, I can handle the graphics on things like crysis, what I fail at is specifically Havok specifically. I have no way to explain it, Whenever I run anything that uses havok I get an error message that just displays symbols. It might be a hardware problem, it might be a software problem, I do not know.


Tue Mar 24, 2009 3:37 am
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Post Re: Starcraft Ghost
Miles_T3hR4t wrote:
I have a bad-ass graphics card, I can handle the graphics on things like crysis, what I fail at is specifically Havok specifically. I have no way to explain it, Whenever I run anything that uses havok I get an error message that just displays symbols. It might be a hardware problem, it might be a software problem, I do not know.


O_O

It's software for sure.
You should try a fresh installation of Windows XP SP3.

I can think of very few issues related to havok specifically (except if it's GPU accelerated now, but I doubt it a lot). It's probably another feature related to Havok (maybe a shared library or GPU driver procedure?).

Anyway, I doubt SC2 calls any havok shared library, nor any 3º party shared library (because Blizzard always prefers stability), so as long as you reinstall GPU's drivers, you should be fine.


Wed Mar 25, 2009 1:27 am
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Joined: Sat Dec 16, 2006 2:50 pm
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Location: Vaughan, Canada
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Post Re: Starcraft Ghost
RE: this mod, and not Crysis or SC2 or any other mediocre games: the jump often doesn't work. That's kinda important if you ever plan on using the psyblade properly.


Wed Mar 25, 2009 2:01 am
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Joined: Fri Mar 02, 2007 6:59 am
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Location: NSW, Australia
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Post Re: Starcraft Ghost
jetpack is pretty crap, which is alright, and it dies fast, which is alright, but the lack of stealth means you die an awful lot as this guy...


Wed Mar 25, 2009 5:05 am
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