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 WH40k basic space marines. 
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Joined: Wed Jan 14, 2009 3:49 am
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Location: Houston, TX
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Post Re: WH40k basic space marines.
Exalion wrote:
Nice sprites!


bleh, its just a recolor.
I'll do the rest Thursday evening.


Thu Jan 15, 2009 7:47 am
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Joined: Thu Jan 08, 2009 2:18 am
Posts: 5
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Post Re: WH40k basic space marines.
A new modding frontier for you, phats? I can't wait to see more of the results :grin:

Did you manage to get your custom activities.ini working? If you need additional assistance, take a look at the Kloveska Military Force-it has several examples of custom activities.ini that you can build on!


Thu Jan 15, 2009 8:11 am
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Joined: Wed Apr 18, 2007 9:16 am
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Location: Southern Sweden
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Post Re: WH40k basic space marines.
If anyone wants Ultramarines I redid the sprites I did in the Mod Making topic, and recolored the other ones too.
At the moment there are just sprites, but I will make it so you can have both Blood Angels and Ultramarines, but right now, just sprites.


Attachments:
File comment: Ultramarine Sprites to replace Blood Angels if you want them.
SM.rar [63.44 KiB]
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Thu Jan 15, 2009 8:41 am
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happy carebear mom
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Joined: Tue Mar 04, 2008 1:40 am
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Post Re: WH40k basic space marines.
phatcat wrote:
I'm using free tools, so no promises.

Absolutely nothing wrong with that. Only a few people here use Photoshop, most of us use Gimp, GG, Paint.NET, or regular paint.

Good job so far.


Thu Jan 15, 2009 1:35 pm
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Joined: Fri Oct 10, 2008 12:39 pm
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Location: Finland, where else?
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Post Re: WH40k basic space marines.
Sweet jesus lovechild this looks hot! Cant wait to saw apart a couple of orks.


Thu Jan 15, 2009 3:52 pm
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Joined: Mon May 07, 2007 1:49 pm
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Post Re: WH40k basic space marines.
Image
Everyone loves them Ultramarines huh?
I did these guys last night. Included a module Icon and the Shoulder emblem.
But that looks a bit screwy at some angles ( like my picture)


Thu Jan 15, 2009 5:09 pm
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Joined: Sat Dec 16, 2006 2:50 pm
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Location: Vaughan, Canada
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Post Re: WH40k basic space marines.
Kinda disappointed the bolter rounds don't explode. Other than that, it's fantastic.


Thu Jan 15, 2009 5:43 pm
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Joined: Wed Jan 14, 2009 3:49 am
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Location: Houston, TX
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Post Re: WH40k basic space marines.
NO-GO wrote:
A new modding frontier for you, phats? I can't wait to see more of the results :grin:

Did you manage to get your custom activities.ini working? If you need additional assistance, take a look at the Kloveska Military Force-it has several examples of custom activities.ini that you can build on!


Yeah, actually!
thats why I started working on making the Dark Angel chapter, so I could tell the difference between my Space Marines, and the computer's


Thu Jan 15, 2009 6:22 pm
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Joined: Sat Dec 27, 2008 11:17 pm
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Location: In my secret cave. In Ontario South of, wait a minute!
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Post Re: WH40k basic space marines.
Hamburgler wrote:
Kinda disappointed the bolter rounds don't explode. Other than that, it's fantastic.


*Clears throat.*

The rounds do explode! You see, when the rounds of the bolters pierce an enemy's body/arms etc. that gib explodes and usually kills anyone on contact. :hat:

It's not exactly like the true bolters but it's pure awesomeness, and gets the job done!


I have started my own "Dark Angels" Chapter, I will take screens, and if you like them I might release them with Ivan's permission of course.


Thu Jan 15, 2009 6:26 pm
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Joined: Wed Jul 30, 2008 10:27 pm
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Post Re: WH40k basic space marines.
PHATCAT BACK OFF. I ALREADY STARTED DARK ANGELS THE OTHER DAY.
GOD DAMMIT LOOKS JUST LIKE MY SPRITES TOO.

Okay, well, sorry. Just sorta got angry there. I spent almost 3 hours of my day respriting and trying to redesign the bolter to shoot actual bolt rounds.
Would you please mind letting me have the Dark Angels?


Thu Jan 15, 2009 8:40 pm
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Joined: Sat Dec 27, 2008 11:17 pm
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Location: In my secret cave. In Ontario South of, wait a minute!
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Post Re: WH40k basic space marines.
Boba_Fett wrote:
PHATCAT BACK OFF. I ALREADY STARTED DARK ANGELS THE OTHER DAY.
GOD DAMMIT LOOKS JUST LIKE MY SPRITES TOO.

Okay, well, sorry. Just sorta got angry there. I spent almost 3 hours of my day respriting and trying to redesign the bolter to shoot actual bolt rounds.
Would you please mind letting me have the Dark Angels?


I'm working on them now too! :-o


Thu Jan 15, 2009 9:03 pm
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Post Re: WH40k basic space marines.
I'm sorry I got short tempered, but I spent the last 3 hours of my night working on them, when I should have been studying for an exam I had today.
If you would please let me do the Dark Angels chapter, I'll release a more accurate version of the bolter, bolt pistol and heavy bolter with them.
They hit a target and make a small explosion, much like the coalition auto cannon, only stronger and more accurate. Also, the bolter's rate of fire was lowered, so it feels a lot better.


Thu Jan 15, 2009 10:20 pm
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happy carebear mom
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Post Re: WH40k basic space marines.
Boba_Fett wrote:
If you would please let me do the Dark Angels chapter

Why are you asking him? Ivan gave you permission, so go ahead.


Thu Jan 15, 2009 10:28 pm
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Post Re: WH40k basic space marines.
Well, nobody would want to see the same chapter done three times over.
That's messy and unprofessional.
Besides, I'm already pretty much done.


Thu Jan 15, 2009 10:33 pm
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Post Re: WH40k basic space marines.
Boba_Fett wrote:
Besides, I'm already pretty much done.

Then finish it and release it! If people like yours better than phat's, then they will use yours.


Thu Jan 15, 2009 10:44 pm
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