| Author | Message | 
        
			| Arcalane 
					Joined: Sun Jan 28, 2007 10:32 pm
 Posts: 1609
 Location: UK
   |   When Rockets Go BadPlaying around with the MSlug Armour Suit and one of the Rocket Mk1s spazzed out when it hit the ground. Didn't stop until it reached~ -1200 HP and was resting where it is seen in the picture below.
 Anyone else got any stories of rockets gone spazzy?
 
 
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			| Mon Jan 29, 2007 3:52 pm | 
					
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			| Fearful_Ferret 
					Joined: Tue Dec 05, 2006 3:36 pm
 Posts: 676
   | I've had many of them do that in the past. They just got far too many emissions going and something stopped them from going static, so they just kept going. And going. And going.
 I liked my mini-rocket that had seperate explosions every 2 seconds and kept bouncing around.
 
 
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			| Mon Jan 29, 2007 3:54 pm | 
					
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			| MaximDude 
					Joined: Wed Nov 22, 2006 3:19 pm
 Posts: 2073
   | Change a pistol mag to 11000 rounds, set fire rate to 200000, fire at rocket untill mag is empty, KAPAW!!!! It will not stop EVER!!!! Seriusly, it will never stop...   
 
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			| Mon Jan 29, 2007 4:40 pm | 
					
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			| keenan_cb 
					Joined: Mon Jan 08, 2007 3:04 pm
 Posts: 59
 Location: ---------- Kudos: 1
   | I have 2 installations of CC on my computer 1 I only keep the best of the best mods on and 2 I have every mod on and so so many tweaked weapons on it's called cortex command hell.
 
 Data should put an emissions limit on rockets or something to prevent that.
 
 
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			| Mon Jan 29, 2007 5:18 pm | 
					
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			| Kurrus 
					Joined: Sat Dec 30, 2006 11:15 pm
 Posts: 281
   | You can do this by 2 ways:
 1. Using the Acid Canister. Buy 1 or 2 with a Rocket, land the rocket softly on its side and open the doors.
 
 2. Using the Laser Beam, just shoot at it.
 
 
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			| Mon Jan 29, 2007 11:12 pm | 
					
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			| Juggz 
					Joined: Wed Nov 15, 2006 2:42 pm
 Posts: 304
 Location: Western Australia
   | I just Atom Bomb them 
 
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			| Tue Jan 30, 2007 12:15 am | 
					
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			| Grif REAL AMERICAN HERO 
					Joined: Sat Jan 27, 2007 10:25 pm
 Posts: 5655
   | I got a rocket to -8000 just by tweaking the mass. It just keeps sinking, until it goes away. 
 
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			| Tue Jan 30, 2007 12:17 am | 
					
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			| AquaGeneral 
					Joined: Sun Jan 28, 2007 4:56 am
 Posts: 214
 Location: Australia, Queensland
   | Once a rocket kept going till the bottom of the level and dissapeared when gone though the boundry.
 Edit: I made that happen by using my modded SMG with a 10,000 firing rate with 25,000 ammo and rapidly shot the middle.
 
 
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			| Tue Jan 30, 2007 6:30 am | 
					
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			| COM(B)AT 
					Joined: Sun Jan 07, 2007 6:46 pm
 Posts: 22
   | I fill it up with a ton of flak cannons... 
 
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			| Wed Jan 31, 2007 8:56 pm | 
					
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			| numgun 
					Joined: Sat Jan 13, 2007 11:04 pm
 Posts: 2932
   | When using a modded super-beamrifle, this happens too many times to me. And hilariously killing my brain right in from of my char that got his arms ripped off by that same rocket.
 Although, Id like to thank Maximdude for rocket gibs. they are just plain awesome.
 
 
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			| Wed Jan 31, 2007 9:17 pm | 
					
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			| TheLastBanana DRL Developer 
					Joined: Wed Dec 13, 2006 5:27 am
 Posts: 3138
 Location: A little south and a lot west of Moscow
   | numgun wrote: Altough, I'd like to thank Maximdude for rocket gibs.Me too  
 
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			| Thu Feb 01, 2007 12:45 am | 
					
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			| makeshifter 
					Joined: Fri Jan 05, 2007 5:22 am
 Posts: 11
 Location: getting my icecream on
   | i managed to get a rocket to do that to a point where id hit the very bottom and turned. and shot upward    it shot into the sky and  (it was my enemy's ship) i won because my enemy was bankrupt im pretty sure it was around -5000000 something health when it finally flew.
 
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			| Fri Feb 02, 2007 5:35 am | 
					
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			| Striker26 
					Joined: Sun Sep 24, 2006 4:01 am
 Posts: 641
 Location: um.......yeah..
   | thank goodness for the border though.
in earlier version if the rocket wouldnt stop then there goes your game
 
 
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			| Fri Feb 02, 2007 9:30 pm | 
					
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