| Author | Message | 
        
			| numgun 
					Joined: Sat Jan 13, 2007 11:04 pm
 Posts: 2932
   |   Weapon feature requests 4 DevsFor more interesting weapons, weapon mods, these features:
 -Projectile homing ability
 -Projectile's own gravity field (repelling ball or a vortex grenade that sucks.(not in that way)
 -Projectile sticking capabilities
 -Weapon laser sight (a red line for better aiming.)
 -Harpoon type weapons (fire & pull it back)
 -Throwable weapon can be picked up again (knives & axes ect.)
 -Weapon fire delay & charge-up effects for possible energy weapons
 Post your ideas too! We need these badly our mighty dev master Data.   
 
 | 
		
			| Sun Jan 28, 2007 5:53 pm | 
					
					   | 
	
	
		|  | 
	
			| keenan_cb 
					Joined: Mon Jan 08, 2007 3:04 pm
 Posts: 59
 Location: ---------- Kudos: 1
   | Fixed Damage like when the bullet hits something it does 5 damage guaranteed plus the damage of the speed sharpness and mass that way even super mechs could get hurt. 
 
 | 
		
			| Sun Jan 28, 2007 5:57 pm | 
					
					     | 
	
	
		|  | 
	
			| MaximDude 
					Joined: Wed Nov 22, 2006 3:19 pm
 Posts: 2073
   | Medpacks, Auto turrets and manual turrets (You get in and shoot) 
 
 | 
		
			| Sun Jan 28, 2007 5:59 pm | 
					
					   | 
	
	
		|  | 
	
			| Inane 
					Joined: Fri Dec 09, 2005 7:53 am
 Posts: 233
   |   Re: Weapon feature requests 4 Devsnumgun wrote:  We need these badly our mighty dev master Data.   That's a lie.
 
 | 
		
			| Sun Jan 28, 2007 5:59 pm | 
					
					       | 
	
	
		|  | 
	
			| Alenth Eneil 
					Joined: Mon Dec 04, 2006 3:34 am
 Posts: 2378
   | I think for homing he would have to make it use rudimentary AI, so that it can trace actors.  Then he would need a way for it to move towards said actor.
 
 Speaking of wich, any chance the next build will orient Actors/Rockets/et cetera with the direction you are firing them in?
 
 
 | 
		
			| Sun Jan 28, 2007 5:59 pm | 
					
					   | 
	
	
		|  | 
	
			| Fearful_Ferret 
					Joined: Tue Dec 05, 2006 3:36 pm
 Posts: 676
   | Well, of the ideas suggested, the only reasonable ones I saw were the laser sight, possibly the throwable weapon, and the delay/charge thing. And possibly the fixed damage, though I don't have many hopes for that one.
 And Data's swamped already.
 
 EDIT: and the medpacks and turrets.
 
 Good lord, people are posting fast this morning.
 
 
 | 
		
			| Sun Jan 28, 2007 5:59 pm | 
					
					   | 
	
	
		|  | 
	
			| Alenth Eneil 
					Joined: Mon Dec 04, 2006 3:34 am
 Posts: 2378
   | I didn't get a definitive answaer, or not one that I remember, about healing in the way I envisioned it.
 
 And no set damage, that would be bad.
 
 
 | 
		
			| Sun Jan 28, 2007 6:02 pm | 
					
					   | 
	
	
		|  | 
	
			| keenan_cb 
					Joined: Mon Jan 08, 2007 3:04 pm
 Posts: 59
 Location: ---------- Kudos: 1
   | Good! 
 
 | 
		
			| Sun Jan 28, 2007 6:03 pm | 
					
					     | 
	
	
		|  | 
	
			| Striker26 
					Joined: Sun Sep 24, 2006 4:01 am
 Posts: 641
 Location: um.......yeah..
   | yay this forum is active! 
 
 | 
		
			| Sun Jan 28, 2007 6:03 pm | 
					
					     | 
	
	
		|  | 
	
			| MaximDude 
					Joined: Wed Nov 22, 2006 3:19 pm
 Posts: 2073
   | Fearful_Ferret wrote: Good lord, people are posting fast this morning.Morning??? Its 7pm here... 
 Its NOT morning
 
 | 
		
			| Sun Jan 28, 2007 6:04 pm | 
					
					   | 
	
	
		|  | 
	
			| Striker26 
					Joined: Sun Sep 24, 2006 4:01 am
 Posts: 641
 Location: um.......yeah..
   | ?! where do you live? 
 
 | 
		
			| Sun Jan 28, 2007 6:06 pm | 
					
					     | 
	
	
		|  | 
	
			| MaximDude 
					Joined: Wed Nov 22, 2006 3:19 pm
 Posts: 2073
   | In the crappiest slace on earth... Israel 
 
 | 
		
			| Sun Jan 28, 2007 6:11 pm | 
					
					   | 
	
	
		|  | 
	
			| Fearful_Ferret 
					Joined: Tue Dec 05, 2006 3:36 pm
 Posts: 676
   | Well, you're not in America. Now go get in a war or something. It's fun.
 ok, fine, change "this morning" to "this infinitestimal moment in time".
 
 
 | 
		
			| Sun Jan 28, 2007 6:12 pm | 
					
					   | 
	
	
		|  | 
	
			| MaximDude 
					Joined: Wed Nov 22, 2006 3:19 pm
 Posts: 2073
   | Gimme a nuke, you americans got lots of them, ill go blast them terri bitchez 
 
 | 
		
			| Sun Jan 28, 2007 6:13 pm | 
					
					   | 
	
	
		|  | 
	
			| Fearful_Ferret 
					Joined: Tue Dec 05, 2006 3:36 pm
 Posts: 676
   | But we can't kill people with nukes! It's not fun enough!
 On-topic, how about if you don't have any actors left and you buy a new actor in a rocket, that game actually switches control to the new rocket rather than going into the buy menu? It's rather annoying. And it forces me to hit the switch actor button. Once.
 
 
 | 
		
			| Sun Jan 28, 2007 6:24 pm | 
					
					   | 
	
	
		|  | 
	
	
		|  |