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 Our Guys {Update v1.2 12/22/2008} 
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Joined: Tue Dec 12, 2006 1:09 am
Posts: 698
Location: Plymouth, NC
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The SEBR has the most annoying fire sound I've heard in a while, and you need to make the jetpack particles invisible. The SD7A1 sounds like it needs to be just a bit louder. I understand it's silenced, but just a BIT louder.

Everything else is cool, I like the Pig Sticker. Good name, too.


Mon Dec 08, 2008 10:15 pm
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Joined: Thu Mar 20, 2008 8:29 pm
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they almost looks as manly as me


Tue Dec 09, 2008 12:05 am
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Joined: Sat Dec 16, 2006 1:50 am
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if it's possible, since their jetpacks are so huge, they should explode if it gets shot alot.


Tue Dec 09, 2008 2:29 am
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Joined: Wed Jul 30, 2008 8:18 am
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Hmmm... I was editing the Heracles for a mod I was just going to use for myself, and I can't seem to figure something out. I'm trying to make it into a Javelin-esque weapon, however, setting the StopTimeMS on all of the emitters added at the bottom of the Heracles missile doesn't seem to stop it from flying. It keeps on flying, even though all the emissions added at the bottom of it were stopped. Is there an emitter I'm missing, or is there a variable I have to change?

Edit:

Ah, so it DID stop in mid air. I guess I just need to lower the StopTimeMS by a bit. Nevermind :twisted:


Tue Dec 09, 2008 2:52 am
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Joined: Tue Nov 11, 2008 8:26 am
Posts: 202
Location: Near Aloha
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What's funny is the carbine sound was taken from a video of an actual piston-driven AR being fired. Of course, it was of a horrid quality (video and sound wise) and probably not what anyone thinks what a gun should sound like. I'll change it for the next revision. (the UT-08 sound was also taken from a video of a 6.8 weapon firing, but the sound quality was much better)

Old school sidescrolling levels sounds awesome; when I get done with finals I'll try to think of something.

Fun fact: The french word for a Pomegranate tree is grenadier.


Tue Dec 09, 2008 7:33 am
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Joined: Fri Mar 02, 2007 6:59 am
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Location: NSW, Australia
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Yeah, that's where the word grenade comes from.

Which makes one wonder... What the hell do French do with pomegranates!!?


Tue Dec 09, 2008 9:21 am
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Joined: Sun Aug 03, 2008 4:08 pm
Posts: 102
Location: Finland Winland!
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Marloss wrote:
Now that i've tested this, its good, sprites are beautiful.. the rocketlaucher reload could be longer, you know, and the carbine firing sound is like from another planet, otherwise well done.


Yeah i noticed that too.
Weird huh?


Tue Dec 09, 2008 2:26 pm
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Joined: Tue Aug 26, 2008 6:09 pm
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Not downloading it because the name is gay.







Totally kidding. Looks good. The spriting is very good. You managed to make everything discernable even without outlining. The gameplay with the units is nothing too special, but at least they look good. Not too shabby, sir. B+.


Tue Dec 09, 2008 2:30 pm
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Joined: Wed Dec 26, 2007 4:25 am
Posts: 167
Location: Hopefully in front of a gaming platform of some kind
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Exalion wrote:
Yeah, that's where the word grenade comes from.

Which makes one wonder... What the hell do French do with pomegranates!!?


I'm pretty sure its named after a Frenchy fruit because the grenades resembled the pomegranates.


Tue Dec 09, 2008 9:29 pm
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Joined: Tue Jul 03, 2007 12:33 am
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These guys look magnificent!
I love the beefy arms, they remind me of Catachans, but actually useful :P


Wed Dec 10, 2008 12:26 am
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Joined: Mon Jul 30, 2007 5:16 am
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Winterous wrote:
These guys look magnificent!
I love the beefy arms, they remind me of Catachans, but actually useful :P

Too bad I like Cadians more huh V:
But yeah, great mod, I like how the rocket is animated, it rotates in the air :3


Wed Dec 10, 2008 3:55 am
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Joined: Tue Jul 03, 2007 12:33 am
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Oh that's a nice touch!


Wed Dec 10, 2008 5:21 am
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Joined: Fri Sep 14, 2007 9:52 pm
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This mod is pretty neat. The story is amazing, and the people are very well sprited. The fire sounds for almost all guns are weird, but I hope this mod keeps going!


Wed Dec 10, 2008 11:12 pm
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Joined: Tue Nov 11, 2008 8:26 am
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Location: Near Aloha
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Yes, I'm still working on it. Thanks to everyone with feedback - I am reading and considering all of it!


Wed Dec 10, 2008 11:45 pm
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Joined: Thu Apr 12, 2007 2:53 am
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What would be awesome is if you could use blipflip's homing missile code with the Hercules missiles. It would probably work better than Blipflip's version as the missile actually seems to fly out of the gun pointing the proper direction.


Fri Dec 12, 2008 10:38 pm
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