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Joined: Tue Dec 12, 2006 1:09 am Posts: 698 Location: Plymouth, NC
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Re: Our Guys
The SEBR has the most annoying fire sound I've heard in a while, and you need to make the jetpack particles invisible. The SD7A1 sounds like it needs to be just a bit louder. I understand it's silenced, but just a BIT louder.
Everything else is cool, I like the Pig Sticker. Good name, too.
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Mon Dec 08, 2008 10:15 pm |
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nono345
Joined: Thu Mar 20, 2008 8:29 pm Posts: 23
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Re: Our Guys
they almost looks as manly as me
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Tue Dec 09, 2008 12:05 am |
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chineseboy16
Joined: Sat Dec 16, 2006 1:50 am Posts: 236
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Re: Our Guys
if it's possible, since their jetpacks are so huge, they should explode if it gets shot alot.
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Tue Dec 09, 2008 2:29 am |
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Zess
Joined: Wed Jul 30, 2008 8:18 am Posts: 26
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Re: Our Guys
Hmmm... I was editing the Heracles for a mod I was just going to use for myself, and I can't seem to figure something out. I'm trying to make it into a Javelin-esque weapon, however, setting the StopTimeMS on all of the emitters added at the bottom of the Heracles missile doesn't seem to stop it from flying. It keeps on flying, even though all the emissions added at the bottom of it were stopped. Is there an emitter I'm missing, or is there a variable I have to change? Edit:Ah, so it DID stop in mid air. I guess I just need to lower the StopTimeMS by a bit. Nevermind
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Tue Dec 09, 2008 2:52 am |
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undertech
Joined: Tue Nov 11, 2008 8:26 am Posts: 202 Location: Near Aloha
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Re: Our Guys
What's funny is the carbine sound was taken from a video of an actual piston-driven AR being fired. Of course, it was of a horrid quality (video and sound wise) and probably not what anyone thinks what a gun should sound like. I'll change it for the next revision. (the UT-08 sound was also taken from a video of a 6.8 weapon firing, but the sound quality was much better)
Old school sidescrolling levels sounds awesome; when I get done with finals I'll try to think of something.
Fun fact: The french word for a Pomegranate tree is grenadier.
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Tue Dec 09, 2008 7:33 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Our Guys
Yeah, that's where the word grenade comes from.
Which makes one wonder... What the hell do French do with pomegranates!!?
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Tue Dec 09, 2008 9:21 am |
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Manbearpig
Joined: Sun Aug 03, 2008 4:08 pm Posts: 102 Location: Finland Winland!
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Re: Our Guys
Marloss wrote: Now that i've tested this, its good, sprites are beautiful.. the rocketlaucher reload could be longer, you know, and the carbine firing sound is like from another planet, otherwise well done. Yeah i noticed that too. Weird huh?
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Tue Dec 09, 2008 2:26 pm |
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ProjektODIN
Banned
Joined: Tue Aug 26, 2008 6:09 pm Posts: 432
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Re: Our Guys
Not downloading it because the name is gay.
Totally kidding. Looks good. The spriting is very good. You managed to make everything discernable even without outlining. The gameplay with the units is nothing too special, but at least they look good. Not too shabby, sir. B+.
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Tue Dec 09, 2008 2:30 pm |
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10050
Joined: Wed Dec 26, 2007 4:25 am Posts: 167 Location: Hopefully in front of a gaming platform of some kind
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Re: Our Guys
Exalion wrote: Yeah, that's where the word grenade comes from.
Which makes one wonder... What the hell do French do with pomegranates!!? I'm pretty sure its named after a Frenchy fruit because the grenades resembled the pomegranates.
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Tue Dec 09, 2008 9:29 pm |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: Our Guys
These guys look magnificent! I love the beefy arms, they remind me of Catachans, but actually useful
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Wed Dec 10, 2008 12:26 am |
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W0w00t
Joined: Mon Jul 30, 2007 5:16 am Posts: 158
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Re: Our Guys
Winterous wrote: These guys look magnificent! I love the beefy arms, they remind me of Catachans, but actually useful Too bad I like Cadians more huh V: But yeah, great mod, I like how the rocket is animated, it rotates in the air :3
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Wed Dec 10, 2008 3:55 am |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: Our Guys
Oh that's a nice touch!
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Wed Dec 10, 2008 5:21 am |
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Raintail99
Joined: Fri Sep 14, 2007 9:52 pm Posts: 304 Location: No.
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Re: Our Guys
This mod is pretty neat. The story is amazing, and the people are very well sprited. The fire sounds for almost all guns are weird, but I hope this mod keeps going!
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Wed Dec 10, 2008 11:12 pm |
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undertech
Joined: Tue Nov 11, 2008 8:26 am Posts: 202 Location: Near Aloha
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Re: Our Guys
Yes, I'm still working on it. Thanks to everyone with feedback - I am reading and considering all of it!
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Wed Dec 10, 2008 11:45 pm |
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Erahgon
Joined: Thu Apr 12, 2007 2:53 am Posts: 83
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Re: Our Guys
What would be awesome is if you could use blipflip's homing missile code with the Hercules missiles. It would probably work better than Blipflip's version as the missile actually seems to fly out of the gun pointing the proper direction.
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Fri Dec 12, 2008 10:38 pm |
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