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 [WIP] DSTech Corp (UPDATED: 5/22/09) 
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Joined: Fri Aug 31, 2007 2:30 am
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Location: In your head.
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Post Re: DSTech Corp (UPDATED: 11/23/08)
I would and i'm in 8th grade so school work doesn't matter.


Wed Nov 26, 2008 3:47 am
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Joined: Wed May 23, 2007 12:08 pm
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Location: In hells Ironic Punishment Department (Canada, ON)
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Post Re: DSTech Corp (UPDATED: 11/23/08)
lol 10th ggrade here, and school work is easy XD
Though it gets boring when the teachers start rambling on about how we do our work =/
Though I got nothing to do at home but to play games =/
(Cant wait till I move then I can get a job and ill finally live near a couple of friends)

So you planning on making missions one day ?_?


Wed Nov 26, 2008 3:50 am
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Post Re: DSTech Corp (UPDATED: 11/23/08)
FireBlizzard wrote:
l*rambling on about how I do my work*


Wed Nov 26, 2008 3:53 am
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Post Re: DSTech Corp (UPDATED: 11/23/08)
lol saying im rambling on ?_?
true I probably am

But atleast I do add comments on the mod (erm what too add XD)

:???:

I know, ok, nvm XC


Wed Nov 26, 2008 3:56 am
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Post Re: DSTech Corp (UPDATED: 11/23/08)
FireBlizzard wrote:
lol saying im rambling on ?_?
true
I probably am

But atleast I do add comments on the mod (erm what too add XD)

:???:

I know, ok, nvm XC


Wed Nov 26, 2008 5:01 am
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Joined: Wed Feb 14, 2007 5:37 am
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Post Re: DSTech Corp (UPDATED: 11/23/08)
Winterous wrote:


You're cool.


Wed Nov 26, 2008 5:02 am
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Post Re: DSTech Corp (UPDATED: 11/23/08)
No_0ne wrote:
Winterous wrote:


You're cool.

I am, aren't I? :P


Wed Nov 26, 2008 5:15 am
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Post Re: DSTech Corp (UPDATED: 11/23/08)
lmao, w/e ill agree its funny XD

Plus it should be fun too see what other random junk people come up with =3


Wed Nov 26, 2008 12:23 pm
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Post Re: DSTech Corp (UPDATED: 11/23/08)
FireBlizzard wrote:
lmao, w/e ill agree its arousing 0_0

Plus it should be awesome too see what other random sexual poses people come up with p;

Dude, that's just a little bit gay.
Back off man!


Wed Nov 26, 2008 12:40 pm
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Post Re: DSTech Corp (UPDATED: 11/23/08)
lol, thats a new one XD


Wed Nov 26, 2008 12:46 pm
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Joined: Fri Nov 16, 2007 6:32 pm
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Post Re: DSTech Corp (UPDATED: 11/23/08)
Flamethrowers rape these guys for some reason.


Wed Nov 26, 2008 5:58 pm
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Joined: Mon Aug 18, 2008 5:29 pm
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Location: Ukraine,Odessa in the ASC bunker-base
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Post Re: DSTech Corp (UPDATED: 11/23/08)
No_0ne wrote:
Winterous wrote:


You're cool.


Cant find anything fun here .


Wed Nov 26, 2008 6:22 pm
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Post Re: DSTech Corp (UPDATED: 11/23/08)
Do the DSTech use biological components for anything? I imagine the master computer might use some bio components.


Wed Nov 26, 2008 7:44 pm
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Joined: Fri Aug 24, 2007 8:29 pm
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Post Re: DSTech Corp (UPDATED: 11/23/08)
I just want to say one thing. If you do decide to balance your mod towards vanilla content DON'T CHANGE THE STRENGTH OF YOUR DROPSHIPS. Leave the dropships uber armored and reliable and just give them a decent price. Dropships aren't really a primary form of attack and you get your money back when you return them, so their best quality is how reliably they fly and deliver, and theres one thing your mod is really good at and thats delivering units safely without fear of the dropship blowing up above them. Its also nice because opponents have to go out of their way to blow up a DSTECH dropship and if they succeed then thats a lot of money lost for the person who ordered it and couldn't return it.

The only ship I would weaken is that flying saucer since it captures enemies and the opponent needs to be able to take it down so that they don't feel helpless when all of their awesome units get stolen. Also the drop box is kind of a death trap so I would keep it low priced =D. The other two ships don't capture things very easily and they can still be taken down if you aim soley at their thrusters with powerful weapons, so if someone does try to use their heavy armour as an excuse to kidnap enemies it wont work as efficiently as just using the saucer. And again its not really worth it to take a Tantus into battle only to have it destroyed and lose all of that precious money on the potential return.


Wed Nov 26, 2008 9:23 pm
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Post Re: DSTech Corp (UPDATED: 11/23/08)
Everything seems too box-like and bulky in this mod. I think you should make everything look more rounded and compacted.


Wed Nov 26, 2008 9:27 pm
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