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			| Dragster 
					Joined: Thu Nov 30, 2006 8:49 pm
 Posts: 158
   |   Space mapI honestly have no idea if this should have been in the request sub-forum or not. Anyway, I have an idea for a space map. It will take place on an astroid with very little gravity and with very dense soil. as I said, this is just an idea, but I thought it would be really cool. Now for the request... I can do most of the stuff but I'm clueless when it comes to lua, so if someone who's had a little experience with it could PM me that would be awesome, thanks. 
 
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			| Mon Oct 06, 2008 8:11 pm | 
					
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			| RedSarge 
					Joined: Wed Mar 28, 2007 2:51 am
 Posts: 40
   |   Re: Space mapI believe there was a Space map for the Halo MOD back in Build 14, try and search this forum if the topic still exists. 
 
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			| Mon Oct 06, 2008 9:25 pm | 
					
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			| Grif REAL AMERICAN HERO 
					Joined: Sat Jan 27, 2007 10:25 pm
 Posts: 5655
   |   Re: Space mapWhat does that need Lua for? 
 
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			| Mon Oct 06, 2008 11:01 pm | 
					
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			| Lord Tim 
					Joined: Fri Apr 27, 2007 4:55 pm
 Posts: 1178
 Location: America!
   |   Re: Space mapTurns out, contrary to Data's statements, or at least as far as my testing has gone, you cannot change a Scene's gravity with Lua.
 Even if you could, you couldn't have selective gravity in one area and not in another.
 
 
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			| Mon Oct 06, 2008 11:14 pm | 
					
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			| zalo 
					Joined: Sat Feb 03, 2007 7:11 pm
 Posts: 1496
   |   Re: Space mapYou could fake it by applying velocities in certain directions when players are in a zone....Thought that wouldn't change the orientation of the actor.
 
 
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			| Mon Oct 06, 2008 11:58 pm | 
					
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			| LowestFormOfWit 
					Joined: Mon Oct 06, 2008 2:04 am
 Posts: 1559
   |   Re: Space mapGotcha has like 5 maps set in Space on his map pack V3 I think, one of them is 4 asteroids. 
 I was looking to do a space scene myself, but only with one asteroid as well.
 
 
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			| Tue Oct 07, 2008 8:49 pm | 
					
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			| Dragster 
					Joined: Thu Nov 30, 2006 8:49 pm
 Posts: 158
   |   Re: Space mapGotta learn to use the search function before posting. XD Anyway, I know there are spacemaps, but none of them where close to what I had in mind... But I guess if low gravity isn't possible then this idea just went down the drain. 
 
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			| Tue Oct 07, 2008 9:42 pm | 
					
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			| Electroclan 
					Joined: Sat Jun 30, 2007 4:39 am
 Posts: 521
   |   Re: Space mapDragster wrote: Gotta learn to use the search function before posting. XD Anyway, I know there are spacemaps, but none of them where close to what I had in mind... But I guess if low gravity isn't possible then this idea just went down the drain.Low gravity is very possible without Lua. Hell, it's just one damn vector. 5 seconds of searching in a scene .ini would have yielded it. Code:    GlobalAcceleration = Vector
 X = 0
 Y = 19.82
 
You can even have sideways "gravity" to simulate wind.
 
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			| Tue Oct 07, 2008 10:06 pm | 
					
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			| LowestFormOfWit 
					Joined: Mon Oct 06, 2008 2:04 am
 Posts: 1559
   |   Re: Space mapIf we set X and y both to 0, is that essentially weightless environment? Like, things just suspended in air unless moved by a jetpack? 
 
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			| Thu Oct 09, 2008 2:49 am | 
					
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			| Grif REAL AMERICAN HERO 
					Joined: Sat Jan 27, 2007 10:25 pm
 Posts: 5655
   |   Re: Space mapLowest: Yes. 
 
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			| Thu Oct 09, 2008 2:52 am | 
					
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			| LowestFormOfWit 
					Joined: Mon Oct 06, 2008 2:04 am
 Posts: 1559
   |   Re: Space mapCool.
 The only other question I have about a space map:
 Is there (or is there going to be) any support for animated backgrounds? I have a Scene completed set in space, and I wanted my front most layer to have a few slow floating asteroids in the background. Seeing as how I don't see animated backrounds, I imagine this isn't currently possible?
 
 
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			| Thu Oct 09, 2008 2:54 am | 
					
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			| ProjektODIN Banned 
					Joined: Tue Aug 26, 2008 6:09 pm
 Posts: 432
   |   Re: Space mapNo, not possible at this time, iirc.
 And thats not a question we can answer.
 
 
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			| Thu Oct 09, 2008 3:30 am | 
					
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			| Exalion 
					Joined: Fri Mar 02, 2007 6:59 am
 Posts: 1726
 Location: NSW, Australia
   |   Re: Space mapbut use of multiple background layers would look almost as good. 
 
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			| Sun Oct 12, 2008 6:53 am | 
					
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			| LowestFormOfWit 
					Joined: Mon Oct 06, 2008 2:04 am
 Posts: 1559
   |   Re: Space mapWell, It's for the Facing Worlds remake map I did. I wanted floating asteroids in the background, even possibley a simulation of the map spinning in space (to do the original Facing Worlds justice). Doesn't look like either of these are possible yet (Any particular reason why?). 
 I may play around with a front layer of my current planet in space layer, but frankly the space is such a high texture I don't know if I could find an appropriate quality asteroid set to work with.
 
 
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			| Sun Oct 12, 2008 7:39 am | 
					
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			| grenade 
					Joined: Mon Aug 18, 2008 5:29 pm
 Posts: 607
 Location: Ukraine,Odessa in the ASC bunker-base
   |   Re: Space mapWait for my mod released . It will have 3 gravity power istead of 19.82 , so it is really hard to fly there . One click on jetpack and you flight up , very hight . 
 
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			| Wed Nov 12, 2008 8:43 pm | 
					
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