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			| Alenth Eneil 
					Joined: Mon Dec 04, 2006 3:34 am
 Posts: 2378
   | I play with no mods...  and I only order the starting order. 
 
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			| Mon Jan 22, 2007 11:45 pm | 
					
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			| AGENT15 
					Joined: Wed Jan 03, 2007 12:48 am
 Posts: 163
   | Block both the openings with a rocket, then put one metal slug suit on the left tip of your base with a machine gun, and one on the right tip of the concrete. Use the one on the right to mow down any guys that walk up the hilla dn try to dig into your brain room,a nd the one on the left to mow down any other guys. Let the carnage ensue. 
 
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			| Tue Jan 23, 2007 12:54 am | 
					
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			| The-Masses13 
					Joined: Thu Jan 04, 2007 3:19 am
 Posts: 426
 Location: Melbourne, Victoria, Australia
   | I crash the staring rocket in front of the Western door. I then start a mine in the space between the engine and the concrete. Then I purchase a Warbot armed with a M41A Pulse Rifle and a Heavy Digger in a Dropship. I then drop the armed Warbot at the Eastern side of the base and slam the dropship into the roof to block access through the silo. 
 It's expensive, but it does a damn good job.
 
 - The-Masses
 
 
 
    							Last edited by The-Masses13 on Tue Jan 23, 2007 6:35 am, edited 1 time in total. 
 
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			| Tue Jan 23, 2007 1:04 am | 
					
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			| piezo 
					Joined: Mon Dec 25, 2006 5:11 am
 Posts: 103
 Location: CA
   | suppertime wrote: I've found a new method:
 Two armored clones : both with bolters, one warbot with a storm bolter
 
 It's tough but possible...
hey you haven't said if you like the bolters since i made them for you     yes my feelings are not hurt at all!   
 
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			| Tue Jan 23, 2007 3:23 am | 
					
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			| Striker26 
					Joined: Sun Sep 24, 2006 4:01 am
 Posts: 641
 Location: um.......yeah..
   | right when i start, I immediately crash my rocket into the brain pathway
then i use my original guy and go mine, and when i get 1000 i get the big guns out. Preferably, the metal slug suit and my grenader.
 
 
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			| Tue Jan 23, 2007 10:32 pm | 
					
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			| owensworth 
					Joined: Wed Apr 12, 2006 10:56 am
 Posts: 200
   | Block off exits with dropships, with a blood clone and magic blast i can usually survive for 45 minutes. 
 
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			| Wed Jan 24, 2007 3:43 am | 
					
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			| PretzelCorps 
					Joined: Mon Jan 15, 2007 4:07 am
 Posts: 3
   | Edit brain to have 999999999999 health.
 Go on rampage.
 
 
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			| Wed Jan 24, 2007 7:09 am | 
					
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			| keenan_cb 
					Joined: Mon Jan 08, 2007 3:04 pm
 Posts: 59
 Location: ---------- Kudos: 1
   | lol that is kinda fun I just set mine to 1000 health and 300 hits before it gibs that way I can still lose but I have more time to get to my brain if it's under attack. 
 
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			| Wed Jan 24, 2007 8:04 am | 
					
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			| TheLastBanana DRL Developer 
					Joined: Wed Dec 13, 2006 5:27 am
 Posts: 3138
 Location: A little south and a lot west of Moscow
   | Block both hatches, mine using my mining shaft, then this: 
 
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			| Sat Jan 27, 2007 9:01 pm | 
					
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			| Tazers 
					Joined: Fri Oct 13, 2006 2:41 am
 Posts: 37
   | I get my first rocket blocking the top entrance. Then I get another rocket, fill it with a guy with a weapon and concrete gun, drop them off above the brain, and use that rocket to block the side. Then I take my guy with the concrete gun and concrete the area above the brain, and reienforce the top and side. Then I just use my gun and kill for fun till I get bored 
 
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			| Sat Jan 27, 2007 9:05 pm | 
					
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			| Linongion 
					Joined: Tue Feb 15, 2005 6:06 pm
 Posts: 660
 Location: Canada
   | Move bunker rocket to block silo entrance. Buy a new character with a scimitar and towerbuilder. Shoot tower builder at entrance to base to make a slope. fly over planet while fireing tower builder to make all ground near indestructable, then begin mining downward with my little base robot using first my smg to put a hole in the floor, then the blaster for mining.
 Then I do whatever I want.
 
 Yay for the tower builder.
 
 
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			| Sat Jan 27, 2007 10:59 pm | 
					
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