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 Have you thinked....? 
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Joined: Wed Oct 04, 2006 2:25 pm
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Location: Finland
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Post Have you thinked....?
Have you ever thinked about making internet play on CC like big 16 player fights? There would be lot of blood javascript:emoticon(':twisted:')
Twisted Evil


Sat Oct 14, 2006 4:30 pm
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Joined: Mon Nov 28, 2005 4:59 pm
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Location: Norway
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Dirtmaster is thinking and thinking... multiplayer will come, just wait...


Sat Oct 14, 2006 4:33 pm
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Joined: Sat Oct 14, 2006 2:12 am
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Location: Vallejo, CA
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Imagine how hard that is to code from scratch. First you have to tell it there's a multiplayer mode. (easy)

Then you have to code a "game Lobby" That isn't hosted by a server, but somehow.

Then you have to code "connecting" and updating to whever there at. (easy, hard no ♥♥♥♥ clue)

Then you have to code "Packets" To let them communicate back and forth. (Hard)

It would take a while.


Sat Oct 14, 2006 4:36 pm
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Very very hard thing to do, especially if you havent done it before.


Sat Oct 14, 2006 5:21 pm
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you said it...


Sat Oct 14, 2006 6:07 pm
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How would you go about doing it?


Sat Oct 14, 2006 7:07 pm
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what, i create multiplayer in CC??? lmao... no...


Sat Oct 14, 2006 7:08 pm
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Well what are the basics to making an inter net capable build? gimme a list or something.


Sat Oct 14, 2006 7:10 pm
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blah...


Sat Oct 14, 2006 7:11 pm
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Please?


Sat Oct 14, 2006 7:12 pm
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i dont got a list


Sat Oct 14, 2006 7:13 pm
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Well... how bout the interface?


Sat Oct 14, 2006 7:14 pm
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:w-hat:? You could look at my list above maybe.. Just ideas..


Sat Oct 14, 2006 10:37 pm
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Joined: Fri Oct 13, 2006 5:48 pm
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You should take a look at .net 2 framwork, A lot of the games I have on my computer that are homebrew use it for internet play.


Sun Oct 15, 2006 12:13 am
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I have no idea what that is, could you give me an example in the form of a game or something?


Sun Oct 15, 2006 3:00 am
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