Rocket Hangar + Assorted Re-Releases [Vents fixed for B22]
So yeah, I haven't been modding much in my spare time. Aside from showing off small side projects in IRC, I also get some requests for older mods, namely VentilationSet.rte.
Alright first off:
Rocket HangarThe Rocket Hangar is a bunker module I originally made for myself to replace the old Rocket Silo. It features a much larger opening at the top, more room to swing around once you get inside, and a platform on the top-left to monitor the room. Also a nice spot for ceiling turrets on the top right.
Almost the entire module has been synced with the 12x12 grid. Blends with the default modules, but at the same time attempts to deviate a bit from that style.
I don't know if I can call it finished... maybe. Known issues with it is that it doesn't play nice with the AI, at all. I almost renamed it AI_Trap.
Attachment:
RocketHangar.rte.rar
RevolverRemake of my first ever mod. Features custom sounds (hand-made reloading sound), decent sprite (yeah, it's a little big), and a powerful bullet. It's a great side-arm, and for popping heads.
Only gimmick being that it ejects 6 shells on reload.
Attachment:
Revolver.rte.rar
EE-1 TempestRerelease for the tempest, the fixes being the shells no longer stack in B21.
Credit to Control for the offsets.
Attachment:
Tempest.rte.rar
Ventilation SetAnother rerelease. I've seen this floating around in packs, but here's an .rte just in case. I *might* make more vent modules.
Oh, I almost forgot! Be absolutely sure to place the vents inside concrete for maximum performance.
Attachment:
VentilationSet.rte.rar
Tesla CannonThe Tesla Cannon was a mod I released way back.. sometime.. ahh.. I completely forgot. Anyway it's, like, really old. My second mod ever old. The tesla cannon distinguished itself from yet another overpowered weapon by beings bucketloads of fun.
Especially if you give it to enemy skeletons.
Sadly, however, the mod has really shown it's age. More notable, the age of the build which it was released on (I think 14). The very elaborate and hacky freeze effect I cobbled together for the lightning flash to last longer barely works at all anymore, thanks to numerous simulation optimizations done in builds leading up to our current 21. The back rumble sound also doesn't play in cases of extreme amounts of sound.. say.. hitting a robot with the gun. The sprite is sub-par and has wonky offsets.
Attachment:
TeslaC4.rte.rar
You seem to like redoing your old mods, will you redo the tesla? (Tesla Cannon MKII?)I was (I think it had arcing emitters coming off the gun, and breenedandscrooned made the MKII sprite), but it's waiting for Lua right now.