| Author | Message | 
        
			| MaximDude 
					Joined: Wed Nov 22, 2006 3:19 pm
 Posts: 2073
   | wow, it looks great!   
 
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			| Mon Jan 22, 2007 8:43 am | 
					
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			| muffinmonkey 
					Joined: Fri Jan 05, 2007 5:51 pm
 Posts: 371
 Location: Sector ZZ9PuralZAlpha
   | I'm trying to combine moon mod and this to make ICE MOON 
 
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			| Mon Jan 22, 2007 5:31 pm | 
					
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			| Empyreal 
					Joined: Fri Jan 05, 2007 6:34 pm
 Posts: 580
   | So long as you use the ice pool that I did a page back!    Just call it an ice comet.
 
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			| Mon Jan 22, 2007 5:31 pm | 
					
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			| Darklink 
					Joined: Wed Jan 03, 2007 3:49 am
 Posts: 88
 Location: computer chair
   | you should change the sprites on the frag shell to make exploding snowballs   
 
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			| Tue Jan 23, 2007 2:20 am | 
					
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			| owensworth 
					Joined: Wed Apr 12, 2006 10:56 am
 Posts: 200
   | How about this crossed with the night level? 
 
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			| Fri Jan 26, 2007 7:12 am | 
					
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			| TheLastBanana DRL Developer 
					Joined: Wed Dec 13, 2006 5:27 am
 Posts: 3138
 Location: A little south and a lot west of Moscow
   | Oo, that would look nice...
 Maybe later, as I've said before, I can't do much on weekends.
 Wait...
 If it was night, everything would be darker...
   I'd have to recolor all 102 rocks again...
 ...
 
 
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			| Fri Jan 26, 2007 11:08 pm | 
					
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			| purple 
					Joined: Sat Dec 02, 2006 4:00 am
 Posts: 343
 Location: Devil's Advocate
   | You know what is sad? I didn't even notice the rocks were a different colour. 
 
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			| Fri Jan 26, 2007 11:27 pm | 
					
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			| TheLastBanana DRL Developer 
					Joined: Wed Dec 13, 2006 5:27 am
 Posts: 3138
 Location: A little south and a lot west of Moscow
   | I know, they don't look very different.
However, before I recolored them, the really stuck out.
 Try replacing the rock folder with the old one, you'll see what I mean.
 I recolored the gold too.
 VERY minor difference.
 I like to have the details well-polished.
 
 EDIT:  New version for CC 12!  No longer replaces base!
 Skis, however, have been lost due to version complications.
 
 
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			| Wed Feb 14, 2007 6:23 am | 
					
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			| TheLastBanana DRL Developer 
					Joined: Wed Dec 13, 2006 5:27 am
 Posts: 3138
 Location: A little south and a lot west of Moscow
   | UPDATED!
WOOWOO!
 
 
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			| Thu Jul 05, 2007 3:10 am | 
					
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			| ProjektTHOR Banned 
					Joined: Tue Feb 27, 2007 4:05 pm
 Posts: 2527
   | TLB is showing his true colors here.  I love it, buddy.  Job well done. 
 
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			| Thu Jul 05, 2007 3:58 am | 
					
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			| zfan5 
					Joined: Sun Apr 22, 2007 7:48 pm
 Posts: 3
   | i like it  
 
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			| Thu Jul 05, 2007 7:00 am | 
					
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			| Alechs 
					Joined: Sat Dec 09, 2006 9:37 pm
 Posts: 55
   | Not compatible... says dirt ain't defined. 
 
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			| Thu Jul 05, 2007 9:54 pm | 
					
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			| DarkLord7854 
					Joined: Sun Feb 25, 2007 10:15 pm
 Posts: 42
 Location: West Palm Beach, Florida
   | Alechs wrote: Not compatible... says dirt ain't defined.Yea, I get this:
 
 
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			| Fri Jul 06, 2007 7:22 am | 
					
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			| TheLastBanana DRL Developer 
					Joined: Wed Dec 13, 2006 5:27 am
 Posts: 3138
 Location: A little south and a lot west of Moscow
   | That would be a problem with conflicting mods.
Somebody else's mod uses a material called "Snow", index 186.
 The only way to fix it would to be to change the other mod's index, because if you change this one the materials will screw up on the scene.
 Unless of course the other mod using snow is a scene, in which case you'll have to edit more than a couple numbers...
 
 
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			| Fri Jul 06, 2007 6:57 pm | 
					
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			| CLONE OF WAR 
					Joined: Fri Jul 06, 2007 3:08 am
 Posts: 62
 Location: N.Z
   | its the same as graas duels exept in the ice 
 
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			| Mon Jul 09, 2007 10:49 pm | 
					
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