Author |
Message |
Shadow1
Joined: Wed Oct 04, 2006 2:25 pm Posts: 10 Location: Finland
|
Have you thinked....?
Have you ever thinked about making internet play on CC like big 16 player fights? There would be lot of blood javascript:emoticon(':twisted:')
Twisted Evil
|
Sat Oct 14, 2006 4:30 pm |
|
|
The Punisher
Joined: Mon Nov 28, 2005 4:59 pm Posts: 1207 Location: Norway
|
Dirtmaster is thinking and thinking... multiplayer will come, just wait...
|
Sat Oct 14, 2006 4:33 pm |
|
|
Matt
Joined: Sat Oct 14, 2006 2:12 am Posts: 30 Location: Vallejo, CA
|
Imagine how hard that is to code from scratch. First you have to tell it there's a multiplayer mode. (easy)
Then you have to code a "game Lobby" That isn't hosted by a server, but somehow.
Then you have to code "connecting" and updating to whever there at. (easy, hard no ♥♥♥♥ clue)
Then you have to code "Packets" To let them communicate back and forth. (Hard)
It would take a while.
|
Sat Oct 14, 2006 4:36 pm |
|
|
Linongion
Joined: Tue Feb 15, 2005 6:06 pm Posts: 660 Location: Canada
|
Very very hard thing to do, especially if you havent done it before.
|
Sat Oct 14, 2006 5:21 pm |
|
|
The Punisher
Joined: Mon Nov 28, 2005 4:59 pm Posts: 1207 Location: Norway
|
you said it...
|
Sat Oct 14, 2006 6:07 pm |
|
|
Linongion
Joined: Tue Feb 15, 2005 6:06 pm Posts: 660 Location: Canada
|
How would you go about doing it?
|
Sat Oct 14, 2006 7:07 pm |
|
|
The Punisher
Joined: Mon Nov 28, 2005 4:59 pm Posts: 1207 Location: Norway
|
what, i create multiplayer in CC??? lmao... no...
|
Sat Oct 14, 2006 7:08 pm |
|
|
Linongion
Joined: Tue Feb 15, 2005 6:06 pm Posts: 660 Location: Canada
|
Well what are the basics to making an inter net capable build? gimme a list or something.
|
Sat Oct 14, 2006 7:10 pm |
|
|
The Punisher
Joined: Mon Nov 28, 2005 4:59 pm Posts: 1207 Location: Norway
|
blah...
|
Sat Oct 14, 2006 7:11 pm |
|
|
Linongion
Joined: Tue Feb 15, 2005 6:06 pm Posts: 660 Location: Canada
|
Please?
|
Sat Oct 14, 2006 7:12 pm |
|
|
The Punisher
Joined: Mon Nov 28, 2005 4:59 pm Posts: 1207 Location: Norway
|
i dont got a list
|
Sat Oct 14, 2006 7:13 pm |
|
|
Linongion
Joined: Tue Feb 15, 2005 6:06 pm Posts: 660 Location: Canada
|
Well... how bout the interface?
|
Sat Oct 14, 2006 7:14 pm |
|
|
Matt
Joined: Sat Oct 14, 2006 2:12 am Posts: 30 Location: Vallejo, CA
|
:w-hat:? You could look at my list above maybe.. Just ideas..
|
Sat Oct 14, 2006 10:37 pm |
|
|
Cabledude
Joined: Fri Oct 13, 2006 5:48 pm Posts: 15
|
You should take a look at .net 2 framwork, A lot of the games I have on my computer that are homebrew use it for internet play.
|
Sun Oct 15, 2006 12:13 am |
|
|
Linongion
Joined: Tue Feb 15, 2005 6:06 pm Posts: 660 Location: Canada
|
I have no idea what that is, could you give me an example in the form of a game or something?
|
Sun Oct 15, 2006 3:00 am |
|
|
|