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No_0ne
Joined: Wed Feb 14, 2007 5:37 am Posts: 350
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Murdock [Update - 6/12/08]
Not much to say, here's some gifs instead. Updated: -New weapon: the SMG (if you can call it that) -New jetpack sound -Various minor changes I advise you not to order it in a dropship. Bad things happen. And finally, the download.
Last edited by No_0ne on Thu Jun 12, 2008 8:17 pm, edited 3 times in total.
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Fri Jun 06, 2008 3:03 pm |
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Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
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Re: Murdock
Very very impressive
Last edited by Mind on Thu Jun 12, 2008 9:12 pm, edited 1 time in total.
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Fri Jun 06, 2008 3:25 pm |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: Murdock
I like it's jump pack.
Edit: 2nd post, what? I posted after Yoshi X.
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Fri Jun 06, 2008 3:30 pm |
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YoshiX
Joined: Sun Mar 18, 2007 12:39 am Posts: 267
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Re: Murdock
i'll download it now and come back to say somthing :> looks promising. (i wouldn't do the YES FIRST POST stuff )
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Fri Jun 06, 2008 3:33 pm |
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CandleJack
Joined: Sun May 18, 2008 8:30 am Posts: 732
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Re: Murdock
The jets don't make any sound.
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Fri Jun 06, 2008 3:38 pm |
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war_man333
Joined: Sun Nov 11, 2007 1:49 pm Posts: 785
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Re: Murdock
The sprite looks good, better than the Kloveskian army. Or what it's called.
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Fri Jun 06, 2008 3:54 pm |
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wutangfan1990
Joined: Sun Apr 29, 2007 6:11 pm Posts: 543 Location: The hood
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Re: Murdock
This thing is sweet, is it going to become part of a faction or not?
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Fri Jun 06, 2008 4:04 pm |
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No_0ne
Joined: Wed Feb 14, 2007 5:37 am Posts: 350
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Re: Murdock
CandleJack wrote: The jets don't make any sound. Gah, no matter how meticulously I scan my mod for errors and bugs I always end up overlooking the most obvious one. Fixed. wutangfan1990 wrote: This thing is sweet, is it going to become part of a faction or not? No.
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Fri Jun 06, 2008 4:33 pm |
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Leonidas
Joined: Mon Dec 24, 2007 6:06 am Posts: 85
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Re: Murdock
Hate to break it to you, but whatever you did appears to have made the mod crash CC on startup.
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Fri Jun 06, 2008 4:44 pm |
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No_0ne
Joined: Wed Feb 14, 2007 5:37 am Posts: 350
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Re: Murdock
Works fine for me, and apparently most other people.
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Fri Jun 06, 2008 4:55 pm |
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sal
Joined: Tue Jan 15, 2008 6:51 pm Posts: 34
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Re: Murdock
Leonidas wrote: Hate to break it to you, but whatever you did appears to have made the mod crash CC on startup. Yes, obviously his fault... Works fine for me. Pretty fun. I think it'd help if, since it comes with just the one gun, to have the actor come already equipped with it, unless you've got other guns planned for it. Also, a version with a regular jetpack would be handy.
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Fri Jun 06, 2008 5:02 pm |
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Leonidas
Joined: Mon Dec 24, 2007 6:06 am Posts: 85
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Re: Murdock
Well, CC runs fine for me without it. Other mods don't cause it to crash.
I re-downloaded and I still get the same problem. It just encounters a problem and shuts down.
Last edited by Leonidas on Fri Jun 06, 2008 6:47 pm, edited 1 time in total.
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Fri Jun 06, 2008 5:24 pm |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: Murdock
It's nice. I don't like the rocket shotgun though because everyone seems to be making shotguns, and if I wanted one I'd just use your oppresor.
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Fri Jun 06, 2008 6:32 pm |
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mygunbroke
Joined: Sun May 11, 2008 3:27 am Posts: 24
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Re: Murdock
Yes, the grenade is nice as a semi-non-uber weapon that can be used to thrash vanillas. But I have found it most useful to duck and cover like in real life. I loved the shotgun as well. Very good.
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Fri Jun 06, 2008 8:17 pm |
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Genetic
Joined: Sat Mar 15, 2008 6:00 pm Posts: 21 Location: Traped under 3 Tones of Dropship Gib.
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Re: Murdock
Not much to say hay... Hmmmm... How about it's a clone raping giant of mechanised destruction with a highly destructive shotgun and bomb launching thing. Just posting gif's is lazy. Anyway got that out my system. He looks awesome and the glow from within the visor looks cool.
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Fri Jun 06, 2008 8:21 pm |
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