| Author | Message | 
        
			| CaveCricket48 
					Joined: Tue Jun 12, 2007 11:52 pm
 Posts: 13144
 Location: Here
   |   GMod ToolsHow many usefull tools do you have in your Tool-box? Are your Tools Bland? Boring? Well, than purchase your very own GMod Tool-Box Set! For only a click of a button, you can have the exiting tools of GMod! EDIT: The Referance to Military Tech is fixed Tools Attachment: 
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Gravity Beam Attachment: 
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This tool can push pesky DropShips, Rockets, and Clones away. Physics Beam Attachment: 
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While the Gravity Beam pushes objects, the Physics Beam  pulls objects and actors towards you. GMod Builder Attachment: 
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Use this tool to spawn static blocks which can be flung or pulled with the Gravity/Physics Beam,
 
 Attachments: 
			File comment: Download
		
			
				 GMod.rte.rar [10.31 KiB]
			
			Downloaded 912 times
 
 
    							Last edited by CaveCricket48 on Sun Apr 27, 2008 7:11 pm, edited 1 time in total. | 
		
			| Sun Apr 27, 2008 6:54 pm | 
					
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			| Defused 
					Joined: Sun Mar 09, 2008 5:37 pm
 Posts: 54
   |   Re: GMod ToolsReference to Military Stuff on the block builderworks fine when not included.
 
 The push and pull guns are really fun to play with, reallly enjoy gibbing clones with them and hurling robots!
 
 
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			| Sun Apr 27, 2008 7:02 pm | 
					
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			| NickFury666 
					Joined: Wed Nov 21, 2007 7:49 pm
 Posts: 189
   |   Re: GMod ToolsNo download? 
 
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			| Sun Apr 27, 2008 7:10 pm | 
					
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			| CaveCricket48 
					Joined: Tue Jun 12, 2007 11:52 pm
 Posts: 13144
 Location: Here
   |   Re: GMod ToolsI was in the middle of fixing the problem when you posted. And it's fixed. 
 
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			| Sun Apr 27, 2008 7:11 pm | 
					
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			| DudeGuy 
					Joined: Sun Mar 04, 2007 11:22 pm
 Posts: 254
 Location: In my happy and/or unhappy place.
   |   Re: GMod ToolsI say it'll be better if you make the particles invisible.
 R = 255
 G = 0
 B = 255
 
 
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			| Sun Apr 27, 2008 7:25 pm | 
					
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			| war_man333 
					Joined: Sun Nov 11, 2007 1:49 pm
 Posts: 785
   |   Re: GMod Tools"Use this tool to spawn static blocks which can be flung orpulled with the Gravity/Physics Beam"
 DL'd because of that.
 
 
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			| Sun Apr 27, 2008 7:54 pm | 
					
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			| Roy-G-Biv 
					Joined: Mon Feb 12, 2007 12:46 am
 Posts: 1765
 Location: ..............
   |   Re: GMod ToolsCan this pull clones without killing them?If so, I'm SO going to add a lazer bayonete on this!!
 
 
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			| Sun Apr 27, 2008 11:24 pm | 
					
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			| Kigali 
					Joined: Mon Feb 18, 2008 12:51 am
 Posts: 105
 Location: A ninja never reveals their location...
   |   Re: GMod Toolshahaha Half-Life anyone? It should spawn the metal blocks because they look somewhat like the Companion Cube. 
 
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			| Mon Apr 28, 2008 3:32 am | 
					
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			| Exalion 
					Joined: Fri Mar 02, 2007 6:59 am
 Posts: 1726
 Location: NSW, Australia
   |   Re: GMod Toolsnot bad, but not great either.I DLed.
 
 
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			| Mon Apr 28, 2008 7:33 am | 
					
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			| dapaperboy 
					Joined: Fri Jun 15, 2007 6:47 am
 Posts: 430
   |   Re: GMod ToolsRoy-G-Biv wrote: Can this pull clones without killing them?If so, I'm SO going to add a lazer bayonete on this!!
hmmmmm......can you add THIS to a gun and instead of the laser killing you, make a laser attached to the gun so it pushes/pulls/gmods stuff to you.
 
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			| Mon Apr 28, 2008 8:49 pm | 
					
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			| Omni 
					Joined: Sat Jan 27, 2007 9:38 am
 Posts: 170
 Location: St. Louis, MO
   |   Re: GMod ToolsNeeds more tools. Don't know how you would do them, but needs more. Maybe the nail tool? Or rope? Or weld?    Kigali wrote: hahaha Half-Life anyone? It should spawn the metal blocks because they look somewhat like the Companion Cube.Winrar!
 
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			| Tue Apr 29, 2008 4:29 am | 
					
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			| Winterous 
					Joined: Tue Jul 03, 2007 12:33 am
 Posts: 1275
 Location: Elsewhere.
   |   Re: GMod ToolsDO THE COMPANION CUBE NOW!
 Totally gonna check it out.
 
 
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			| Tue Apr 29, 2008 10:55 am | 
					
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			| Fooby 
					Joined: Tue Mar 25, 2008 1:17 am
 Posts: 11
 Location: In a room with a moose
   |   Re: GMod ToolsIf you dont make the Wieghted Companion Cube as a spawn thing, MAKE IT AN ACTOR!! Knifes FTW        *Nudge nudge* Get it?
 
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			| Fri May 02, 2008 11:08 pm | 
					
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			| Winterous 
					Joined: Tue Jul 03, 2007 12:33 am
 Posts: 1275
 Location: Elsewhere.
   |   Re: GMod Tools*shudder*That cube (the GMod mod) is SCARY!
 It follows you!
 
 
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			| Sat May 03, 2008 1:37 am | 
					
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			| Omni 
					Joined: Sat Jan 27, 2007 9:38 am
 Posts: 170
 Location: St. Louis, MO
   |   Re: GMod ToolsWinterous wrote: *shudder*That cube (the GMod mod) is SCARY!
 It follows you!
... ... HEYOVERHERE. ... ...  (Why are you looking at me? I'm just a cube.)  
 
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			| Sat May 03, 2008 2:11 am | 
					
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