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donthestrong
Joined: Thu Jan 17, 2008 1:08 am Posts: 35
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Anti-Headshot Coalation Unit
This is a mod i created after seeing 'insert unkown username's' mod of a coaliation unit. i saw that he/she didn;t upload it, so without further announcements, i introduce to you the anti-headshot coalation unit. if you try to headshot him, you wont kill him. That's because i changed the offsets or something, so that you cant. Also, i forgot but i think his head pops off(helmet).
p.s. i know i was bad and mabey i am still bad modder, but i hope this is okay for the community.
credits:
data-game the person who created this originally-his/her mod azukki-mod template the person who created epic moments ysp-help
-donthestrong and ysp
Post only constructive criticism.
Attachments:
[The extension bmp has been deactivated and can no longer be displayed.]
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Thu May 01, 2008 2:40 am |
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donthestrong
Joined: Thu Jan 17, 2008 1:08 am Posts: 35
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Re: Anti-Headshot Coalation Unit
sorry, here's dl
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Thu May 01, 2008 2:42 am |
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Sixteen
Joined: Sun Nov 25, 2007 6:29 am Posts: 400
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Re: Anti-Headshot Coalation Unit
That would be shook. And what variable did you change? Offsets don't change this kind of thing. And Shook did upload his mod. It's in his mod pack. It's called Headguys.
If you're going to make a mod, put the .rte there yourself.
And edit the dl into the first post.
EDIT: Okay. I checked it out. No good. Two changed sprites. The helmet doesn't line up to the head. And no, the helmet does NOT pop off. And if it did, the entire head would too.
About four (4) values changed. 1) The health has been changed to 250. 2) The Y head sprite offsets has been changed to -200. 3) The X head sprite offsets has been changed to -150. 4) The head has been changed to GetsHitByMOS = 0.
About two (2) sprites changed. 1) The head sprite is now all pink. 2) The helmet sprite is the clone head with a mismatched helmet.
Now for some constructiveness.
1) Make the head hittable. 2) Align the head and the helmet. 3) Decrease the health back to 100. 4) Make the helmet gib head gibs. 5) Capitalize the name of the actor. 6) Post real, ingame pictures.
You could've saved yourself alot of trouble. Just pull out the head sprite and the helmet sprite. Copy the actor data into a new .ini. Copy the head and helmet data in there too. Change the stuff.
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Thu May 01, 2008 3:47 am |
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dapaperboy
Joined: Fri Jun 15, 2007 6:47 am Posts: 430
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Re: Anti-Headshot Coalation Unit
Quote: p.s. i know i was bad and mabey i am still bad modder, but i hope this is okay for the community. is this your first mod? and if you think its bad and your a bad modder then dont upload the mod. sorry but no dl. duck and cover for flamage. and Sixteen, nice work fixing it for him.
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Thu May 01, 2008 7:09 am |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: Anti-Headshot Coalation Unit
Shook was the one who originally made this. And he released it. And it's better than yours.
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Thu May 01, 2008 3:34 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Anti-Headshot Coalation Unit
And did you get permission? Because, there's no way to download this mod without downloading shook's whole mod pack, so there's no way you didn't know who made it. Before you modify an existing mod you have to get permission from the creator. Your constructive criticism? YOU didn't add the main part, the part where you can blow the face off without the unit dying. In fact, you just did a few simple resprites and then made the head look very bad. P.S: If he never even uploaded the mod, there's no way you could've gotten it without hacking
Last edited by Ragdollmaster on Thu May 01, 2008 9:52 pm, edited 1 time in total.
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Thu May 01, 2008 9:48 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Anti-Headshot Coalation Unit
Accidental double post (was trying to edit my first post and quoted myself >_> can't find the delete button)
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Thu May 01, 2008 9:51 pm |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: Anti-Headshot Coalation Unit
Oi, RDM, i don't really think that he stole it in any way, mostly because i didn't use an entire template.
But anyways, i don't even need to open up CC with this mod to know that it isn't exactly high quality, sorry. Firstly, the head looks like poo, to be honest. The helmet is way off. Secondly, know what you're changing. Fiddling with random variables isn't going to do you any good. And thirdly, don't release your mod if you think it's bad yourself.
Last edited by Shook on Fri May 02, 2008 11:52 am, edited 1 time in total.
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Thu May 01, 2008 10:00 pm |
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Kigali
Joined: Mon Feb 18, 2008 12:51 am Posts: 105 Location: A ninja never reveals their location...
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Re: Anti-Headshot Coalation Unit
Well guys it's really not his problem, I mean he is getting help from a guy who's mods were deleted cause they sucked so bad. Has anyone else seen Yellow Snow Pro's mods?
Criticism: know who you're getting help from.
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Thu May 01, 2008 10:29 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Anti-Headshot Coalation Unit
Kigali wrote: Well guys it's really not his problem, I mean he is getting help from a guy who's mods were deleted cause they sucked so bad. Has anyone else seen Yellow Snow Pro's mods?
Criticism: know who you're getting help from. I saw his mods, they're terrorible. Maybe except for the musicman, I got "In the end" for free cause of that. I tried, don't like it at all.
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Thu May 01, 2008 11:37 pm |
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Seleia
Joined: Sun Jan 06, 2008 6:36 am Posts: 250
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Re: Anti-Headshot Coalation Unit
Roy-G-Biv wrote: ... they're terrorible. ... I got "In the end" for free cause of that...
oh gently caress get out ♥♥♥♥♥♥♥
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Fri May 02, 2008 3:13 am |
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dapaperboy
Joined: Fri Jun 15, 2007 6:47 am Posts: 430
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Re: Anti-Headshot Coalation Unit
Quote: I saw his mods, they're terrorible. Maybe except for the musicman, I got "In the end" for free cause of that. I tried, don't like it at all. lol. isnt that illegal to use the music because its not his? i might have to kill you for asking YSP for help. we might have to extract what YSP told you from your body or else you will die.
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Fri May 02, 2008 5:25 am |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Anti-Headshot Coalation Unit
dapaperboy wrote: Quote: I saw his mods, they're terrorible. Maybe except for the musicman, I got "In the end" for free cause of that. I tried, don't like it at all. lol. isnt that illegal to use the music because its not his? i might have to kill you for asking YSP for help. we might have to extract what YSP told you from your body or else you will die. I didn't even start posting until like, 2 weeks ago, and he left, idunno, 2 months ago? I was lurking.
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Fri May 02, 2008 12:23 pm |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: Anti-Headshot Coalation Unit
YSP was a troll, and all you people did was feed him.
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Fri May 02, 2008 5:05 pm |
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Leevizer
Joined: Fri Mar 23, 2007 2:05 pm Posts: 88 Location: Tampere
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Re: Anti-Headshot Coalation Unit
... youve got to be fudging kidding me... Stop making mods. or learn to make them. or else i will AYBABTU you.
"Constructive criticism": learn what the things in the .ini files do. That should help you a LOT.
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Wed May 07, 2008 11:23 am |
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