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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: Warhammer 40k Weapons pack [BETA]
He is actually well aware of this. I have already let him know. And actually all the sprites you are talking about save the lascannon which is a direct copy are based on those sprites. Take a look and compare them, none of them are the same. Large size edits along with serious augmentation make them different. The bolters look completely different. His being much better. Please don't start this again.
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Mon Apr 14, 2008 3:02 am |
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Absolute-zero
Joined: Tue Apr 08, 2008 3:20 am Posts: 6 Location: My IP is banned. LOL
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Re: Warhammer 40k Weapons pack [BETA]
Excellent.
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Mon Apr 14, 2008 3:56 am |
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Anubis
Joined: Mon May 21, 2007 6:05 am Posts: 19
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Re: Warhammer 40k Weapons pack [BETA]
Make sure you specifiy next time then, cause before you edited the post giving Deadeye credit there was only Quote: Also, sprites were done by me, Sooo you see where i'm coming from?.... I'm not here to bite your head off, i actually like what your tryin to do but just remember to give credit where due in the future......Thx
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Mon Apr 14, 2008 8:17 pm |
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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: Warhammer 40k Weapons pack [BETA]
That was when I had only posted the hellgun and longlas, both were my own original sprites. Then I added others. There is no rule that states that I need to credit people who'se sprites I used as references, only as direct rips. Therefore only the lascannon was a direct rip, and I only used that because it was perfect for cc in size. Nevertheless Deadeye has been credited on all accounts.
Thanks.
-Caelas
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Mon Apr 14, 2008 9:46 pm |
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Anubis
Joined: Mon May 21, 2007 6:05 am Posts: 19
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Re: Warhammer 40k Weapons pack [BETA]
Quote: There is no rule that states that I need to credit people who'se sprites I used as references, only as direct rips. Therefore only the lascannon was a direct rip Ummmmm and you still did NOT credit anyone......until i said something
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Mon Apr 14, 2008 10:24 pm |
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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: Warhammer 40k Weapons pack [BETA]
I was working on several school projects at the time, it wasn't the 1st thing on my mind.
He has been credited now and that is all that matters.
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Mon Apr 14, 2008 10:49 pm |
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wutangfan1990
Joined: Sun Apr 29, 2007 6:11 pm Posts: 543 Location: The hood
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Re: Warhammer 40k Weapons pack [BETA]
Gentleman I believe you need to stop arguing in the topic and continue it in PMs because then this topic gets locked and nothing gets done.
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Mon Apr 14, 2008 11:21 pm |
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Lord Tim
Joined: Fri Apr 27, 2007 4:55 pm Posts: 1178 Location: America!
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Re: Warhammer 40k Weapons pack [BETA]
I, as a mod, have dealt with it. There will be no more discussion on the topic. Comment on his mod only.
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Mon Apr 14, 2008 11:41 pm |
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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: Warhammer 40k Weapons pack [BETA]
Thanks Tim, Uberhen is working on the coding for the shoota so expect it to be finished this weekend.
I am very excited about the bolter firing modes, and I think you guys are gonna really like using them. Think of Numgun's bombs except as a gun's firing modes. I believe I will make the bolter weigh the normal amount, and then make the other bolters weigh 0 so that it acts as just the shell that is changing.
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Mon Apr 14, 2008 11:53 pm |
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Control
Joined: Tue Dec 12, 2006 1:09 am Posts: 698 Location: Plymouth, NC
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Re: Warhammer 40k Weapons pack [BETA]
Your hellgun sprites are not in pallete.
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Tue Apr 15, 2008 12:51 am |
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dapaperboy
Joined: Fri Jun 15, 2007 6:47 am Posts: 430
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Re: Warhammer 40k Weapons pack [BETA]
it sounds cool and im looking forward to it but your pictures are too small right now and are making my eyes hurt
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Tue Apr 15, 2008 1:49 am |
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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: Warhammer 40k Weapons pack [BETA]
Control: Really? I have tried them in game and they were fine. I will check and get back to you. DaPaperBoy: Just open it in paint and go to view. Then select zoom. It will make your eyes happy.
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Wed Apr 16, 2008 12:14 am |
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wutangfan1990
Joined: Sun Apr 29, 2007 6:11 pm Posts: 543 Location: The hood
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Re: Warhammer 40k Weapons pack [BETA]
The sprites are too small and lack detail. If you're going to make a 40K mod at least do it with properly sized weapons (do a ratio of clone height v.s. space marine height).
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Wed Apr 16, 2008 1:48 am |
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Leevizer
Joined: Fri Mar 23, 2007 2:05 pm Posts: 88 Location: Tampere
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Re: Warhammer 40k Weapons pack [BETA]
I could code something up... What do you need? Slugga? Shuriken catapult? Something? I cant do sprites but i am able to code stuff. (Last time i tried to help i got a board warning. YAY.)
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Wed Apr 16, 2008 7:53 pm |
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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: Warhammer 40k Weapons pack [BETA]
Here is a spruced up Plasma Gun. I added more shading, and made it larger. Let me know if it needs more editing.
-Caelas
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Wed Apr 16, 2008 9:51 pm |
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