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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: Kloveska Military Force v2
NO!!!!!! Error message says reffering to instance (bullet metal) to copy from that hasn't been defined! In kloveska/weapons/pistol.ini line 18
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Sat Apr 12, 2008 8:38 pm |
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No_0ne
Joined: Wed Feb 14, 2007 5:37 am Posts: 350
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Re: Kloveska Military Force v2
Caelas wrote: NO!!!!!! Error message says reffering to instance (bullet metal) to copy from that hasn't been defined! In kloveska/weapons/pistol.ini line 18 Something's messed up in your materials.ini Paste this in you Base.rte/Materials.ini Code: AddMaterial = Material Index = 209 InstanceName = Bullet Metal Bounce = 0.5 Friction = 0.2 StructuralIntegrity = 4 DensityKGPerVolumeL = 8.5 GibImpulseLimitPerVolumeL = 15 GibWoundLimitPerVolumeL = 0.1 Priority = 10 Color = Color R = 255 G = 255 B = 255 Why it wasn't already there in the first, place I don't know.
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Sat Apr 12, 2008 8:42 pm |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Kloveska Military Force v2
This is amazing, epic etc.
We all know the general concensus of what this is about.
But I'm still going to complain about the weapon sprites.
Other than that, it's good.
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Sat Apr 12, 2008 8:55 pm |
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Seleia
Joined: Sun Jan 06, 2008 6:36 am Posts: 250
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Re: Kloveska Military Force v2
Does the sniper rifle still have ridiculous recoil?
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Sat Apr 12, 2008 8:56 pm |
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No_0ne
Joined: Wed Feb 14, 2007 5:37 am Posts: 350
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Re: Kloveska Military Force v2
Antiquity wrote: Does the sniper rifle still have ridiculous recoil? Nope. Can't punch through walls either.
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Sat Apr 12, 2008 8:56 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: Kloveska Military Force v2
AWESOME.
I'm gonna go have some complete Kloveska fun and tell you more later after a long game and tell you how simply awesomely EPIC this mod is.
/me fires up CC
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Sat Apr 12, 2008 9:07 pm |
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Sodaz
Joined: Mon Jan 28, 2008 11:13 pm Posts: 3
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Re: Kloveska Military Force v2
Uhg, I just got this error when I tried to run it. This never happened when I played with the beta.
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Sat Apr 12, 2008 9:10 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: Kloveska Military Force v2
Download the new version of Cortex Command. The build 20.
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Sat Apr 12, 2008 9:11 pm |
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No_0ne
Joined: Wed Feb 14, 2007 5:37 am Posts: 350
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Re: Kloveska Military Force v2
numgun wrote: AWESOME.
I'm gonna go have some complete Kloveska fun and tell you more later after a long game and tell you how simply awesomely EPIC this mod is.
/me fires up CC Speaking of long games, here's a picture of me trying to defend myself (as the Crobos) against the KMF onslaught.
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Sat Apr 12, 2008 9:14 pm |
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Morbo!!!
Joined: Sun Dec 09, 2007 3:08 pm Posts: 481 Location: Islamic Republic of Bradistan, Yorkshire, England
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Re: Kloveska Military Force v2
Holy crap, this mod is bloody brilliant! I've been playing with them for about half an hour now, and still haven't lost. I like using the recruits as cheap mining units, and I use mainly the Jet Trooper and Soldier armed with Surpressors and the Rocket launcher (Can't remember its name. Obliterator? Something like that?), which are both awesome, as I expected. Most units are quite well balanced, even my oppressor got killed. I managed to survive for about 15 mins without losing a single guy until dropship debris destroyed one of my KMF Komodos, which are also awesome. This was against JUST (Modified) Coalition guys with beefier, greener weapons. Their dropships kept killing them, possibly due to slapping too many men into each one. About 80% of the dead (enemy) dropships were due to the AI's inability to control them or the fact that they might not be able to lift the weight of 5 coalition troops. But overall, this is an awesome mod.
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Sat Apr 12, 2008 9:25 pm |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: Kloveska Military Force v2
How did that Crobo die next to your brain?
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Sat Apr 12, 2008 9:42 pm |
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alaifain
Joined: Sat Feb 09, 2008 7:44 pm Posts: 230 Location: Vancouver, BC
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Re: Kloveska Military Force v2
your gonna need to change your sig No_One...
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Sat Apr 12, 2008 9:42 pm |
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No_0ne
Joined: Wed Feb 14, 2007 5:37 am Posts: 350
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Re: Kloveska Military Force v2
alaifain wrote: your gonna need to change your sig No_One... It's a wonder what a bit of photoshop can do. Krumbs wrote: How did that Crobo die next to your brain? I have no idea.
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Sat Apr 12, 2008 9:50 pm |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: Kloveska Military Force v2
Alaifain what is the name of that thing in your avatar because I see it all the time but I dont know what it's called. I also want to download this but I need a gold mod so me and my bro can play for ages and not waste time gold digging.
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Sat Apr 12, 2008 9:53 pm |
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alaifain
Joined: Sat Feb 09, 2008 7:44 pm Posts: 230 Location: Vancouver, BC
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Re: Kloveska Military Force v2
Krumbs wrote: Alaifain what is the name of that thing in your avatar because I see it all the time but I dont know what it's called. I also want to download this but I need a gold mod so me and my bro can play for ages and not waste time gold digging. i have no idea what its called, but i kinda think its a thumb with legs or something... actually its starting to annoy me... I'm gonna change it.
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Sat Apr 12, 2008 9:56 pm |
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