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Joined: Tue Dec 05, 2006 3:36 pm
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ImpulseGibThreshold - How fast an object has to hit another object for it to gib into its gibs. Used for impact explosions.

That's impact explosions right there. Once you define the gibs (like a lot of fast-moving pixels for an explosion), put "ImpulseGibThreshold = 50/30/whatever" afterwards, and it'll gib after it hits an object with the force defined by the threshold.


Tue Jan 16, 2007 1:30 am
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ahh i thought it was trigger delay= -1


Tue Jan 16, 2007 2:07 am
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That just makes it so the explosive never blows up, which is somewhat useful, though having a timed fuse on RPGs is usually a good idea.


Tue Jan 16, 2007 2:08 am
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Or making it not an explosive.


Tue Jan 16, 2007 2:22 am
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Striker26 wrote:
ahh i thought it was trigger delay= -1


I'm beginning to realize that TriggerDelay = -1 is really bad for impact explosives, especially fired en masse. Since the TDExplosive doesn't have a lifetime delay, its very disconcerting to get smacked in the back of the head due to poor aim heh.


Tue Jan 16, 2007 4:02 am
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Is there a downloadable version of this manual? If not can someone be kind and make it?


Sun Jan 21, 2007 1:21 am
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That's not a bad idea. Perhaps a combination of all of the modding and spriting tutorials, and the FAQ, in one PDF?


Sun Jan 21, 2007 1:22 am
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Well, does anyone have the ability to make pdfs? I'm pretty sure that Acrobat Reader just accesses them and doesn't write them.

Maybe in ms word, or even a .txt document? With word, I could add bold and centering and all those other wonderful format options.


Sun Jan 21, 2007 1:31 am
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I think that adobe acrobat can do it, and I have it. Want me to try?


Sun Jan 21, 2007 1:34 am
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Sure.


Sun Jan 21, 2007 4:22 am
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Empyreal wrote:
I think that adobe acrobat can do it, and I have it. Want me to try?


You'll need acrobat professional to make .pdfs, but there should be free solutions on the net. I forget the name of the program :oops:


Sun Jan 21, 2007 6:43 am
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I've got a question that is seriously annoying me, is it neccesary for ACHuman actors to have four different arms and leg sprites? I figure that they don't need them seeing as they pretty much ragdolls.

Helpers will be rewarded with this: :machine:!


Tue Jan 23, 2007 1:13 pm
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You can change the amount of sprites under the contentfile on the individual arms and legs entries.


Tue Jan 23, 2007 8:52 pm
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I will now lock question topics if the answer is in the FAQ. No post I will just lock it. I given you all warnings, now I am angry. READ THE FAQ BEFORE POSTING A QUESTION!


Wed Jan 24, 2007 7:37 am
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Thank you, Punisher. A bit too much spam already for obvious questions. Just lock it with a reply telling them to read the FAQ first next time.


Wed Jan 24, 2007 4:51 pm
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