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piezo
Joined: Mon Dec 25, 2006 5:11 am Posts: 103 Location: CA
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yeah I really can't get it to repeat easily. I dunno how his arm got freed up, tho in the animation he's only using a pistol, he was holding an smg before. When stopped, the bot would cradle the gun with both hands, but then start using the one hand to crawl when moving. If you just shoot out the legs of the bot normally, the arm stays firmly on the gun. So i'm guessing its my subterranean adventure (next paragraph) that freed his arm up.
Incidentally, the lack of legs was the result of using the bunker buster someone made...and firing it slightly upwards. The robot was driven so far underground by the recoil i had to fire a few more times to drive the bot back to the surface. Hehe firing an 800kg projectile at 70ms has irresistible recoil.
We can mod the actors to resist the damage, but anyone find out how to handle recoil yet?
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Sat Jan 06, 2007 1:33 am |
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