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 CC on Xbox Live Arcade 
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Joined: Thu Dec 07, 2006 7:21 pm
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Data, you need to make a PayPal donate button or something man, I think some of us would love to donate and help you out man, I would atleast.


Wed Jan 03, 2007 7:27 pm
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Since when it would get big? It would just go in the arcade. I would definitely pay for it if I can get online play.


Thu Jan 04, 2007 2:45 am
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Woah. I just read the whole topic and didn't just skim it and look what arose.
"Developing a game for Xbox Live Arcade can cost a few hundred thousand dollars and take a small group of passionate game makers anywhere between 4-6 months to develop and test the title,"


I don't know if Data has a few hundred thousand dollars. : /


Thu Jan 04, 2007 4:12 am
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Those test builds are even good enough to shell out some money for. Laughing


Don't be giving him any ideas. :P


Thu Jan 04, 2007 6:04 am
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When you make it shareware, sell it voer Steam or Stardock. A game like this is really easily to simpley put in a zip file and put on an internet crack site. Also, Steam and Stardock advertise new arrivals to the store ¬__¬


Thu Jan 04, 2007 6:41 pm
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NOT XBOX!, its too powerfull and would screw up the colours and evil microsoft would make it pay sell it in stores and make it 3D!.

Its ment to be a 2D game but now gaming is changing you wont see a 2d game on a powerfull machine.

CC should stay local on the pc and still have the abilltys of going online.

go with somthing weaker like the PSP or DS or Wii??.


Fri Jan 05, 2007 10:31 pm
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Well, this is off-topic, but perhaps before you go shareware, you should take out the sounds from madness and half-life 2.


Fri Jan 05, 2007 11:29 pm
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Dj stick wrote:
NOT XBOX!, its too powerfull and would screw up the colours and evil microsoft would make it pay sell it in stores and make it 3D!.

Its ment to be a 2D game but now gaming is changing you wont see a 2d game on a powerfull machine.

CC should stay local on the pc and still have the abilltys of going online.

go with somthing weaker like the PSP or DS or Wii??.



Retard, Microsoft can't do that legally, you complete ♥♥♥♥♥♥♥, it's not their game, it'd be the same as it is now, use your ♥♥♥♥ brain. Japan sucks, screw Nintendo and Sony.


Sun Jan 07, 2007 11:55 pm
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Joined: Fri Nov 17, 2006 12:01 am
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Drone_Fragger-spelling fix :P wrote:
When you make it shareware, sell it over Steam or Star dock. A game like this is really easily to simply put in a zip file and put on an internet crack site. Also, Steam and Star dock advertise new arrivals to the store ¬__¬


Steam is crackable, In fact I'm using a cracked steam right now.
People will simply put the gcf/whatever format in a zip file along with a cracked steam :( but no multi player for them :P (if there will be any)

When cortex command comes out as shareware, I WILL DEFIANTLY BUY IT!


Mon Jan 08, 2007 6:44 pm
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naka wrote:
Drone_Fragger-spelling fix :P wrote:

When cortex command comes out as shareware, I WILL DEFIANTLY BUY IT!


Shareware is free. :roll:


Mon Jan 08, 2007 8:20 pm
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If cortex command ever goes commercial Please keep it cheap because I dont have much ca$h around to spend on things.


Mon Jan 08, 2007 9:32 pm
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Prod wrote:
Dj stick wrote:
NOT XBOX!, its too powerfull and would screw up the colours and evil microsoft would make it pay sell it in stores and make it 3D!.

Its ment to be a 2D game but now gaming is changing you wont see a 2d game on a powerfull machine.

CC should stay local on the pc and still have the abilltys of going online.

go with somthing weaker like the PSP or DS or Wii??.



Retard, Microsoft can't do that legally, you complete ♥♥♥♥♥♥♥, it's not their game, it'd be the same as it is now, use your ♥♥♥♥ brain. Japan sucks, screw Nintendo and Sony.


While I do agree that what he said was pure stupidity, you shouldn't be so hard on him. Also, Nintendo and Sony kick your ass. Microsoft sucks.


Mon Jan 08, 2007 11:04 pm
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Umm... DJ Stick, you are using a common idea that people don't like, and trying to use it to make ppl hate microsoft. YOU'RE AN IDIOT! They can't 3D it, it defeats the whole purpose of the game, and they have PLENTY of games that don't use up the entire system, Galaga, Dig-Dug, New Rally-X... honestly THINK before you post like an idiot. And besides, if Microsoft does want to make use more of the 360's power, then they can change it that all the objects don't become parts of the environment when destroyed, they stay actors. Let XBox try and handle THAT.

In conclusion, don't be like DJ Stick, kids. Think before you do drugs and post on the internet! :wink:


Tue Jan 09, 2007 1:14 am
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I do think that it shouldn't be on the 360... It is made for the computer, and should stay like that. To many games have had shitty crossovers (such as Age of Empires on Ps2.. SUCKED!). It might work, seeing as you can already use the controller, but the internal mechanisms of a 360 are very different from the PC. No matter how much they say it's the same.


Tue Jan 09, 2007 1:19 am
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