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				 FoiL 
				
				
					 Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
				 
				 
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				  Re: WIP - Turtle Mech  
					
						oh dudes come on, can't you just post your opinions about the mod instead of just starting a damn war? if you dislike each other so much just start a topic for that, or better yet just shut up, I don't care if you are ♥♥♥♥♥♥♥, mods or just idiots. I'm sick of going trough pages of idiotic coments that mean just as much as crap! -takes a long deep breath-
  i had an idea for the legs, is it possible to make the legs be like 
  ankle+foot->/\_body_/\
  trough the limbs "walkpaths"? 
					
  
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			| Thu Nov 29, 2007 9:53 pm | 
			
				
					 
					
					 
				  
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				 3 solid 
				
				
					 Joined: Wed Mar 28, 2007 9:02 pm Posts: 1639 Location: Somewhere. Nowhere.
				 
				 
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				  Re: WIP - Turtle Mech  
					
						^
  I've never seen a newb so smart, listen to the guy. 
					
  
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			| Thu Nov 29, 2007 10:20 pm | 
			
				
					 
					
					 
				  
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				 Falcon X 
				
				
					 Joined: Thu Aug 09, 2007 6:37 pm Posts: 889 Location: Not Jewtown.
				 
				 
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				  Re: WIP - Turtle Mech  
					
						I think this would be more plausible in B19 though, but it's a good idea. 
					
  
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			| Thu Nov 29, 2007 10:20 pm | 
			
				
					 
					
					 
				    
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				 FoiL 
				
				
					 Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
				 
				 
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				  Re: WIP - Turtle Mech  
					
						I've tought of that to, seing that the crab actor seams to use(maybe, i don't know) this concept it would just be a matter of reusing the code, instead of spending hours on this thing that would be unusable on the new build that will come soon(i think) 
					
  
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			| Thu Nov 29, 2007 10:30 pm | 
			
				
					 
					
					 
				  
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				 robolee 
				
				
					 Joined: Fri May 11, 2007 4:30 pm Posts: 1040 Location: England
				 
				 
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				  Re: WIP - Turtle Mech  
					
						yeah, all you = get back on topic plz.
  do you like this colour scheme? 
					
						
  
						Attachments: 
						
						
			File comment: wahoo, rusteh.
		
			
				  
				BodyB.bmp [8.27 KiB]
			
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			| Thu Nov 29, 2007 11:01 pm | 
			
				
					 
					
					 
				  
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				 Alenth Eneil 
				
				
					 Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
				 
				 
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				  Re: WIP - Turtle Mech  
					
						There's a lot going on in that sprite. 
					
  
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			| Thu Nov 29, 2007 11:03 pm | 
			
				
					 
					
					 
				  
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				 Falcon X 
				
				
					 Joined: Thu Aug 09, 2007 6:37 pm Posts: 889 Location: Not Jewtown.
				 
				 
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				  Re: WIP - Turtle Mech  
					
						...thats not a turtle. 
					
  
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			| Thu Nov 29, 2007 11:03 pm | 
			
				
					 
					
					 
				    
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				 robolee 
				
				
					 Joined: Fri May 11, 2007 4:30 pm Posts: 1040 Location: England
				 
				 
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				  Re: WIP - Turtle Mech  
					
						Mr.X wrote: ...thats not a turtle. ..."thats" NOT the point, it's called a 'turtle' mech because it is similar in design, not because it is actually a turtle, maybe it should be called a sidewalker (you know, because it walks sideways).  
					
  
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			| Thu Nov 29, 2007 11:09 pm | 
			
				
					 
					
					 
				  
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				 TrouserDemon 
				
				
					 Joined: Fri Dec 29, 2006 7:42 pm Posts: 1871 Location: UK
				 
				 
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				  Re: WIP - Turtle Mech  
					
						If it walks sideways, Crab Mech is more appropriate. 
					
  
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			| Thu Nov 29, 2007 11:10 pm | 
			
				
					 
					
					 
				  
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				 robolee 
				
				
					 Joined: Fri May 11, 2007 4:30 pm Posts: 1040 Location: England
				 
				 
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				  Re: WIP - Turtle Mech  
					
						TrouserDemon wrote: If it walks sideways, Crab Mech is more appropriate. I was gonna say that, but there are already going to be crab mechs in the next build, so it is kinda copy-ish.  
					
  
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			| Thu Nov 29, 2007 11:13 pm | 
			
				
					 
					
					 
				  
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				 TrouserDemon 
				
				
					 Joined: Fri Dec 29, 2006 7:42 pm Posts: 1871 Location: UK
				 
				 
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				  Re: WIP - Turtle Mech  
					
						But this works for this build.
  Hence, pre-emptive strike. 
					
  
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			| Thu Nov 29, 2007 11:22 pm | 
			
				
					 
					
					 
				  
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				 zalo 
				
				
					 Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
				 
				 
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				  Re: WIP - Turtle Mech  
					
						Robolee, I applaud your effort, but could you  redo it just a bit so it doesn't have that very odd  organic look?
  Also FoiL I can't make the legs level with the body since the bottom of the "body" would scratch the ground. 
					
  
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			| Fri Nov 30, 2007 1:11 am | 
			
				
					 
					
					 
				    
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				 robolee 
				
				
					 Joined: Fri May 11, 2007 4:30 pm Posts: 1040 Location: England
				 
				 
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				  Re: WIP - Turtle Mech  
					
						zalo wrote: Robolee, I applaud your effort, but could you  redo it just a bit so it doesn't have that very odd  organic look?
  Also FoiL I can't make the legs level with the body since the bottom of the "body" would scratch the ground.  organic? really It's just rust, but eh, I will redo  
					
  
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			| Fri Nov 30, 2007 1:44 am | 
			
				
					 
					
					 
				  
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				 the modanater 
				
				
					 Joined: Sun May 13, 2007 8:50 pm Posts: 35
				 
				 
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				  Re: WIP - Turtle Mech  
					
						yay for copypasta! what do yall think for a copy paste job? 
					
						
  
						
					
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			| Fri Nov 30, 2007 4:16 am | 
			
				
					 
					
					 
				    
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				 FoiL 
				
				
					 Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
				 
				 
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				  Re: WIP - Turtle Mech  
					
						now that would be pretty cool, a litle tripod looking, but without the third leg. thus uncopyish     . but needs to be tweaked in the torso, a litle more like a terminator thing... @zalo i didn't mean exactly like that, i meant more like the the modanater's sketch wich is realy good  
					
  
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			| Fri Nov 30, 2007 10:46 am | 
			
				
					 
					
					 
				  
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