View unanswered posts | View active topics It is currently Thu Dec 26, 2024 8:02 am



Reply to topic  [ 8 posts ] 
 Modding Question 
Author Message
User avatar

Joined: Fri Dec 09, 2005 7:53 am
Posts: 233
Reply with quote
Post Modding Question
Can MOSParticles do damage to brains and rockets?


Fri Oct 06, 2006 2:38 am
Profile ICQ WWW
DRL Developer
DRL Developer
User avatar

Joined: Tue Jul 27, 2004 8:02 pm
Posts: 428
Location: AZ
Reply with quote
Post 
Hm, not right now... they are different from MOPixels in that they can't penetrate into other sprite-based Movable Object:s and cause wounds, which are really what generate the damage.

MOSParticles are sprite based particles which can currently only bounce against other MO's and push them around, but never penetrate. What can happen though, is that if they hit somehting attached to another MO, like an arm or a leg or a head, they can make enough force on that Attachable that it exceeds the 'Strength' property of it and makes it detach, causing a wound on the thing/body it was attached to. This is how the rocket fire/blast causes death to the humanoids, by detaching their heads with enough force.

So, technically, MOSparticles can currenly cause damage to rockets by detaching their legs, but that's pretty minimal.

In the future we'll see about making some kind of damage model based on actual blunt trauma impacts, to fill the gap.


Fri Oct 06, 2006 6:25 am
Profile ICQ
User avatar

Joined: Fri Dec 09, 2005 7:53 am
Posts: 233
Reply with quote
Post 
Damn... Ah well, good luck, Dan.

Err... Another question:
Can a weapon launch more than one type of MOSParticle? As it is, one particle type idn't that great for a flamethrower.


Fri Oct 06, 2006 7:55 am
Profile ICQ WWW
User avatar

Joined: Mon Nov 28, 2005 4:59 pm
Posts: 1207
Location: Norway
Reply with quote
Post 
use tracers, i dont know... i created a flame trowher it remoeved the grass but it looked stupid when you used it against humans...


Fri Oct 06, 2006 8:40 am
Profile WWW
User avatar

Joined: Fri Dec 09, 2005 7:53 am
Posts: 233
Reply with quote
Post 
Another question: How do I get custom actors working in the buy menu? I don't get it.


Mon Oct 09, 2006 2:05 am
Profile ICQ WWW
User avatar

Joined: Fri Dec 09, 2005 7:53 am
Posts: 233
Reply with quote
Post 
Dirtmaster? I have called upon you.


Thu Oct 12, 2006 2:01 am
Profile ICQ WWW
User avatar

Joined: Wed Feb 02, 2005 2:17 pm
Posts: 58
Location: Finland
Reply with quote
Post 
What in the weapon's stats decides how much damage it does?


Thu Oct 12, 2006 10:27 am
Profile WWW
User avatar

Joined: Mon Nov 28, 2005 4:59 pm
Posts: 1207
Location: Norway
Reply with quote
Post 
hitpoints doesnt exists, use sharpness and bullet speed! :D

-The Punisher ^_^


Thu Oct 12, 2006 12:27 pm
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 8 posts ] 

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.082s | 13 Queries | GZIP : Off ]