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 DBZ mod? 
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Joined: Tue Jul 10, 2007 1:05 pm
Posts: 104
Location: manila, philippines
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Post Re: DBZ mod?
Actually, Yes, but the most common to call him is just Goku, and he did spelled Vegeta wrong.


Fri Nov 02, 2007 5:48 pm
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Joined: Tue Jul 10, 2007 1:05 pm
Posts: 104
Location: manila, philippines
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Post Re: DBZ mod?
Actually, Yes, but the most common to call him is just Goku, theres no difference, and he did spelled Vegeta wrong.

EDIT: Oh ♥♥♥♥, sorry about that pushed the quote instead of the edit.


Fri Nov 02, 2007 5:49 pm
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Joined: Tue Oct 30, 2007 4:02 pm
Posts: 1434
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Post Re: DBZ mod?
whops didn't notice the double g's , shame on me :oops:
but this has potencial, keep going


Fri Nov 02, 2007 6:12 pm
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Joined: Thu Feb 10, 2011 12:54 am
Posts: 13
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Post Re: DBZ mod?
cant you just use the same type of base as the star wars jedi thing >_> it has keys binded so you can make it like c and z scroll weapons and x fires?you can make a bar like fore enerygy that serves as ki and if its full you can transform?just try it. :grin:


Thu Feb 10, 2011 11:08 pm
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Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
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Post Re: DBZ mod?
This was long before the star wars mod was released. Try to read post dates before posting.


Fri Feb 11, 2011 6:48 am
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Joined: Thu Feb 10, 2011 12:54 am
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Post Re: DBZ mod?
Im sure half of you saw this post and jsut copy and pasted what you said last time so atleast give it a shot this will never have any hope if you guys are just being bland.


Thu Jun 30, 2011 4:32 am
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Joined: Tue Apr 07, 2009 8:24 am
Posts: 193
Location: Australia
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Post Re: DBZ mod?
RACERBOY wrote:
Im sure half of you saw this post and jsut copy and pasted what you said last time so atleast give it a shot this will never have any hope if you guys are just being bland.


I really don't think anyone cares if you have hope for them or not. The DBZ mod suggestion was from 2007, long before lua was even in cortex command.


Thu Jun 30, 2011 6:30 am
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