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TSRabbit
Joined: Sat Jan 06, 2007 9:45 pm Posts: 94
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Re: <<HL2 MOD>> [beta]
When I saw this I was thinking 'aww ffs, another total conversion' and now all I can say is wow. Really well done guys.
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Sat Sep 29, 2007 11:01 am |
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Elpolodiablo
Joined: Sat Dec 23, 2006 12:37 pm Posts: 406
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Re: <<HL2 MOD>> [beta]
Guys?
Its all by me, apart from a few sprites.
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Sat Sep 29, 2007 11:19 am |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: <<HL2 MOD>> [beta]
Elpolo is the only one ever to succeed in making a total conversion.
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Sat Sep 29, 2007 4:58 pm |
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TSRabbit
Joined: Sat Jan 06, 2007 9:45 pm Posts: 94
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Re: <<HL2 MOD>> [beta]
ah sorry 'bout that. Good work Elpolodiablo, then.
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Sat Sep 29, 2007 6:22 pm |
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Demented
Joined: Fri Jun 15, 2007 7:19 am Posts: 94
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Re: <<HL2 MOD>> [beta]
Father Venn wrote: Elpolo is the only one ever to succeed in making a total conversion. Which was? Unless by "total conversion", you mean converting stuff from another game into this game. In mod communities for other games, "total conversion" means something rather different.
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Sat Sep 29, 2007 8:28 pm |
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TrouserDemon
Joined: Fri Dec 29, 2006 7:42 pm Posts: 1871 Location: UK
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Re: <<HL2 MOD>> [beta]
I think Venn knows what he's talking about.
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Sat Sep 29, 2007 8:49 pm |
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Demented
Joined: Fri Jun 15, 2007 7:19 am Posts: 94
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Re: <<HL2 MOD>> [beta]
Why else do you think I asked him? It's not very easy to read his mind to figure out what he's talking about... But if there's a total conversion floating around, I'd love to see it. That'd be neat.
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Sat Sep 29, 2007 9:29 pm |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: <<HL2 MOD>> [beta]
Demented wrote: Why else do you think I asked him? It's not very easy to read his mind to figure out what he's talking about... But if there's a total conversion floating around, I'd love to see it. That'd be neat. He made a STALKER total conversion, although I'm not sure if he ever finished it, he made a Deathmatch total conversion, although I'm not sure he ever updated it to this build, although it was awesome, and he knows a lot about .exe editing.
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Sat Sep 29, 2007 9:33 pm |
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Elpolodiablo
Joined: Sat Dec 23, 2006 12:37 pm Posts: 406
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Re: <<HL2 MOD>> [beta]
Thanks for reminding me I just might up date them when this is done.
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Sun Sep 30, 2007 12:36 am |
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TrouserDemon
Joined: Fri Dec 29, 2006 7:42 pm Posts: 1871 Location: UK
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Re: <<HL2 MOD>> [beta]
When will this be done, do you have any kind of ETA?
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Sun Sep 30, 2007 12:37 am |
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Elpolodiablo
Joined: Sat Dec 23, 2006 12:37 pm Posts: 406
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Re: <<HL2 MOD>> [beta]
When its done. I was thinking of adding some scenes and other ♥♥♥♥ and if people want a base.rte replacement.
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Sun Sep 30, 2007 12:38 am |
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TrouserDemon
Joined: Fri Dec 29, 2006 7:42 pm Posts: 1871 Location: UK
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Re: <<HL2 MOD>> [beta]
BTW did you use my AR2 sprite or shall I just stick it in the sprite dump?
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Sun Sep 30, 2007 1:02 am |
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Elpolodiablo
Joined: Sat Dec 23, 2006 12:37 pm Posts: 406
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Re: <<HL2 MOD>> [beta]
I got a different one.
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Sun Sep 30, 2007 1:15 am |
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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: <<HL2 MOD>> [beta]
It says you're banned, how are you still typing? Oh and did you ever finish that zombie conversion? It looked wicked last time I saw it.
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Sun Sep 30, 2007 3:26 am |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: <<HL2 MOD>> [beta]
Caelas wrote: It says you're banned, how are you still typing? Oh and did you ever finish that zombie conversion? It looked wicked last time I saw it. He has that as his title, he was unbanned though.
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Sun Sep 30, 2007 3:27 am |
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